For Pvp purposes, I'd like to see a change of the order of druid buffs in bg's. Atm when you rez you cast the 2 low mana spells in the "free cast timer" on rez then usually take the bite on Motw due to gcd eating the timer. Though motw costs less than it did a few patches ago it's still pretty costly if you can avoid spending it in a bg. If I'm missing a way to set an order, someone please share. Thanks much for an otherwise great addon.
[2008/05/13 16:40:52-1196-x1]: Cartographer_QuestObjectives-0.9b\addon.lua:11: Cannot find a library instance of SpecialEvents-Loot-1.0.
Ace2\AceLibrary\AceLibrary.lua:490: in function `AceLibrary'
Cartographer_QuestObjectives-0.9b\addon.lua:11: in main chunk
---
this is after this error:
[2008/05/13 16:40:52-1196-x1]: SpecialEvents-Loot-1.0\SpecialEvents-Loot-1.0.lua:81: attempt to concatenate global 'GOLD' (a nil value)
<in C code>: in function `LoadAddOn'
Ace2\AceLibrary\AceLibrary.lua:391: in function <Interface\AddOns\Ace2\AceLibrary\AceLibrary.lua:378>
Ace2\AceLibrary\AceLibrary.lua:419: in function `IsNewVersion'
SpecialEvents-Loot-1.0\SpecialEvents-Loot-1.0.lua:16: in main chunk
[2008/05/13 15:49:04-1195-x1]: XLootMonitor-0.7\XLootMonitor.lua:8: Cannot find a library instance of SpecialEvents-Loot-1.0.
Ace2\AceLibrary\AceLibrary.lua:490: in function `AceLibrary'
XLootMonitor-0.7\XLootMonitor.lua:8: in main chunk
---
Bugsack error :) I believe the library is actually there but is not loading after several errors from line 81. for informational purposes here is one of the errors from bugsack:
[2008/05/13 15:48:56-1195-x1]: SpecialEvents-Loot-1.0\SpecialEvents-Loot-1.0.lua:81: attempt to concatenate global 'GOLD' (a nil value)
<in C code>: in function `LoadAddOn'
Ace2\AceLibrary\AceLibrary.lua:391: in function <Interface\AddOns\Ace2\AceLibrary\AceLibrary.lua:378>
Ace2\AceLibrary\AceLibrary.lua:419: in function `IsNewVersion'
SpecialEvents-Loot-1.0\SpecialEvents-Loot-1.0.lua:16: in main chunk
[2008/05/13 15:49:12-1195-x1]: Prat_Modules\modules\Substitutions.lua:848: attempt to index global 'ICON_TAG_RAID_TARGET_STAR' (a nil value)
<in C code>: in function `LoadAddOn'
Prat_AutoLoD\autolod.lua:39: in function <Interface\AddOns\Prat_AutoLoD\autolod.lua:37>
Prat_AutoLoD\autolod.lua:143: in function `Load'
Prat-2.0 71712.71730\Prat.lua:903: in function <Interface\AddOns\Prat\Prat.lua:889>
<in C code>: in function `pcall'
AceAddon-2.0-57245 (Ace2):24: in function <Interface\AddOns\Ace2\AceAddon-2.0\AceAddon-2.0.lua:23>
AceAddon-2.0-57245 (Ace2):998: in function `ManualEnable'
AceAddon-2.0-57245 (Ace2):926: in function <Interface\AddOns\Ace2\AceAddon-2.0\AceAddon-2.0.lua:919>
<in C code>: ?
AceEvent-2.0-66043 (Ace2):260: in function `TriggerEvent'
AceEvent-2.0-66043 (Ace2):910: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>
[2008/05/12 23:05:33-1189-x1]: AutoBar-2.04.01.51 beta.73558\AutoBarButton.lua:595: attempt to index field 'class' (a nil value)
<in C code>: in function `SecureStateAnchor_RunChild'
<string>:"*:OnEnter":3: in function <[string "*:OnEnter"]:1>
This error was after deleting saved variables and moving pally buffs from the class bar to the basic bar. Result was the buffs moved to the basic bar but I now have a space in between buttons. mousing over the space produces this error.
Seriously "scroll over me now". isn't funny anymore. on the other hand if clicking close this big window covering 30% of my screen real estate pays for more of you guys work. salute,
Since I see that the badge loot has been added to the 3.1 table is there going to be a worldboss type marker for the vendor to show on the minimap? Perhaps also the token vendors for armor can be added as well? since a lot of ppl don't have itemsync etc. running while on runs it'd be easier to link what the armor tokens will get from the respective token vendor? It'd only have to be one token id/marker per badge type as the armor is the same whether scryer or aldor.
Perhaps I'm missing it but is there a setting to hide the player frame in raid? also, is there someway that I can change the fallback to show 2d or class icons for portraits when they're out of a certain range instead of the unavailiable setting? seems that when using the 3d portrait that if they're not in a certain range it uses the bouncing ?, which i'd just rather not see.
I've enjoyed this mod a great bit and would like to see 1-2 additions to tracked stats. For a rogue, when an item has enough agility the dps increases. The same is true for warriors strength. I'd like to see a stat summary of dps increase based on ap for both rogues and warriors. this stat would add up the totals to str/agility + ap to come up w/an summed dps increase total. I only believe this is possible as there are summary stats for damage increase from intellect + spellpower already.
I didn't see this in the past few pages and was wondering if there is a way to unset right-click self cast for particular buttons. My question atm pertains to Pally buffing, which atm is left click regular, right click greater. All of my other buttons I'm fine w/ self casting but this one would be more convenient if I could use it on other players.
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0
Ace2\AceLibrary\AceLibrary.lua:490: in function `AceLibrary'
Cartographer_QuestObjectives-0.9b\addon.lua:11: in main chunk
---
this is after this error:
[2008/05/13 16:40:52-1196-x1]: SpecialEvents-Loot-1.0\SpecialEvents-Loot-1.0.lua:81: attempt to concatenate global 'GOLD' (a nil value)
<in C code>: in function `LoadAddOn'
Ace2\AceLibrary\AceLibrary.lua:391: in function <Interface\AddOns\Ace2\AceLibrary\AceLibrary.lua:378>
Ace2\AceLibrary\AceLibrary.lua:419: in function `IsNewVersion'
SpecialEvents-Loot-1.0\SpecialEvents-Loot-1.0.lua:16: in main chunk
---
broken enough to keep it from loading?
0
Ace2\AceLibrary\AceLibrary.lua:490: in function `AceLibrary'
XLootMonitor-0.7\XLootMonitor.lua:8: in main chunk
---
Bugsack error :) I believe the library is actually there but is not loading after several errors from line 81. for informational purposes here is one of the errors from bugsack:
[2008/05/13 15:48:56-1195-x1]: SpecialEvents-Loot-1.0\SpecialEvents-Loot-1.0.lua:81: attempt to concatenate global 'GOLD' (a nil value)
<in C code>: in function `LoadAddOn'
Ace2\AceLibrary\AceLibrary.lua:391: in function <Interface\AddOns\Ace2\AceLibrary\AceLibrary.lua:378>
Ace2\AceLibrary\AceLibrary.lua:419: in function `IsNewVersion'
SpecialEvents-Loot-1.0\SpecialEvents-Loot-1.0.lua:16: in main chunk
---
0
<in C code>: in function `LoadAddOn'
Prat_AutoLoD\autolod.lua:39: in function <Interface\AddOns\Prat_AutoLoD\autolod.lua:37>
Prat_AutoLoD\autolod.lua:143: in function `Load'
Prat-2.0 71712.71730\Prat.lua:903: in function <Interface\AddOns\Prat\Prat.lua:889>
<in C code>: in function `pcall'
AceAddon-2.0-57245 (Ace2):24: in function <Interface\AddOns\Ace2\AceAddon-2.0\AceAddon-2.0.lua:23>
AceAddon-2.0-57245 (Ace2):998: in function `ManualEnable'
AceAddon-2.0-57245 (Ace2):926: in function <Interface\AddOns\Ace2\AceAddon-2.0\AceAddon-2.0.lua:919>
<in C code>: ?
AceEvent-2.0-66043 (Ace2):260: in function `TriggerEvent'
AceEvent-2.0-66043 (Ace2):910: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>
---
bugsack error :)
0
<in C code>: in function `SecureStateAnchor_RunChild'
<string>:"*:OnEnter":3: in function <[string "*:OnEnter"]:1>
This error was after deleting saved variables and moving pally buffs from the class bar to the basic bar. Result was the buffs moved to the basic bar but I now have a space in between buttons. mousing over the space produces this error.
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Oh. and thx for the quick flask fix.
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Heals or hit in battlegrounds causes this error. Playing a paladin toon if that makes a difference.
0
0
0
Thanks for another great mod cknight!
0
0
0
0
Just got the update again w/ the updater update and it looks a lot better. Good to see the work is progressing quickly.