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    posted a message on RatingBuster
    Quote from HunterZ
    r207 is no longer giving errors on my feral Druid, but it's showing absurdly low numbers for health from stam while in bear form, feral AP from agil while in cat form, AP from strength in all forms, etc.

    This is already fixed with the latest LibStatLogic, but RatingBuster hasn't been repackaged yet.
    Posted in: General AddOns
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    posted a message on RatingBuster
    Quote from Mikari
    I've noticed a bug with RatingBuster that's been happening for a while, you can't actually shift click gems into the options window, so you have to manually add the item ID's to set up the default gems.


    This is because the AceGUI EditBox doesn't accept links, I could hack up some code that would do the trick, but I thought I should make a ticket for it first:
    http://www.wowace.com/projects/ace3/tickets/21-ability-to-accept-links-for-edit-box-widget/
    Posted in: General AddOns
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    posted a message on Simple code problem.. at least for you
    Quote from Vimes
    local printCheck = 0
    local playerName = UnitName("player");
    
    function GetLink(sstring, msgFrom)
        tempString = strlower(sstring)
        if printCheck == 0 and msgFrom ~= playerName then
            if IsUsableSpell("Enchanting") and (string.find(tempString, "enchant") or string.find(tempString, "enchanting") or string.find(tempString, "enchanter"))  then
                SendChatMessage( "Link: ".. (select(2, GetSpellLink("Enchanting"))), "GUILD", nil, 1);
                printCheck = 1;
            end
        else
            printCheck = 0;
        end
    end
    
    function Linker_GUILD_OnEvent(this, event, arg1, arg2, arg3, arg4, ...)
     GetLink(arg1, arg2)
    end
    
    local frame = CreateFrame("Frame", "Linker_GUILD_Frame");
    frame:SetScript("OnEvent", Linker_GUILD_OnEvent);
    frame:RegisterEvent("CHAT_MSG_GUILD");
    


    when i have it as "if printCheck == 0 and msgFrom ~= playerName then" nothing happens, not when i say enchant or when anyone else does. when i have it as "if printCheck == 0 then" it prints the link to guild chat just once if i say or a guildie says enchant.

    So basically it works how i want it to with the excepception that i don't want the link to print out if i say the key words. It's got to be the syntax, because if it was simply a case of the variables msgFrom and playerName not matching then the link would still print no matter who says it.


    Tested this code, and its working fine for me.
    Posted in: Lua Code Discussion
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    posted a message on Argent Crusade Alchemy Daily Helper
    This is the translation for Taiwan by magicwind, thanks.
    Posted in: Addon Ideas
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    posted a message on RatingBuster
    Quote from Ringthane
    How did you resolve the error? I'm getting something similar:
    I'm getting this every time I loot something or mouse over Autobar and such.


    If you can tell me how to reproduce this error starting with an empty addon folder and only adding the addons that are needed to get this error, I will be able to fix it.
    Posted in: General AddOns
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    posted a message on RatingBuster
    Quote from OttoDeFe
    I'm seeing this if I mouse over items in the bank, AutBar, etc:
    Not sure if it's them or a recent change in RatingBuster. It has shown up in the last couple days.


    I have no idea how to reproduce this error.
    Posted in: General AddOns
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    posted a message on RatingBuster
    Quote from CricriLolol
    There is the same problem (aeon0815) with spellpower and the french version.

    I'd like to update the frFR locales but i am not sure what i have to change in StatLogic-1.0.lua to make it work.

    Can anyone help ?


    Type /sldebug in game and mouse over an item that has incorrect parsing, StatLogic will spit out the parsing results for each line in the item, those colored red are patterns not found.

    You can use an addon with chat copy function (Chatter or Prat 3.0) to copy the debug text and post them here if you are not sure how to fix it.
    Posted in: General AddOns
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    posted a message on RatingBuster
    Quote from Shadoweric
    Not sure if this is an issue with RatingBuster or EquipCompare, but I cannot get the stat totals to show on the second item - that's the equipped item in other words. Not at home right now, but I think it prevents me from seeing stat differences from RB (might be wrong on that, I'd have to check). Using the latest EquipCompare from wowinterface (2.13) and latest RB alpha build.


    I also use EquipCompare 2.13, but I have no problems.
    Posted in: General AddOns
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    posted a message on RatingBuster
    Quote from Zidomo
    Someone currently changing files in the RatingBuster directory needs to lern2SVN :p. There's a copy of ItemBonusLib in there now for some reason.

    Someone is uploading stuff to the tags directory which is then being auto-ZIPed by the packager and presented as a new trunk build on the above page.


    It was the ruRU localizer, I've removed them now
    Posted in: General AddOns
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    posted a message on RatingBuster
    The lastest StatLogic hasn't been packaged in yet, I see the pattern in r190 here: http://www.wowace.com/projects/statlogiclib/files/
    Posted in: General AddOns
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    posted a message on RatingBuster
    Quote from aeon0815
    Hi!

    I'm using the german client and I don't see no option for displaying spellpower for neither my pala nor my druid.

    Could it be possible that is becuase of spell power is "Zaubermacht" in german client and not "Zauber kraft" as it is written in the lua file?

    I thought I enable spell damage and healing and can find spell power next to both values as its (for spell dmg) only a renaming, but this doesn't work either.

    e.g. I have an item which increases spell power (Zaubermacht) by 60 and its listed neither as spell damage nor as healing nor as spell power itself (no checkbox in options for spellpower)

    example string: Anlegen: Erhöht die Zaubermacht um 60. (Equip: Increases your spell power by 60)

    I'm using version 1.4.0 (r175)


    Please check the latest alpha, someone already updated the deDE locales awhile ago: http://www.wowace.com/projects/rating-buster/files/
    Posted in: General AddOns
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    posted a message on RatingBuster
    Quote from Dridzt
    (the poster formerly known as 'Astaldo')
    Such info is displayed in TankPoints which will sadly break at least partially coming patch.

    Aliset half-adopted / half-hijacked maintainance (only Whitetooth knows which one it was)
    during a period of long-inactivity from Whitetooth (which was known and expected nonetheless)
    but the addon has been in limbo since.

    It's in a mostly good working state but feels even less "maintained" than before it was unofficially adopted.

    I'm still hoping Whitetooth will take care of it for the coming patch, been a staple addon
    in my tanking/wow life for years.


    I've been lazy about TankPoints mainly because RatingBuster was taking up most of my hobby time, and partially because I switch from Warrior main to a Warlock main when Burning Crusade was released.

    The underlying code of TankPoints wasn't very clean, I want to do better when I have a chance. I know the current state of TankPoints on wotlk is broken, and will try to fix it before next patch.
    Posted in: General AddOns
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    posted a message on RatingBuster
    Quote from mikari
    Noticed a small bug, using the gem auto fill if I remove the gems it will continue to show the gem text in empty sockets. My saved variables look like the following.


    Fixed, thanks.
    Posted in: General AddOns
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    posted a message on RatingBuster
    Research on WotLK formulas have been done in the past few weeks, and everything has been implemented into StatLogicLib, I've posted the results here: http://elitistjerks.com/f31/t29453-combat_ratings_level_80_a

    The current beta of RatingBuster will work in both TBC and WotLK, it will select the correct set of formula/talent/buff info to use with version checking.
    Posted in: General AddOns
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    posted a message on RatingBuster
    Quote from Mikari »

    Found another bug, rings aren't showing their armor penetration rating in the stat summery, it's working fine for other armor slots it seems.

    e.g



    It's working on other items though.

    I'm guessing it's the word "your" in the description?


    Fixed: r81722
    Posted in: General AddOns
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