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  • sylvanaar
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  • Member for 14 years, 2 months, and 26 days
    Last active Sun, Dec, 27 2020 05:39:59
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    Apr 12, 2011
    sylvanaar posted a message on My Work on a Lua IDE
    Version 0.9.90 Announced:

    http://permalink.gmane.org/gmane.comp.lang.lua.general/77870
    Posted in: Lua Code Discussion
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    Apr 5, 2011
    sylvanaar posted a message on My Work on a Lua IDE
    Added a "how to" screencast showing how to set up the WOW APIs and FrameXML libraries for completions and documentation.

    http://www.screencast.com/t/78ltrNMsC7
    Posted in: Lua Code Discussion
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    Apr 3, 2011
    sylvanaar posted a message on My Work on a Lua IDE
    The WOW API completions have been expanded to include the widget API.

    The API files are located here:

    https://bitbucket.org/sylvanaar2/idlua-sdk-world-of-warcraft/wiki/Home

    Many thanks to Cladhaire for the API definitions.
    Posted in: Lua Code Discussion
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    Mar 31, 2011
    sylvanaar posted a message on My Work on a Lua IDE
    Updated for 0.9.82
    Posted in: Lua Code Discussion
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    Mar 24, 2011
    sylvanaar posted a message on [REQUEST] Auto Reply (CUSTOM) Addon
    Just a suggestion not to use the who API's directly and use wholib if you do need them.

    The friends list solution is a little better since there is much less opportunity for addons to interfere with each other.

    Not that this person is going to do it himself.
    Posted in: Addon Ideas
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    Mar 10, 2011
    sylvanaar posted a message on table optimization and logic
    Have you measured/profiled your code to identify the need for optimizing it?
    Posted in: Lua Code Discussion
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    Mar 7, 2011
    sylvanaar posted a message on no lib strip and addons
    You can do the following by the way:

    ## OptionalDeps: LibStub, CallbackHandler-1.0
    
    #@no-lib-strip@
    libs\LibStub\LibStub.lua
    libs\CallbackHandler-1.0\CallbackHandler-1.0.lua
    #@end-no-lib-strip@
    Posted in: AddOn HELP!
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    Mar 6, 2011
    sylvanaar posted a message on ScrollingMessageFrame:SetInsertMode
    Quote from vabatta
    Hi all,
    I'm trying to use the following code for insert messages at the top of the scrolling message frame and not at the bottom, but doesn't work.
    ScrollingMessageFrame:SetInsertMode("TOP")
    It return an error:
    [String: ScrollingMessageFrame:SetInsertMode("TOP"):1:] Usage: ScrollingMessageFrame:SetInsertMode("TOP" or "BOTTOM")
    Any help?

    Thanks!



    Blizzard broke it.
    Posted in: AddOn HELP!
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    Feb 24, 2011
    sylvanaar posted a message on My Work on a Lua IDE
    Fair enough. Are you actively using the editor? If so I encourage you to provide feedback on the bitbucket ticket system, so stuff like this doesn't get forgotten about.
    Posted in: Lua Code Discussion
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    Feb 24, 2011
    sylvanaar posted a message on My Work on a Lua IDE
    Quote from dhedbor
    Here's an idea for an improvement - make it possible to compile the project (essentially running luac -p on the files) without running. right now there doesn't seem to be a way to actually verify that a file is correct syntax without reloading in WoW or manually making an ant script that runs luac.


    That already happens continuously so you you see your errors as you type them as red underlines, which if you hover over them you will see the compile errror. Just like any IDE really.
    Posted in: Lua Code Discussion
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    Feb 14, 2011
    sylvanaar posted a message on My Work on a Lua IDE
    Updated description for 0.9.59, included links to screencasts
    Posted in: Lua Code Discussion
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    Feb 9, 2011
    sylvanaar posted a message on My Work on a Lua IDE
    Great, i have more improvements in store for this weekend - be sure to post any errors or suggestions you might have using the ticket system on bitbucket.

    http://bitbucket.org/sylvanaar2/lua-for-idea/issues?status=new&status=open
    Posted in: Lua Code Discussion
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    Feb 7, 2011
    sylvanaar posted a message on What editor do you use?
    Quote from egingell
    I don't like IDE's. I prefer to hand code everything (or copy-n-paste).


    IDE's aren't for everyone, but I like them. I have always wanted a good Lua IDE/editor with support for common IDE features.

    ...I had to write one myself since there really wasn't much out there.
    Posted in: Lua Code Discussion
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    Feb 7, 2011
    sylvanaar posted a message on What editor do you use?
    The Lua plugin for IntelliJ that I have been developing for the past year:

    http://forums.wowace.com/showthread.php?t=18501
    Posted in: Lua Code Discussion
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    Feb 6, 2011
    sylvanaar posted a message on My Work on a Lua IDE
    Updated for 0.9.52, quite a lot of improvements
    Posted in: Lua Code Discussion
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