i downgraded and it seems to be working, looking forward to an update.
one other thing that i never reported before - when changing an item in a set, but you have the old item from that slot in your bag.. it always reequips that item when i try to modify the set (i have to redo the set with my bag open). i can't imagine this is intended functionality, right?
CG has always done that, in my experience. When you go to edit a set, it equips it first.
When trying to add a new set, I get the following error:
["message"] = "Interface\\AddOns\\ClosetGnome\\ClosetGnome.lua:632: bad argument #1 to 'pairs' (table expected, got nil)"
["stack"] = "[C]: ?
[C]: in function `pairs'\nInterface\\AddOns\\ClosetGnome\\ClosetGnome.lua:632: in function `AddSetFromDoll'\nInterface\\AddOns\\ClosetGnome\\ClosetGnome.lua:343: in function `EditBoxOnEnterPressed'\nInterface\\FrameXML\\StaticPopup.lua:2738: in function `StaticPopup_EditBoxOnEnterPressed'
[string \"*:OnEnterPressed\"]:1: in function <[string \"*:OnEnterPressed\"]:1>",
Yes, that's all-but-unformatted straight from the !Swatter savedvariable... sue me; I'm just ssh'ing in. ;)