• 0

    posted a message on PitBull 4.0
    I've created a ui around Pitbull 4.0 that I'm very pleased with, best ui I've ever had :) But I noticed tonight that I get tooltips whenever my cursor hovers over the debuff icons on my target; that's not an issue out of combat but I'd like to turn those off while in combat and I've not been able to figure out if or how I can do that. Anyone know if there's a way?

    Thanks
    Posted in: Unit Frames
  • 0

    posted a message on PitBull 4.0
    Quote from Kerecha
    If yu don't want any debuffs to show at all just uncheck debuffs in the aura settings (display tab).


    Well that was a major DUH! Thanks Kerecha :) I got so caught up tryin' to get my ui to look like I wanted it to look that I lost the forest for the trees :p
    Posted in: Unit Frames
  • 0

    posted a message on PitBull 4.0
    Quote from Kerecha
    Go to aura module and the into filter editor and advanced.

    Create a new filter, delect show when debuffs, filter type name.

    List type set to blacklist.

    Then input Chill of the Throne and hit enter.

    the select this new filter as your debuff filter for the relevant layouts.


    I did this and it worked like a charm.... however, all the other debuffs I had filtered are back and I can't figure out how to hide them again. I don't want any debuffs to show on Pitbull- is there a way to blanket hide all debuffs?
    Posted in: Unit Frames
  • 0

    posted a message on X-Perl Thread
    No complaint here, just a feature suggestion- at least I think it would be a feature :p

    In the Target tab were you can select either Elite Text or Elite Graphic, how about No Graphic?
    Posted in: Unit Frames
  • 0

    posted a message on X-Perl Thread
    I'm using Xperl version 3.0.5c and have been getting the following error message:

    Message: ...nterface\AddOns\XPerl_PlayerPet\XPerl_Player_Pet.lua:169: attempt to index upvalue 'conf' (a nil value)
    Time: 08/08/09 20:39:19
    Count: 1
    Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
    (tail call): ?
    [C]: ?
    ...nterface\AddOns\XPerl_PlayerPet\XPerl_Player_Pet.lua:169: in function <...nterface\AddOns\XPerl_PlayerPet\XPerl_Player_Pet.lua:159>
    ...nterface\AddOns\XPerl_PlayerPet\XPerl_Player_Pet.lua:297: in function `XPerl_Player_Pet_UpdateDisplay'
    ...nterface\AddOns\XPerl_PlayerPet\XPerl_Player_Pet.lua:348: in function `func'
    ...nterface\AddOns\XPerl_PlayerPet\XPerl_Player_Pet.lua:319: in function <...nterface\AddOns\XPerl_PlayerPet\XPerl_Player_Pet.lua:312>
    Locals:
    Posted in: Unit Frames
  • To post a comment, please or register a new account.