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Last active Mon, Aug, 14 2017 07:42:06
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Apr 12, 2009Doesn't seem to see the library anywhere it's put in the file.Posted in: General AddOns
[2009/04/12 16:06:21-1253-x1]: MagicRunes_RuneBars-1.0.55\RuneBars.lua:28: Usage: EmbedLibrary(addon, libname, silent, offset): 'libname' - Cannot find a library instance of "LibSimpleBar-1.0".
AceAddon-3.0-5 (Ace3):171: in function `EmbedLibrary'
AceAddon-3.0-5 (Ace3):157: in function `EmbedLibraries'
AceAddon-3.0-5 (Ace3):232: in function `NewModule'
MagicRunes_RuneBars-1.0.55\RuneBars.lua:28: in main chunk
28= local module = mod:NewModule(MODULE_NAME, "LibSimpleBar-1.0", "LibMagicUtil-1.0")
Feb 25, 2009quick confusion. trying to set up 2 new groups to track unholy blight and my other diseases. (i'm intending to turn off the quartz module for this) But I seem to be unable to find the anchor option (as in group3 to group4) looking to do this so both bars grow together. Otherwise i'll have the problem of one group overlapping the other or having a gap between groups while retaining the top to bottom time consistency.Posted in: General AddOns
Does anyone happen to know where the option is? i'm unable to find it under the overall options or each of the bars. Sorry if it's obvious, been a long time since I've used the new groups option.
**nvm was moving around the bars and they ended up clicking together.
Dec 31, 2008Posted in: General AddOnsQuote from jokeyrhymeUsing r30. Everything is working great!
Occasionally get this though, and I haven't figured out what triggers it:
[2008/11/28 11:47:02-339-x1]: MagicRunes-1.0\MagicRunes.lua:160: attempt to index local 'info' (a nil value) MagicRunes-1.0\MagicRunes.lua:580: in function `UpdateBars' MagicRunes-1.0\MagicRunes.lua:706: in function `RefreshRuneTypes' MagicRunes-1.0\MagicRunes.lua:770: in function `?' CallbackHandler-1.0-3:146: in function <...oot\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146> <string>:"safecall Dispatcher":4: in function <[string "safecall Dispatcher"]:4> <in C code>: ? <string>:"safecall Dispatcher":13: in function `?' CallbackHandler-1.0-3:91: in function `Fire' AceEvent-3.0-3 (beql):70: in function <...rface\AddOns\beql\Libs\AceEvent-3.0\AceEvent-3.0.lua:69> ...
Recieveing this error as well, by leaving an instance or zoning while in combat.
Oct 31, 2008Got a quick question, with the notes module dead on live, what's a good replacement for the instanceloot module (it's dependancy is the notes plugin)? Is atlasloot the only alternative now? Thank you for the suggestion to try gathermate will give it a shot.Posted in: AddOn HELP!
Oct 27, 2008Can buffing mage and shaman summoned be filtered out. Constantly getting messages for buffing water elemental and spirit wolves that are going to despawn in 30 seconds or less of getting the message is making it difficult to get to rebuffing the classes that might need it.Posted in: General AddOns
Sep 7, 20083 new errors with latest build 80908.8Posted in: General AddOns
[2008/09/07 03:25:09-144-x1]: StatLogic-1.0\StatLogic-1.0.lua:8405: attempt to concatenate a nil value
[2008/09/07 03:25:09-144-x1]: StatLogic-1.0\StatLogic-1.0.lua:4621: AceLocale(StatLogic-1.081460D): Cannot enable dynamic locales after a translation has been registered.
Ace2\AceLibrary\AceLibrary.lua:122: in function `error'
AceLocale-2.2-40629 (Ace2):161: in function `?'
StatLogic-1.0\StatLogic-1.0.lua:4621: in main chunk
[2008/09/07 03:25:09-144-x1]: RatingBuster\RatingBuster.lua:13: Cannot find a library instance of StatLogic-1.0.
Ace2\AceLibrary\AceLibrary.lua:490: in function `AceLibrary'
RatingBuster\RatingBuster.lua:13: in main chunk
Sep 4, 2008Hiya elkano, been over 2 years since I've come to you with a problem. In so saying thanks again for the great mod. As a reward(lol!), I come without a problem, but a request/question. Pretty much wondering if the strata question has been looked into. Atm, I'm using fubar and the hide feature and would like to use the newly reclaimed real estate at the top of the screen. While Seerah's option would work for some, I'd like to be able to access my buffs without cramming my fubar into the center of my screen. Any news on this or info on how to do it myself would be greatly appreciated.Posted in: General AddOns
As an additional note, I was able to set chinchilla's strata from background to low and achieve what I needed so perhaps just that strata lvl of coding would be needed to achieve this.
Sep 4, 2008I had a question today. I've been messing with the hide feature for fubar, and I noticed an odd behavior with (i assume)frame types under the fubar. The addon's are Chinchilla, Elk Buff Bars and Autobar. I've placed all three underneath where the bar would be if it was shown unhidden. But the behavior when mousing over 2 of the 3 addon's is different. When mousing over the autobar buttons, the fubar does not show unless I mouse to the top of the screen. When I mouse over the chinchilla frame or EBB buffs, the bar will pop up if I get anywhere near where the bar would be unhidden. Is the ability to have it preform uniform like it does when mousing over autobar on the author of the addon to code or is this something that you would have to code?Posted in: FuBar AddOns
Tldr version: I want to only have the hidden fubar pop up if I mouse to the top of the screen.
Edit: added pic's. And I now realize there's no option to show the cursor.
Aug 28, 2008Was noticing tonight that I was not able to use 2 mana potions concurrently in a fight. Is there a new setting for this? I did a complete cleanout and reload of the addon from wowace on tuesday. Prior to this it was working fine. Just wanted to make sure before I tried loading my old wtf files for it.Posted in: General AddOns
Had it happen again this afternoon: caught this error.
[2008/08/29 17:50:41-64-x1]: GameTooltip:SetHyperlink(): Unknown link type:
<in C code>: ?
<in C code>: in function `SetHyperlink'
AutoBar-2.04.03.01 release.80061\AutoBarButton.lua:689: in function `SetTooltip'
AutoBar-2.04.03.01 release.80061\AutoBarButton.lua:626: in function <Interface\AddOns\AutoBar\AutoBarButton.lua:625>
Duh forgot about the google bug reporting. I'll just leave this though.
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