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    posted a message on Control Freak beta
    Quote from Diabolique »

    No offense but Control freak is preety useless for me now, If u can add timer bar and sound on break would be great...and in that case you actually dont need focus portrait....


    You see, Tekkub wrote this addon specifically for you, and, as it disappoints you so much, he clearly needs to be taken out the back and shot. He has failed to read your mind specifically as to your absolute requirements, and since you paid him good money for this addon, he needs to be reprimanded.

    Oh wait.

    How about you rephrase your request so it isn't quite so insulting? Anyone saying 'No offence', in most cases, actually means "I'm implying as much offence as possible, but tempering it with the equivalent of a smiley after insults" =)
    Posted in: General AddOns
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    posted a message on Options Menu
    Yes? Yes it is.

    I advise you have a look at other mods which use the above options menus and see which one you like the look of, then use it. No one specific methodology is better than another in every instance.
    Posted in: Lua Code Discussion
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    posted a message on Waypoint arrow disapears and doesn't return after 10yd auto-clear.
    Actually no. At ten yards, the arrow changes from a directional one to a rotating one pointing down. At 5 yards or thereabouts, it disappears. I'm not sure what your current issue is from, as I have no problems whatsoever with chained way points.

    Also, the texture never fully gets nil'd, or rather, it gets nil'd then set directly to the appropriate directional or downward arrow.

    Are you getting any error at all? I suspect you're merely missing some files.


    ETA: Also, please put bugs like this in the main thread. I don't have time to browse all the forums and I often miss posts that aren't linked directly to the appropriate thread.
    Posted in: Map/Minimap AddOns
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    posted a message on Mr Plow v4.5 (Updated 09/05/06)
    blah.

    all I can say about the GuildBank API is "Bluregh"

    This will take longer than I expected.
    Posted in: General AddOns
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    posted a message on Guild Bank Sorter
    MrPlow will have it.
    Posted in: Addon Ideas
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    posted a message on Mr Plow v4.5 (Updated 09/05/06)
    Just a notice though, It'll probably -only- be sorting. I'm not sure I want to deal with the transactions of moving in and out, not to mention, I hear that there's a lot of lag in the actual transfer which would make life very difficult =P
    Posted in: General AddOns
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    posted a message on Mr Plow v4.5 (Updated 09/05/06)
    I was just thinking that... Once I get my hands on the guildbank api, I'm sure I can fit it in
    Posted in: General AddOns
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    posted a message on Cartographer_Waypoints - Official Thread
    Quote from Maytrix »

    Can someone please commit this custom function for WoWKB waypoint support?


    -- WoWKB Support
    function Cartographer_Waypoints:AddWKBWaypoint(c, z, x, y, desc)
    	if not Cartographer:IsModuleActive(self) then
    		return
    	end 
    	 local zone = select(z or GetCurrentMapZone(), GetMapZones(c or GetCurrentMapContinent()))
      self:AddWaypoint(NotePoint:new(zone, x, y, desc))
    end


    I will be uploading a edited version of WoWKB that will allow for waypoint support once this function is comitted.

    peace~


    Can't you use Cartographer_Waypoints:AddLHWaypoint(c, z, x, y, desc) ?

    Granted, you'll have to multiply your inital x and y by 100, but that should be easy enough.
    Posted in: Map/Minimap AddOns
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    posted a message on Cartographer_Waypoints - Official Thread
    I believe this be a LibRockConsole bug (yarr). I'm not particularly willing to go digging into that code to see if there's an issue, but I've heard there are some issues with some of the core libraries in 2.3, although I'm not certain of the details.
    Posted in: Map/Minimap AddOns
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    posted a message on FuXPFu - (As inspired by Bant)
    okay, after some looking into it, it appears there's a slight bug in the FuBarRock plugin code that has it show the "detach to minimap" option even when it's specifically set that it's not to be shown (for the above reasons)

    The fix, (aside from not checking that tickbox) is to go into your FuBar savedvariables, and remove the FuXP reference from there. Then re-add the plugin as per normal and it should be put back where it's supposed to. Meanwhile, don't click that option til that bug is fixed =)
    Posted in: FuBar AddOns
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    posted a message on Mr Plow v4.5 (Updated 09/05/06)
    rofl =P

    I'd like to add that BankStack can currently do the process indicated, with some arcane twiddling.

    On that note, what does everyone suggest would be a good method of indicating 'groups' of bags to be sorted within, I'm talking about configuration wise, how would a user indicate that, like above, they want to group -all- bank and inventory together, or just certain bags, or special bags etc.
    Posted in: General AddOns
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    posted a message on LibStickyFrames-2.0
    Originally by Cladhaire I believe, if you wish to add that in.
    Posted in: Libraries
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    posted a message on Mr Plow v4.5 (Updated 09/05/06)
    Quote from Kemayo »

    Bad form though it might be to suggest this in the MrPlow thread,


    tch tch, indeed =P I wouldn't mind so much if this were a dead addon, but since I'm actively working on MrPlow in branches... =P
    Posted in: General AddOns
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    posted a message on Who do I have to blow to get dragLink added to AceOptions?
    Actually, what I think would be useful is a "Select item glowy hand" option, where you toggle the selector on, and it glowyhands you and you click your required item. I had issues with the drag-drop dewdrop menu option in some fubar plugins cause the textbox where I'd need to drop the item disappeared. Going the other way, ie, making the selection possible seems like a useful method.
    Posted in: Frameworks
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    posted a message on Little Suggestion...
    ...

    Isn't the standard blizzard tracking minimap icon sufficient?
    Posted in: Map/Minimap AddOns
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