CurseForge and Overwolf are joining forces!
Awesome More Information
  • 0

    posted a message on oSkin
    AddonsFrame.lua next line add

    if IsAddOnLoaded("!ImprovedErrorFrame") then self:ImprovedErrorFrame() end

    AOElements.lua next line added

    function oSkin:ImprovedErrorFrame()
    
     self:applySkin(_G["ImprovedErrorFrameCloseButton"]) 
     self:applySkin(_G["ImprovedErrorFrameFrame"]) 
    
     self:removeRegions(_G["ScriptErrorsScrollFrameOne"])
     self:skinScrollBar(_G["ScriptErrorsScrollFrameOne"])
    end

    Posted in: General AddOns
  • 0

    posted a message on oSkin
    Nice Job ^_^ hehehe

    Lootlink titlebox text now view :)

    so next line fix :)
    function oSkin:LootLink() 
    
    	self:hookDDScript(LootLinkFrameDropDownButton)
    	self:hookDDScript(LLS_BindsDropDownButton)
    	self:hookDDScript(LLS_RarityDropDownButton)
    	self:hookDDScript(LLS_LocationDropDownButton)
    	self:hookDDScript(LLS_TypeDropDownButton)
    	self:hookDDScript(LLS_SubtypeDropDownButton)
    	self:hookDDScript(LLO_RarityDropDownButton)
    
    --	self:moveObject(_G["LootLinkTitleText"], "+", 100, "+", 300)
    
    --	self:removeRegions(_G["LootLinkUpdateFrame"])
    	self:removeRegions(_G["LootLinkFrame"], {2, 3, 4, 5})
    --	self:removeRegions(_G["LootLinkHighlightFrame"])
    
    	_G["LootLinkFrame"]:SetWidth(_G["LootLinkFrame"]:GetWidth() - 30)
    	_G["LootLinkFrame"]:SetHeight(_G["LootLinkFrame"]:GetHeight() - 70)
    
    	self:moveObject(_G["LootLinkFrameCloseButton"], "+", 15, nil, nil)
    	self:moveObject(_G["LootLinkTitleText"], "+", 15, nil, nil)
    
    	self:removeRegions(_G["LootLinkListScrollFrame"])
    	self:skinScrollBar(_G["LootLinkListScrollFrame"])
    
    	self:skinTooltip(LootLinkTooltip)
    	self:skinTooltip(LLHiddenTooltip)
    
    	self:applySkin(_G["LootLinkFrame"], {2, 3, 4, 5})
    --	self:applySkin(_G["LootLinkHighlightFrame"])
    	self:applySkin(_G["LootLinkSearchFrame"])
    	self:applySkin(_G["LootLinkOptionsFrame"])	
    --	self:applySkin(_G["LootLinkUpdateFrame"])
    
    end
    Posted in: General AddOns
  • 0

    posted a message on oSkin
    ~.~

    AddonsFrame.lua next line Add
    if IsAddOnLoaded("ItemSync") then self:ItemSync() end


    and AOElements.lua next line add :)
    function oSkin:ItemSync() 
    
     self:hookDDScript(ISync_MainFrame_DropDownButton)
    
     self:hookDDScript(ISync_Location_DropDownButton)
     self:hookDDScript(ISync_Rarity_DropDownButton)
     self:hookDDScript(ISync_Weapons_DropDownButton)
     self:hookDDScript(ISync_Level_DropDownButton)
     self:hookDDScript(ISync_Tradeskills_DropDownButton)
     self:hookDDScript(ISync_Armor_DropDownButton)
     self:hookDDScript(ISync_Shield_DropDownButton)
    
     self:hookDDScript(ISync_FavFrame_DropDownButton)
    
     self:hookDDScript(ISync_FilterPurgeRare_DropDownButton)
    
     for i = 1, 4 do
     self:removeRegions(_G["ISync_OptionsFrameTab"..i], {1, 2, 3, 4}) -- N.B. region 7 is text
    
     self:moveObject(_G["ISync_OptionsFrameTab"..i], "+", 15, nil, nil)
    
     self:applySkin(_G["ISync_OptionsFrameTab"..i])
     end
    
     self:applySkin(_G["ISync_MainFrame"])
     self:applySkin(_G["ISync_SearchFrame"])
     self:applySkin(_G["ISync_BV_Frame"])
     self:applySkin(_G["ISync_FavFrame"])
     self:applySkin(_G["ISync_FiltersFrame"])
     self:applySkin(_G["ISync_OptionsFrame"])
    end


    Are you OK ? ^^
    Posted in: General AddOns
  • 0

    posted a message on oSkin
    xtabit !!

    UIElements2.lua next change :)
    function oSkin:MailFrame()
    
    -->>--	FrameTabs
    	for i = 1, (IsAddOnLoaded("GMail") or IsAddOnLoaded("CT_MailMod") and 3 or 2) do
    		self:removeRegions(_G["MailFrameTab"..i], {1, 2, 3, 4, 5, 6, 8}) -- N.B. region 7 is text
    		if i == 1 then
    			self:moveObject(_G["MailFrameTab"..i], nil, nil, "-", 70)
    		else
    			self:moveObject(_G["MailFrameTab"..i], "+", 4, nil, nil)
    		end
    		self:applySkin(_G["MailFrameTab"..i])
    	end
    	
    	self:applySkin(_G["MailFrame"])


    Are you Ok? ^_^
    Posted in: General AddOns
  • 0

    posted a message on oSkin
    Buio //

    Sorry.

    I don't know this error T_T;

    and I can't fix it.

    Help Me ~~~~~~~~~~~~~
    Posted in: General AddOns
  • 0

    posted a message on oSkin
    1. AddonsFrame.lua next line add
    if IsAddOnLoaded("Possessions") then self:Possessions() end
    
    2. AOElements.lua next function add
    
    function oSkin:Possessions() 
    
    	self:hookDDScript(Possessions_CharDropDownButton)
    	self:hookDDScript(Possessions_LocDropDownButton)
    	self:hookDDScript(Possessions_SlotDropDownButton)
    
    	self:removeRegions(_G["Possessions_IC_ScrollFrame"])
    	self:skinScrollBar(_G["Possessions_IC_ScrollFrame"])
    
    	self:applySkin(_G["Possessions_Frame"])
    end
    Posted in: General AddOns
  • 0

    posted a message on oSkin
    1. AddonsFrame.lua next line add
     if IsAddOnLoaded("LootLink") then self:LootLink() end
    
    2. AOElements.lua next function add
    
    function oSkin:LootLink() 
    
     self:hookDDScript(LootLinkFrameDropDownButton)
     self:hookDDScript(LLS_BindsDropDownButton)
     self:hookDDScript(LLS_RarityDropDownButton)
     self:hookDDScript(LLS_LocationDropDownButton)
     self:hookDDScript(LLS_TypeDropDownButton)
     self:hookDDScript(LLS_SubtypeDropDownButton)
     self:hookDDScript(LLO_RarityDropDownButton)
    
     self:removeRegions(_G["LootLinkFrame"])
     self:removeRegions(_G["LootLinkHighlightFrame"])
    
     _G["LootLinkFrame"]:SetWidth(_G["LootLinkFrame"]:GetWidth() - 30)
     _G["LootLinkFrame"]:SetHeight(_G["LootLinkFrame"]:GetHeight() - 70)
    
     self:moveObject(_G["LootLinkFrameCloseButton"], "+", 15, nil, nil)
    
     self:removeRegions(_G["LootLinkListScrollFrame"])
     self:skinScrollBar(_G["LootLinkListScrollFrame"])
    
     self:skinTooltip(LootLinkTooltip)
     self:skinTooltip(LLHiddenTooltip)
    
     self:applySkin(_G["LootLinkFrame"])
     self:applySkin(_G["LootLinkHighlightFrame"])
     self:applySkin(_G["LootLinkSearchFrame"])
     self:applySkin(_G["LootLinkOptionsFrame"]) 
    end
    Posted in: General AddOns
  • 0

    posted a message on oSkin
    MCP and MyBags Source fixed simple :)

    AddonsFrame.lua next lines add

    	if IsAddOnLoaded("MCP") then self:applySkin(_G["MCP_AddonList"]) end
    	if IsAddOnLoaded("MyBags") then self:applySkin(_G["MyBankFrame"]) self:applySkin(_G["MyInventoryFrame"]) end
    Posted in: General AddOns
  • 0

    posted a message on oSkin
    CharacterFrames2.lua --> function oSkin:QuestLog()
    Next lines add :)

    	if IsAddOnLoaded("FramesResized_QuestLog") then
    		self:removeRegions(_G["QuestLogFrame_MidTextures"])
    	end

    Posted in: General AddOns
  • 0

    posted a message on oSkin
    hmmm copy and paste board emoticon ^^;;;

    self:moveObject(_G["TradeSkillFrameCloseButton"], "+", 28, "+", 8 )

    and

    self:moveObject(_G["CraftFrameCloseButton"], "+", 28, "+", 8 )

    Are you OK ?

    you will fix :)
    Posted in: General AddOns
  • 0

    posted a message on SCT 6.0 / SCTD 3.0
    this file is sct 5.1 and sctd 2.02 Korean translation update :)
    Posted in: General AddOns
  • 0

    posted a message on oSkin
    next files add lines :)

    AddonFrames.lua

    if IsAddOnLoaded("EnhancedTradeSkills") then self:Skin_EnhancedTradeSkills() end
    if IsAddOnLoaded("EnhancedTradeSkills") then self:Skin_EnhancedTradeCrafts() end

    if arg1 == "FramesResized_TradeSkillUI" then self:FramesResized_TradeSkillUI() end
    if arg1 == "FramesResized_CraftUI" then self:FramesResized_CraftUI() end

    NPCFrames.lua

    function oSkin:TradeSkill() lines below

    function oSkin:FramesResized_TradeSkillUI()

    self:removeRegions(_G["TradeSkillFrame_MidTextures"])
    self:removeRegions(_G["TradeSkillListScrollFrame_MidTextures"])

    self:removeRegions(_G["TradeSkillDetailScrollFrame"])
    self:moveObject(_G["TradeSkillDetailScrollFrame"], "-", 5, nil, nil)
    self:skinScrollBar(_G["TradeSkillDetailScrollFrame"])

    self:moveObject(_G["TradeSkillCreateButton"], "-", 10, "-", 70)
    self:moveObject(_G["TradeSkillCancelButton"], "-", 7, "-", 70)
    end

    function oSkin:CraftFrame() lines below

    function oSkin:FramesResized_CraftUI()

    self:removeRegions(_G["CraftFrame_MidTextures"])
    self:removeRegions(_G["CraftListScrollFrame_MidTextures"])

    self:moveObject(_G["CraftCreateButton"], "-", 10, "-", 70)
    self:moveObject(_G["CraftCancelButton"], "-", 10, "-", 70)
    end

    AOElements.lua

    function oSkin:Skin_EnhancedTradeSkills()

    if not self.db.profile.TradeSkill or self.initialized.TradeSkill then return end
    self.initialized.TradeSkill = true

    self:HookScript(TradeSkillSubClassDropDownButton, "OnClick", function()
    self:Debug("TSSCDDButton_OnClick")
    self.hooks[TradeSkillSubClassDropDownButton].OnClick()
    self:skinDropDownLists()
    end)

    self:HookScript(TradeSkillInvSlotDropDownButton, "OnClick", function()
    self:Debug("TSISDDButton_OnClick")
    self.hooks[TradeSkillInvSlotDropDownButton].OnClick()
    self:skinDropDownLists()
    end )

    self:removeRegions(_G["TradeSkillFrame"], {1, 2, 3, 4, 5, 7, 8, 9, 10}) -- N.B. 6 is a text regions

    _G["TradeSkillFrame"]:SetWidth(_G["TradeSkillFrame"]:GetWidth()-40)
    _G["TradeSkillFrame"]:SetHeight(_G["TradeSkillFrame"]:GetHeight()-65)

    self:moveObject(_G["TradeSkillFrameTitleText"], nil, nil, "+", 6)
    self:moveObject(_G["TradeSkillFrameCloseButton"], "+", 28, "+", 8)
    self:moveObject(_G["TradeSkillRankFrame"], "-", 40, nil, nil)

    self:removeRegions(_G["TradeSkillExpandButtonFrame"])
    self:removeRegions(_G["TradeSkillCollapseAllButton"], {})
    self:removeRegions(_G["TradeSkillSubClassDropDown"], {1, 2, 3}) -- N.B. 4 is the text region

    self:moveObject(_G["TradeSkillSubClassDropDownText"], "+", 30, nil, nil)
    self:moveObject(_G["TradeSkillSubClassDropDownButton"], "+", 30, nil, nil)

    self:removeRegions(_G["TradeSkillInvSlotDropDown"], {1, 2, 3}) -- N.B. 4 is the text region

    self:moveObject(_G["TradeSkillInvSlotDropDownText"], "+", 20, nil, nil)
    self:moveObject(_G["TradeSkillInvSlotDropDownButton"], "+", 20, nil, nil)

    self:removeRegions(_G["TradeSkillListScrollFrame"])
    self:moveObject(_G["TradeSkillListScrollFrame"], "+", 35, nil, nil)
    self:skinScrollBar(_G["TradeSkillListScrollFrame"])

    self:removeRegions(_G["TradeSkillDetailScrollFrame"])
    self:moveObject(_G["TradeSkillDetailScrollFrame"], "-", 5, nil, nil)
    self:skinScrollBar(_G["TradeSkillDetailScrollFrame"])

    self:moveObject(_G["ETS_FILTERSONOFF"], "-", 20, nil, nil)
    self:moveObject(_G["TradeSkillCreateButton"], "-", 10, "-", 5)
    self:moveObject(_G["TradeSkillCancelButton"], "-", 7, "-", 5)

    if IsAddOnLoaded("FramesResized_TradeSkillUI") then
    self:removeRegions(_G["TradeSkillFrame_MidTextures"])
    self:removeRegions(_G["TradeSkillListScrollFrame_MidTextures"])
    end

    self:applySkin(_G["TradeSkillFrame"])

    end

    function oSkin:Skin_EnhancedTradeCrafts()

    if not self.db.profile.CraftFrame or self.initialized.CraftFrame then return end
    self.initialized.CraftFrame = true

    self:removeRegions(_G["CraftFrame"], {1, 2, 3, 4, 5, 7, 8, 9, 10}) -- N.B. 6, 11 & 12 are text regions

    _G["CraftFrame"]:SetWidth(_G["CraftFrame"]:GetWidth()-40)
    _G["CraftFrame"]:SetHeight(_G["CraftFrame"]:GetHeight()-70)

    self:moveObject(_G["CraftFrameCloseButton"], "+", 28, "+", 8)
    self:moveObject(_G["CraftRankFrame"], "-", 40, "+", 0)

    self:removeRegions(_G["CraftExpandButtonFrame"])
    self:removeRegions(_G["CraftCollapseAllButton"], {})

    self:removeRegions(_G["CraftListScrollFrame"])
    self:moveObject(_G["CraftListScrollFrame"], "+", 35, nil, nil)
    self:skinScrollBar(_G["CraftListScrollFrame"])

    self:removeRegions(_G["CraftDetailScrollFrame"])
    self:skinScrollBar(_G["CraftDetailScrollFrame"])

    self:moveObject(_G["CraftCreateButton"], "-", 10, "+", 0)
    self:moveObject(_G["CraftCancelButton"], "-", 10, "+", 0)

    self:moveObject(_G["ETS_CFILTERSONOFF"], "-", 10, "-", 72)

    if IsAddOnLoaded("FramesResized_CraftUI") then
    self:removeRegions(_G["CraftFrame_MidTextures"])
    self:removeRegions(_G["CraftListScrollFrame_MidTextures"])
    end

    self:applySkin(_G["CraftFrame"])
    end

    Posted in: General AddOns
  • 0

    posted a message on oSkin
    < AddonFrames.lua >
    if IsAddOnLoaded("MCP") then self:Skin_MCP() end
    if IsAddOnLoaded("MyBags") then self:Skin_MyBags() end

    < AOElements.lua >
    function oSkin:Skin_MCP()
    _G["MCP_AddonList"]:Hide()
    self:applySkin(_G["MCP_AddonList"])
    end

    function oSkin:Skin_MyBags()
    _G["MyBankFrame"]:Hide()
    _G["MyInventoryFrame"]:Hide()
    self:applySkin(_G["MyBankFrame"])
    self:applySkin(_G["MyInventoryFrame"])
    end

    it is very very easy :)

    but i will apply to Frameresized_XXXXX addons.

    If Anyone have Frameresized_XXX addons code, code is open please.

    ^^
    Posted in: General AddOns
  • 0

    posted a message on EavesDrop 2.0 (a SCT style combat log)
    EavesDrop r10384

    Korean Translation :)
    Posted in: General AddOns
  • 0

    posted a message on SCT 6.0 / SCTD 3.0
    I found mistake Korean translation. :)

    past screen shot is this error.

    I fix translation.

    this file will apply to next version Korean translation.

    Thank you.


    Posted in: General AddOns
  • To post a comment, please or register a new account.