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    posted a message on Errors with UnitFrame Addons?
    Cool! Thanks for figuring out how to fix this. MonkeyQuest needed the same basic fix too:

    MonkeyQuestTooltip.lua, line 45, from:
    -- this function catches the bag mouse over tooltip event
    function MonkeyQuest_NEW_ContainerFrameItemButton_OnEnter()
      -- call the old (probably blizzard's) GameTooltip_OnEvent()
      MonkeyQuest_OLD_ContainerFrameItemButton_OnEnter();
    to:
    -- this function catches the bag mouse over tooltip event
    function MonkeyQuest_NEW_ContainerFrameItemButton_OnEnter(frame)
      -- call the old (probably blizzard's) GameTooltip_OnEvent()
      MonkeyQuest_OLD_ContainerFrameItemButton_OnEnter(frame);
    Posted in: Unit Frames
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    posted a message on FuBar not spanning across top of screen
    I've updated for the new patch, but one problem I've seen is that FuBar is not spanning all the way across the screen. Its ending early on the right side, 3/4 or so of the full width. Is anyone else having this problem?
    Posted in: FuBar AddOns
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    posted a message on Prat 2.0 Chat Mod Framework (Official Thread)
    Is it possible to set up chat and combat log windows so that the newest messages appear at the top and older messages pushed further and further down?
    Posted in: General AddOns
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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    I'm new to this addon and don't really have time to scan the whole thread, so apologies if this has already been discussed ad nauseum.

    I'm curious as to why the addon does not auto hide any of the extra blizzard action bars that can be displayed by checking boxes in the Advanced Interface Options menu the way the regularly displayed action bar is hidden. I can of course uncheck them, but this has an undesireable consequence.

    When you display a Right or Bottom action bar it is removed from the pool of bars that can be cycled through via shift mousewheel, shift up arrow and shift down arrow. Bartender will also skip over any checked and visible bar when cycling through which is a good thing. Unfortuneately, we don't want those bars to be visiable and that seems to be the only way in which bartender will skip over a bar. Even if the bar is not enabled, you can cycle to it. If the bar is not enabled and empty, you'll just get an empty space where you used to have buttons until you get to the next bar.

    I don't want to have cycle through all 6 bars when I'm looking for the one I want. I like narrowing that down to a few bars that are meant to be mutually exclusive and which I switch to depending on context (i.e. one bar for weaker mobs and another for bosses).

    Bartender just needs to take care of hiding ALL the blizzard bars and then I'm set.

    Also - when I change my equipped weapon the icon for the Attack action is not updating the way it would on the blizz bars.
    Posted in: General AddOns
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