Someone could write up a "World of Warcraft user interface guidelines" standard of some sort. Not it.
Also, Combuctor does alt + left drag since I don't want people accidentally moving the frame, and I did not feel like writing a configuration interface.
Yeah the tricky thing with Combuctor, is that if I used the same layout method as Bagnon does, you'd click on a tab, then have to move your mouse to get to the next tab a lot more than you would need to if the window kept a static size.
I had Dominos_Buffs working successfully on Bartender at one point, and if your addon is based on it, and bartender is still using stock action buttons, then it _should_ work.
Also, the reason Dominos_Buffs isn't a separate project is precisely because I couldn't think of a good name :P
And considering the fact that thus far, the only people who believe that digital downloads are the future are pirate
Well, I don't pirate shit, and I think digital downloads are the present. iTunes, Steam, Hulu, DLC on Xbox Live, World of Warcraft.... Hell, even my mom will watch tv online from time to time.
The <OnMouseWheel> one is most likely there to nil out some inherited functionality.
function ToggleTalentFrame()
if ( MISTER_SPARKLE and MISTER_SPARKLE ~= 0 ) then
return;
end
if ( UnitLevel("player") < 10 ) then
return;
end
TalentFrame_LoadUI();
if ( PlayerTalentFrame_Toggle ) then
PlayerTalentFrame_Toggle();
end
end
There's nothing to me that I'm really noticing as being "way faster" that I cannot attribute to doing a clean install. Then again, my machine wasn't exactly the slowest machine in the world in the first place.
I had issues with the following things:
* a few motherboard drivers (solved via vista compatibility install)
* creative drivers for my sound card (xtreme gamer) (solved via vista compatibility install)
* intellipoint drivers (solved via not using it)
Now, forcing vista compatibility when installing drivers is _probably_ not a good idea, but it worked for me.
This should be fixed in the latest version x.y.zb. Speaking of which, the latest version was built using a crappy script on my mac, so if there are unzipping issues, I'd be interested in hearing about them.
One random idea that's in my head right now: merging of the combuctor/bagnon backends in order to maintain less code.
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You most certainly would be able to. A tab is simply a button that switches states, and we can definitely have things change based on state.
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Also, Combuctor does alt + left drag since I don't want people accidentally moving the frame, and I did not feel like writing a configuration interface.
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Step 1: Uncheck every filter on Combuctor except for "All"
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That self parameter should be your way into adding say, white list tables, or other mysterious things.
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Also, the reason Dominos_Buffs isn't a separate project is precisely because I couldn't think of a good name :P
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Thew new keyboard shortcuts may be the best part of 7.
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I do like the explorer changes, though.
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http://framework.lojcomm.com.br/tmTheme2nppStyler/
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* a few motherboard drivers (solved via vista compatibility install)
* creative drivers for my sound card (xtreme gamer) (solved via vista compatibility install)
* intellipoint drivers (solved via not using it)
Now, forcing vista compatibility when installing drivers is _probably_ not a good idea, but it worked for me.
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One random idea that's in my head right now: merging of the combuctor/bagnon backends in order to maintain less code.
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http://luadoc.luaforge.net/
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