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    posted a message on Fubar_HonorFuPlus
    im having the same issue. i trust it will be fixed in time :D
    Posted in: FuBar AddOns
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    posted a message on Prat 2.0 Chat Mod Framework
    would love to have the level numbers recoloured with the PlayerNames module, along with the Guildies/friends coming online.

    Also, if i have 2 Chat Windown docked into Chat Frame 1 Prat will display nothing until i click one of the chat tabs. Like theres no chat or text in the window til i click the tab. Only happens on initial login
    Posted in: General AddOns
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    posted a message on Cartographer
    is there any way to remove the instancemaps from the download and add it into a seperate download?
    im tired of downloading a full 9mb file for a functionality that i get more use out of with atlas.

    all in all i love this mod, works much better than metamap did. thanks a bunch :D
    Posted in: Map/Minimap AddOns
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    posted a message on Instant Messanger Addon
    regardless of Ace2 or not WIM is one of the greatest messenger-type mods out there. i still use it and have ~3 mods non-ace2'd

    It is alright to have the occasional mod non-ace2'd u know?



    Also WIM author has announced on ui.worldofwar.net that tabbed windows will be added in the next version
    Posted in: Addon Ideas
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    posted a message on I'm fixing GreaterBuff (A paladin buff mod)
    ok after sitting here thinking "wtf do i do now" i have gotten absolutely nowhere, infact, i think i've completely broken it.

    Is there actually any way to change the SpellStopTargetting or CastSpellByName?

    Its such a good mod, and its so simplistic that i don't have to set up anything whenever i wanna buff someone. Any help would be uber :D
    Posted in: Addon Ideas
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    posted a message on I'm fixing GreaterBuff (A paladin buff mod)
    wow, that was quick, thankyou

    and i'll have to figure the protected functions etc out >_<
    Posted in: Addon Ideas
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    posted a message on I'm fixing GreaterBuff (A paladin buff mod)
    intresting enough i can't see the errors in the coding window, dunno if this is a bug with the forums, or i broke something, but heres the errors without the code window:

    [2006/12/20 12:05:10-917-x1]: GreaterBuff\GreaterBuff.lua:66: attempt to call a table value
    GreaterBuff\GreaterBuff.lua:42: in function `GreaterBuff_OnEvent'
    <string>:"GreaterBuff_Core:OnEvent":2: in function <[string "GreaterBuff_Core:OnEvent"]:1>

    ---

    [2006/12/20 12:05:22-917-x1]: GreaterBuff\GreaterBuff.lua:319: bad argument #1 to 'strlower' (string expected, got nil)
    GreaterBuff\GreaterBuff.lua:319: in function `GreaterBuff_Buff'
    GreaterBuff\GreaterBuff.lua:283: in function `GreaterBuff_OnClick'
    <string>:"GreaterBuffButtons_Paladin:OnClick":1: in function <[string "GreaterBuffButtons_Paladin:OnClick"]:1>

    ---

    Bugs generated with bugsack
    Posted in: Addon Ideas
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    posted a message on I'm fixing GreaterBuff (A paladin buff mod)
    Ok, after fixing up a few cosmetic and the things that i knew bugs between 2.0 and 1.12 I've got myself stuck on a little coding.

    Getting 2 errors i need help solving:

    [2006/12/20 11:53:40-916-x1]: GreaterBuff\GreaterBuff.lua:66: attempt to call a table value
    GreaterBuff\GreaterBuff.lua:42: in function `GreaterBuff_OnEvent'
    <string>:"GreaterBuff_Core:OnEvent":2: in function <[string "GreaterBuff_Core:OnEvent"]:1>
    
     ---

    That occurs on start up and has something to do with not being able to call saved variables or something

    [2006/12/20 11:54:49-916-x1]: GreaterBuff\GreaterBuff.lua:319: bad argument #1 to 'strlower' (string expected, got nil)
    GreaterBuff\GreaterBuff.lua:319: in function `GreaterBuff_Buff'
    GreaterBuff\GreaterBuff.lua:283: in function `GreaterBuff_OnClick'
    <string>:"GreaterBuffButtons_Paladin:OnClick":1: in function <[string "GreaterBuffButtons_Paladin:OnClick"]:1>
    
     ---

    This one occurs when pushing a class button to buff that class. The word "Paladin" gets changed to what ever class i try to buff at the time, the buff doesn't cast.

    I have attached the mod as the code is prolly too long to quickly flash thru to fix.


    I have no plans on Ace2ing it atm, as i have no idea what i am doing even now.
    Any assistance or help would be great. Thanks alot
    Posted in: Addon Ideas
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    posted a message on OneBag 2.0.6026 [Released 7/28/2006]
    i dunno if its just me or not, but i can't split or link items from onebag with the newest revision. slightly annoying bug.
    Posted in: General AddOns
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    posted a message on cyCircled - Circled buttons for more than just BT2
    Maybe a bigger project: Discord Action Bar support?
    That would be kool. It's the only mod i use outside of my 10 gazbillion Ace2 addons.
    Posted in: General AddOns
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    posted a message on oSkin
    my macro window is skinned. but tradeskill, auction and talent frames aren't skinned for me
    Posted in: General AddOns
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    posted a message on oSkin
    Quote from OttoDeFe »

    Had the same issue with the Auction and Talent frames - toggled off and on and work fine. Tooltip's back too. But I've never had the Tootip pick up my background or border color. I'm using TinyTip, but hadf it set to black. Set it to game Default. I'll see if that works tomorrow when I log-in.

    FuBar tooltips only pick up the color if detached, dunno if'n that's related.


    im getting the exact same problems. i can't give any solutions but thought i'd second this guys post.
    Posted in: General AddOns
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    posted a message on oSkin
    getting the same error as the above poster. i reciently downloaded a new version of oSkin... help

    [2006/10/16 16:28:37-90]: oSkin\core.lua:185: attempt to perform arithmetic on local `yOfs' (a nil value)
    oSkin\core.lua:185: in function `moveObject'
    oSkin\UIElements2.lua:564: in function `MainMenuBar'
    oSkin\AddonFrames.lua:32: in function `obj_method'
    AceEvent-2.0\AceEvent-2.0.lua:244: in function `TriggerEvent'
    AceEvent-2.0\AceEvent-2.0.lua:923: in function `event'
    AceEvent-2.0\AceEvent-2.0.lua:422: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:402>

    ---



    EDIT: Found the problem... had something to do with "MobileFrames" disabled it and all works well... now to find a new mobileframes mod :(
    Posted in: General AddOns
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    posted a message on sRaidFrames: Alternative CTRA raid frames
    Quote from Avitus »

    Quote from tidus4eva »

    I'm having trouble finding somewhere to remove buffs that i have added to show in my frames. i.e. i added GBoL and GBoK. but i only wanna view GBoK. how do i remove GBoL?


    Afaik sRAidFrames has no option to remove something you've added to that list.

    In order to do that remove something you added you'll have to do it manually.

    Go to World of Warcraft\WTF\Account\<Account name>\SavedVariables\sRaidFrames.lua

    Scroll down to (for example):

    			["BuffFilter"] = {
    				["Soulstone Resurrection"] = true,
    			},


    and remove the lines you don't want.




    Was thinking it was a bug. i guess it kinda is. i did that as a quickfix before i posted. thanks alot for the info :D
    Posted in: Unit Frames
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    posted a message on sRaidFrames: Alternative CTRA raid frames
    haven't had time to read thru the whole thread im about to AQ40


    I'm having trouble finding somewhere to remove buffs that i have added to show in my frames. i.e. i added GBoL and GBoK. but i only wanna view GBoK. how do i remove GBoL?
    Posted in: Unit Frames
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