• 0

    posted a message on ag_UnitFrames for Burning Crusade
    Quote from andreasg »

    Quote from yutt »

    I've never used ag_UF before, but there appears to be some weirdness with ToT as well. It takes almost a full second for the ToT frame to appear after choosing a target.

    Sometimes when quickly selecting, deselecting, and reselecting a target, you see the ToT frame appear for a tenth-of-a-second, disappear for half-a-second, and then reappear. For an example of this, just target yourself, target nothing, then quickly retarget yourself. The ToT frame will "blink" on, off, then on.

    ag_UnitFrames-r17142[TBC]


    Blame Blizzard. I don't choose when frames are visible anymore.


    TBC version, just like the previous poster. here are the call statcks from bugsack

    		[48] = {
    			["message"] = "<event>ADDON_ACTION_BLOCKED:AddOn 'Ace2' tried to call the protected function 'SecureUnitWatchFrame:SetAttribute()'.\nFrameXML\\UnitWatch.lua:85: in function `RegisterUnitWatch'\nag_UnitFrames\\ag_UnitClass.lua:659: in function `SetUnitWatch'\nag_UnitFrames\\ag_UnitClass.lua:687: in function `UpdateAll'\n<string>:\"aUFtargettarget:OnShow\":3: in function <[string \"aUFtargettarget:OnShow\"]:1>\n<in C code>: in function `Show'\nFrameXML\\UnitWatch.lua:38: in function <Interface\\FrameXML\\UnitWatch.lua:20>\n\n  ---",
    			["time"] = "2006/11/16 07:20:26",
    			["session"] = 21,
    			["counter"] = 11,
    		},
    		[49] = {
    			["message"] = "<event>ADDON_ACTION_BLOCKED:AddOn 'Ace2' tried to call the protected function 'aUFtargettarget:ClearAllPoints()'.\nag_UnitFrames\\ag_UnitClass.lua:311: in function `LoadPosition'\nag_UnitFrames\\ag_UnitClass.lua:689: in function `UpdateAll'\n<string>:\"aUFtargettarget:OnShow\":3: in function <[string \"aUFtargettarget:OnShow\"]:1>\n<in C code>: in function `Show'\nFrameXML\\UnitWatch.lua:38: in function <Interface\\FrameXML\\UnitWatch.lua:20>\n\n  ---",
    			["time"] = "2006/11/16 07:20:26",
    			["session"] = 21,
    			["counter"] = 11,
    		},
    		[50] = {
    			["message"] = "<event>ADDON_ACTION_BLOCKED:AddOn 'Ace2' tried to call the protected function 'aUFtargettarget:SetPoint()'.\nag_UnitFrames\\ag_UnitClass.lua:317: in function `LoadPosition'\nag_UnitFrames\\ag_UnitClass.lua:689: in function `UpdateAll'\n<string>:\"aUFtargettarget:OnShow\":3: in function <[string \"aUFtargettarget:OnShow\"]:1>\n<in C code>: in function `Show'\nFrameXML\\UnitWatch.lua:38: in function <Interface\\FrameXML\\UnitWatch.lua:20>\n\n  ---",
    			["time"] = "2006/11/16 07:20:26",
    			["session"] = 21,
    			["counter"] = 11,
    		},

    Posted in: Unit Frames
  • 0

    posted a message on Grid
    [2006/11/16 03:16:39-1-x2]: Grid\GridLayout.lua:755: attempt to index local 'f' (a nil value)
    Grid\GridLayout.lua:755: in function `SavePosition'
    Grid\GridLayout.lua:827: in function `Scale'
    Grid\GridLayout.lua:393: in function `sliderFunc'
    Dewdrop-2.0\Dewdrop-2.0.lua:1676: in function <...erface\AddOns\DewdropLib\Dewdrop-2.0\Dewdrop-2.0.lua:1476>
    Dewdrop-2.0\Dewdrop-2.0.lua:375: in function <...erface\AddOns\DewdropLib\Dewdrop-2.0\Dewdrop-2.0.lua:364>

    ---

    TBC - r16945

    When mousing over the layout menu - im running disembedded


    Its followed by:

    [2006/11/16 03:16:40-1-x2]: Grid\GridLayout.lua:628: attempt to index field 'partyGroup' (a nil value)
    Grid\GridLayout.lua:628: in function `LoadLayout'
    Grid\GridLayout.lua:602: in function `ReloadLayout'
    Grid\GridLayout.lua:376: in function `sliderFunc'
    Dewdrop-2.0\Dewdrop-2.0.lua:1676: in function <...erface\AddOns\DewdropLib\Dewdrop-2.0\Dewdrop-2.0.lua:1476>
    Dewdrop-2.0\Dewdrop-2.0.lua:375: in function <...erface\AddOns\DewdropLib\Dewdrop-2.0\Dewdrop-2.0.lua:364>

    ---

    [2006/11/16 03:16:40-1-x2]: Grid\GridLayout.lua:628: attempt to index field 'partyGroup' (a nil value)
    Grid\GridLayout.lua:628: in function `LoadLayout'
    Grid\GridLayout.lua:602: in function `ReloadLayout'
    Grid\GridLayout.lua:360: in function `sliderFunc'
    Dewdrop-2.0\Dewdrop-2.0.lua:1676: in function <...erface\AddOns\DewdropLib\Dewdrop-2.0\Dewdrop-2.0.lua:1476>
    Dewdrop-2.0\Dewdrop-2.0.lua:375: in function <...erface\AddOns\DewdropLib\Dewdrop-2.0\Dewdrop-2.0.lua:364>

    ---


    [2006/11/16 03:20:19-1-x1]: Grid\GridLayout.lua:628: attempt to index field 'partyGroup' (a nil value)
    Grid\GridLayout.lua:628: in function `LoadLayout'
    Grid\GridLayout.lua:602: in function `ReloadLayout'
    Grid\GridLayout.lua:509: in function `Reset'
    Grid\GridCore.lua:265: in function `ResetModules'
    Grid\GridCore.lua:199: in function `OnProfileEnable'
    AceDB-2.0\AceDB-2.0.lua:895: in function `func'
    Dewdrop-2.0\Dewdrop-2.0.lua:479: in function <...erface\AddOns\DewdropLib\Dewdrop-2.0\Dewdrop-2.0.lua:432>

    ---

    Then finally

    [2006/11/16 03:21:32-1-x3]: <event>ADDON_ACTION_BLOCKED:AddOn 'Ace2' tried to call the protected function 'TargetofTargetFrame:Show()'.
    FrameXML\TargetFrame.lua:569: in function `TargetofTarget_Update'
    FrameXML\TargetFrame.lua:79: in function `TargetFrame_OnEvent'
    <string>:"TargetFrame:OnEvent":2: in function <[string "TargetFrame:OnEvent"]:1>

    ---
    Posted in: Grid & Grid2
  • 0

    posted a message on FuBar_TimerFu, keeping track of time
    Quote from Jerry »

    Don't get me wrong, but I think it's a strange idea to count forward to a certain time. If you want to wait for, say, 5 minutes, it make sense to have the timer start at 5 and stop when it reaches 0, not the other way around...


    If you want to know the length of time you are doing something and not the time left on the countdown, count forward makes sense - it just depends on which number you are more interested in.

    Just make the expiration of a timer trigger your sound/message. Then you can let the timers expire at 0 or N.
    Posted in: FuBar AddOns
  • 0

    posted a message on FuBar_SWStats2Fu
    Quote from andreasg »

    Holy shit, I took a look at SWS2 and there's like 40 lua files in the package. =)

    Noone is working on something like it using Ace2 libs?


    In fairness...bigwigs has more lua files, and parserlib (i think) is a derivative of sw stats. You cant do what sw stats does without being big.

    Posted in: FuBar AddOns
  • 0

    posted a message on FuBar_SWStats2Fu
    Quote from funkydude »

    could you also please reset the statistics on fubar when swstats is reset?(new segment made)


    Thats sorta the point of the feature the FuBar is providing...data independant of the meter reset, per fight instead, resetting automatically.
    Posted in: FuBar AddOns
  • 0

    posted a message on FuBar_SWStats2Fu
    This shows personal and raidwide healing/s

    Only counts effective healing - non overhealing during combat.
    Posted in: FuBar AddOns
  • 0

    posted a message on FuBar_SWStats2Fu
    Yeah, i dont have a beta key. But screen shots, or error messages would be great if you can post em.
    Posted in: FuBar AddOns
  • 0

    posted a message on FuBar_SWStats2Fu
    Quote from Kir »

    Quote from sylvanaar »

    I have commited some updates - anyone using it? Any feedback?


    a bit confused.. this is fubar addon for sws 2.0? It seems to me that many guilds stick to older versions of sws



    2.0 is in beta, this is designed to work with the 2.0 version - for the 1.x version the other fubar plugin FuBar_SWStatsFu is abailable also.

    You can get the beta 2.0 SW Stats here:

    http://www.sw-stats.com/
    Posted in: FuBar AddOns
  • 0

    posted a message on Ace2 ParserLib thoughts
    Artack currently has SW_FixLogStrings in the SW Stats 2.0 beta. Its a separate addon.
    Posted in: Libraries
  • 0

    posted a message on Prat: Chat Mod Framework
    Quote from Don »

    Quote from Hjalte »

    Don, did you exchange Prat with eg Chatbox?

    Chatbox had that ability, but Prat doesn't :)


    I have never used any other chat AddOn.

    The <ctrl>-click is built in by Blizzard afaik, and the scroll to bottom button when I scrolled it up in the chat window I'm quite sure Prat once had?



    http://ui.worldofwar.net/ui.php?id=1819

    you can also bind key modifiers (shift/alt/crl) to the left-clicker so when you left-click on a name, that action
    will be performed. (who, target, whisper, invite, ignore)


    Posted in: General AddOns
  • 0

    posted a message on FuBar_SWStats2Fu
    I have commited some updates - anyone using it? Any feedback?
    Posted in: FuBar AddOns
  • 0

    posted a message on Prat: Chat Mod Framework
    Quote from sylvanaar »

    So you need to be > 16186 in order to resolve the PopupMessage issues.


    The popupmessage sholud display chat which contains your name in the popup frame.

    You can choose which frames it watches.

    other chat mods have this - its mostly code from cleanchat

    http://www.curse-gaming.com/en/wow/addons-2029-1-cleanchat.html

    http://www.curse-gaming.com/en/wow/addons-4815-1-chatalert.html

    If you dont like it - turn it off. I'm used to it, it helps me not miss chat i might be interested in. I enabled one panel by default so people would notice it.

    Anyhow, i hope you enjoy my contributions.

    Posted in: General AddOns
  • 0

    posted a message on Prat: Chat Mod Framework
    Author: sylvanaar
    New Revision: 16185
    Modified:
    trunk/Prat/modules/PopupMessag­e.lua
    Log:
    Prat: Disabled nicknames for PopupMessage - causing issues for some people

    Author: ckknight
    New Revision: 16186
    Modified:
    trunk/Ace2/AceHook-2.1/AceHook­-2.1.lua
    Log:
    .AceHook-2.1 - fixed bug in unhookMethod.
    Modified: trunk/Ace2/AceHook-2.1/AceHook­-2.1.lua




    So you need to be > 16186 in order to resolve the PopupMessage issues.

    Posted in: General AddOns
  • 0

    posted a message on Prat: Chat Mod Framework
    Quote from Connall »

    Added PopupMessage

    Module for Prat that displays chat with your name in a pop up window

    Its initally configured for chatframe1 on. So you will get a little surprise - it has the same option settting method as the timestamps module. So you can disable per frame - so you dont get spam.


    r19174: I actually find this a rather nasty surprise, since it isn't filtering anything. Every message sent to my first chat frame pops up, no matter what it contains. So I turned all of this off.


    Author: sylvanaar
    Date: 2006-11-06 17:47:19 -0500 (Mon, 06 Nov 2006)
    New Revision: 16174

    Modified:
    trunk/Prat/modules/PopupMessage.lua
    Log:
    Prat: PopupMessage - added support for a 2nd 'nickname' to look for (not tested)


    I'll try removing this then, unless someone wants to test it.

    The acehook error is a bug in acehook most likely
    Posted in: General AddOns
  • 0

    posted a message on Prat: Chat Mod Framework
    Quote from spyros2n »

    Quote from sylvanaar »

    Added PopupMessage

    Module for Prat that displays chat with your name in a pop up window

    Its initally configured for chatframe1 on. So you will get a little surprise - it has the same option settting method as the timestamps module. So you can disable per frame - so you dont get spam.


    I beat you in announcing it ! /flex :PPp As i said 1 reply above yours, please make an option to pop up only for incoming msges and not outgoing ones :) and an option to pop up msges based on a custom filter. Taking your name (sylvanaar) as an example. Some people can refer to you in the various channels as sylv for instance. Normaly the new pop up module wont take this into account because it's looking for the full name instead of just a part of it.


    I put in a fix for not hilighting your own messages. I'll look into a filter, thats a neat option. Maybe just an option for a 'nickname' would be sufficient.

    Posted in: General AddOns
  • To post a comment, please or register a new account.