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    posted a message on Skinner
    Hi.
    I recently updated Skinner for the first time in a very long time (new is b2.10116.1 had b2.9947.3 before).
    Something strange happened to practically all ingame text, it seems that Skinner now skins the textcolour for frames it isn't supposed to skin. :( (I don't skin any of the Blizzard frames, I'm just using it for other addons).
    Is there a way around this bug/feature?

    /Tiomat

    ---Edit---
    Seems backing to b2.10083-1 fixes it, so it must have come from the last update.
    Posted in: General AddOns
  • 0

    posted a message on Skinner
    Quote from Jncl
    Hi Tiomat,

    The Combuctor skin is working fine for me.

    What version of Combuctor are you using, the version I use is 2.0.4.


    Oh. Now I'm ashsamed :(
    Had forgotten to track new releases of it, so I sat with 1.0.2... >.<
    Upgrading fixed it.
    Thanks anyways.
    (Friendly tip to people who don't want to be as stupid as me... check for new versions of sourcemods aswell before complaing about breakage of skinner >.<).

    /Tio
    Posted in: General AddOns
  • 0

    posted a message on Skinner
    Getting the following error with the Combuctor skin with version b1.9183.0

    [2008/11/05 22:08:28-281-x1]: Skinner-b1.9183.0\SkinMe\Combuctor.lua:39: AceHook-2.1: Bad argument #2 to `SecureHook' (table expected, got nil)
    <in C code>: ?
    AceEvent-2.0-91091 (BigWigs):368: in function <...ce\AddOns\BigWigs\Libs\AceEvent-2.0\AceEvent-2.0.lua:345>
    
      ---


    the frames look like in the attached screenshot (icons at sides and tabs at bottom look abit misplaced and the frame seem a little bigger than when running without skin, but the size might be my imagination)

    /Tio
    Posted in: General AddOns
  • 0

    posted a message on DrDamage - Official Thread
    Hi.
    I play a warlock and when I mouseover "Immolation Aura" or "Shadow Cleave" (both are Metamorphosis abilities)on my bars I get the following two errors:

    [2008/10/24 17:55:41-138-x1]: DrDamage-1.5.0\Caster.lua:1694: attempt to perform arithmetic on field 'SpellDmg' (a nil value)
    DrDamage-1.5.0\DrDamage.lua:1172: in function <Interface\AddOns\DrDamage\DrDamage.lua:1159>
    (tail call): ?:
    <in C code>: in function `SetSpell'
    Macaroon-30000.243 (beta)\Macaroon_Buttons.lua:1893: in function <Interface\AddOns\Macaroon\Macaroon_Buttons.lua:1889>
    Macaroon-30000.243 (beta)\Macaroon_Buttons.lua:1942: in function <Interface\AddOns\Macaroon\Macaroon_Buttons.lua:1918>
    Macaroon-30000.243 (beta)\Macaroon_Buttons.lua:2216: in function <Interface\AddOns\Macaroon\Macaroon_Buttons.lua:2194>
    Macaroon-30000.243 (beta)\Macaroon_Buttons.lua:2965: in function <Interface\AddOns\Macaroon\Macaroon_Buttons.lua:2965>
    <in C code>: ?
      ---


    [2008/10/24 17:55:41-138-x5]: DrDamage-1.5.0\Caster.lua:1694: attempt to perform arithmetic on field 'SpellDmg' (a nil value)
    DrDamage-1.5.0\DrDamage.lua:1172: in function <Interface\AddOns\DrDamage\DrDamage.lua:1159>
    (tail call): ?:
    <in C code>: in function `SetSpell'
    Macaroon-30000.243 (beta)\Macaroon_Buttons.lua:1893: in function <Interface\AddOns\Macaroon\Macaroon_Buttons.lua:1889>
    Macaroon-30000.243 (beta)\Macaroon_Buttons.lua:1942: in function `UpdateTooltip'
    Interface\FrameXML\GameTooltip.lua:171: in function `GameTooltip_OnUpdate':
    <string>:"*:OnUpdate":1: in function <[string "*:OnUpdate"]:1>
      ---


    I'm using Macaroon as my bar mod if it matters.
    No extra lines show up on those abilities, but the mod shows up as expected on all my other abilities both before and after the error.
    I only get the errors once per session.

    -----Edit-----

    I also get it when I disable Macaroon and use Blizzards standard tools:
    Spellbook:
    [2008/10/24 18:07:41-141-x3]: DrDamage-1.5.0\Caster.lua:1694: attempt to perform arithmetic on field 'SpellDmg' (a nil value)
    DrDamage-1.5.0\DrDamage.lua:1172: in function <Interface\AddOns\DrDamage\DrDamage.lua:1159>
    (tail call): ?:
    <in C code>: in function `SetSpell'
    Interface\FrameXML\SpellBookFrame.lua:380: in function `SpellButton_OnEnter':
    <string>:"*:OnEnter":1: in function <[string "*:OnEnter"]:1>
    
      ---


    Standard Blizzard action bars:
    [2008/10/24 18:07:52-141-x1]: DrDamage-1.5.0\Caster.lua:1694: attempt to perform arithmetic on field 'SpellDmg' (a nil value)
    DrDamage-1.5.0\DrDamage.lua:1203: in function <Interface\AddOns\DrDamage\DrDamage.lua:1180>
    (tail call): ?:
    Interface\FrameXML\ActionButton.lua:400: in function `ActionButton_SetTooltip':
    Interface\FrameXML\ActionButton.lua:249: in function `ActionButton_Update':
    Interface\FrameXML\ActionButton.lua:333: in function `ActionButton_OnEvent':
    <string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>
    <in C code>: in function `PlaceAction'
    <string>:"*:OnReceiveDrag":1: in function <[string "*:OnReceiveDrag"]:1>
    
      ---


    [2008/10/24 18:07:53-141-x1]: DrDamage-1.5.0\Caster.lua:1694: attempt to perform arithmetic on field 'SpellDmg' (a nil value)
    DrDamage-1.5.0\DrDamage.lua:1203: in function <Interface\AddOns\DrDamage\DrDamage.lua:1180>
    (tail call): ?:
    Interface\FrameXML\ActionButton.lua:400: in function `ActionButton_SetTooltip':
    <string>:"*:OnEnter":1: in function <[string "*:OnEnter"]:1>
    
      ---


    /Love
    Tio
    Posted in: General AddOns
  • 0

    posted a message on FBagOfHolding - Inventory Addon
    Hey there, a little bug-report-ish.
    When I try to move the "Main bag" (the bag created at start with all items not associated with other bags) something happens tat locks up my whole ui for a few seconds (basically a screenfreeze, can move the mouse etc though), and if I manage to drop the window unto another one to dock it it disappears completely (still talking about the main window), it's not visible on the screen, nor in the list I can access from clicking on the fubar icon.

    Also a few questions/requests:
    Can I use the "not used in another bag" filter for another bag? Would be nice to setup a "item of this and this type, but in subgroups to not common enough to use their own window" kind of thing.

    Possible to (with an option maybe?) hide Blizzards bank window, and show the bags instead? Open all bags when hitting the open bag key (or preferably have a toggle for each window if it should open at "bag-key-press" and when talking to bank-npcs.

    A posibilty to create clone a window?

    /Tiomat
    Posted in: General AddOns
  • 0

    posted a message on Skinner
    Another request:
    Grid: The frame behind the "unitframe buttons".

    Also any news on the strange colorations I mentioned?
    Here's a screenshot of XRS with its white-ish skin, and above it questfus questtracker skinned the way everything else is.
    http://home.brikks.com/savagemessiah/skinnererror.jpg

    Love
    /Tio
    Posted in: General AddOns
  • 0

    posted a message on Skinner
    Quote from Jncl »

    Hi,

    Skinned ProfessionsBook & GemMe (for Kamarade Molotov), Omen (for Tiomat), PallyPower (for Mrs. Steele)
    TalentUI now skinned when TalentPlanner is enabled, as requested by Phanx

    r 45301

    Tooltips still to be fixed :(

    @ Morgalm, ItemRack is skinned for me, what errors do you get?

    @ Tiomat, I will look into the issues you raised


    Yay, much love :)
    Posted in: General AddOns
  • 0

    posted a message on ArcHUD 2.2 (2007-06-11)
    Hihi :)

    Two colour related thingys.

    * Sometimes (quite often) when I log into the game the player healthbar (i.e. my own healthbar) doesn't apply the custom colour I set it to, I must pen up the colour picker for that particular ring for it to set properly (no need to reselect colour or anything, just opening the colourpicker is enough)

    *Request: Being able to pick Colours for the remaining rings (e.g. cast-bar, mirror-bar) and preferably the texts too. Maybe also a default colour option set globally, which can be selected where you select default or custom now, meaning people like me who want one colour for everything can set it in one place then just pickthe "global default colour" choice for each bar.

    Love
    /Tio
    Posted in: General AddOns
  • 0

    posted a message on Skinner
    Skinning request: Omen (Don't think I've seen it requested before ;) )

    ---

    Also a bug-ish thingy. Some skinns turn very white-ish on creation. To be specific, when I unlock Violation the skin changes from the kind I use to a very bright gray/white, and I can see the "original" look of Violation behind it. When I join a raid (has been AV only the last week) when XRS pops up the skinner skin is very white-ish, like it is for Violation.

    Love
    /Tio
    Posted in: General AddOns
  • 0

    posted a message on Violation
    Hello there people. :)

    I have a little problem.
    In short I'm using autohiding actionbar buttons (Trinity Bars) on the same place I have a Violation Window. Recently (sometime the last days) Violation stops me from clicking on them (The buttons have been behind Violation since I installed it, but have been clickable). So I'm wondering if it's possible to set the strata lower or something for Violation (via an option preferably, so people can decide if they want it to be infront of/behind stuff themselves), so that I can once again can use both thingys at the same time.
    Posted in: General AddOns
  • 0

    posted a message on CooldownTimers 2.0
    Having problem with Trinkets.
    Trinkets like Zandalarian Hero Charm has multiple cooldowns, one for the using (long) one shorter "global cooldown" (shorter) and the equip cooldown.
    The mod seems to catch the first it sees for that item for a particular relog, and use that time all the time.
    Posted in: General AddOns
  • 0

    posted a message on Profile/Saved Variable issues after recent AceDB change
    Shouldn't a major version upgrade been done for something like this? Isn't the [libname] x.y made for exactly this reason? I must say I'm not happy about having to redo all my settings, particulary since configuring my mods has been the only thing I've done in wow for 2 months.
    Posted in: General AddOns
  • 0

    posted a message on ArcHUD 2.2 (2007-06-11)
    Feature request:
    Ability to set colours for the different rings by yourself, preferably by using the standard colorpicker.
    Posted in: General AddOns
  • 0

    posted a message on Skinner
    Skin Request:
    XRS (or is it already skinned under some other name?)

    Also another request. Would it be possible to set the chatframe skins to default behavior but with skins via a toggle (The background showing when mouseovered, but with the skinner skin)
    Posted in: General AddOns
  • 0

    posted a message on Help with tables (and some related stuff around that maybe)
    Will do, thanks :)

    ---edit---
    Gah, seems I'm not bright enough to understand this. I'll have to leave the addonwriting until I can find someone willing to walk me trough the basics in person I guess, reading code without insane amounts of comments is apparently beyond me.
    Thanks for trying to help though.
    Posted in: Lua Code Discussion
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