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    posted a message on BadBoy needs you!
    How effective is this? And how many votes does a site need before it's being blocked by the browsers (and do we need any plugins for lets say FF to make it block these sites)?
    Posted in: AddOn HELP!
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    posted a message on BigWigs
    Quote from runkl
    Now imagine a raid with 5 ppl using BigWigs and having broadcast turned on by mistake. Other 20 ppl don't have BigWigs and see 5x spam of same stuff and they start to complain about the spam. 5 ppl with BigWigs say "Spam? What spam? I don't see anything."

    This is easily fixed if bigwigs only allows 1 person to broadcast instead of anyone in the raid. Lets say the Raid Leader or the promoted officers for example. And one more thing, isn't the broadcast option in there just to announce warnings to people *without* any bossmod? That's the only logical explanation to me, as anyone with bigwigs installed will see warnings anywhere they want even if broadcast is turned off.
    Posted in: Raid AddOns
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    posted a message on BigWigs
    Quote from Zidomo
    Ugh, sorry to hear. It kills LittleWigs functionality for own-use and makes raid broadcasting substantially less useful than it use to be. There are raid leads who actually like seeing the raid warnings. Why not make bossblocking optional (at least for your own broadcasts)?

    That wasn't the only problem, however. Boss deaths and other boss alerts provided by LittleWigs were not output anywhere (besides broadcasting) during the runs.

    I used to think like you aswell, but i've really gotten used to the self-output option of bigwigs in chatframe1. Besides, bigwigs warnings can be redirected to raid warning anyway, so having both BW warnings and the broadcast there will just make it a bit spammy.
    Posted in: Raid AddOns
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    posted a message on UI Screenshots - Show us what you use!
    Quote from ocularis
    I agree, thats too dumb.

    In Combat:

    http://unnaturalguild.com/upload/LolDps.png



    Quote from Skylinee
    What chat addon do you use?

    Anyone please?
    Posted in: General Chat
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    posted a message on UI Screenshots - Show us what you use!
    Quote from ocularis
    I agree, thats too dumb.

    In Combat:

    http://unnaturalguild.com/upload/LolDps.png

    What chat addon do you use?
    Posted in: General Chat
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    posted a message on Recount
    Quote from Mikari
    Were any other combat log related mods working? SCT/MSBT for example? I've noticed last patch and also this patch that the combat log randomly stops working, when this happens Recount won't log any data.

    This has been happening on occasions ever since i first stepped foot into Sartharion last year, so it's a bug that's been in game for quite a while.
    Posted in: General AddOns
  • 0

    posted a message on BigWigs
    Latest alpha, broadcast doesn't seem to work, atleast i don't see any Raid Warning announcements from myself.
    Posted in: Raid AddOns
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    posted a message on BigWigs
    So just to clear this up, the ace3 version of bigwigs will have the options to output to raid warning just like the current version? Or is it being scrapped as the rumors said?
    Posted in: Raid AddOns
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    posted a message on oRA3 - UNOFFICIAL
    Still not picking up rebirth i'm afraid, just tested in 10man toc heroic :/
    Posted in: Raid AddOns
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    posted a message on oRA3 - UNOFFICIAL
    Bars spawning fine now, however it doesn't seem to pick up druid BR's (rebirth).
    Posted in: Raid AddOns
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    posted a message on oRA3 - UNOFFICIAL
    The cooldown window still seem to have problems picking CD's up, i have yet to see anything popping up on the monitor (heroism/battleres etc have all been used). Could be related to the errors perhaps?
    Posted in: Raid AddOns
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    posted a message on oRA3 - UNOFFICIAL
    [2009/09/03 18:52:27-3268-x2]: oRA3-252\modules\Cooldowns.lua:705: attempt to index upvalue 'display' (a nil value)
    oRA3-252\modules\Cooldowns.lua:222: in function <Interface\AddOns\oRA3\modules\Cooldowns.lua:219>
    (tail call): ?:
    <in C code>: ?
    <string>:"safecall Dispatcher[3]":9: in function <[string "safecall Dispatcher[3]"]:5>
    (tail call): ?:
    AceGUI-3.0-25 (Ammo-matique):305: in function `Fire'
    ...ue\Libs\AceGUI-3.0\widgets\AceGUIWidget-CheckBox.lua:49: in function <...ue\Libs\AceGUI-3.0\widgets\AceGUIWidget-CheckBox.lua:45>:
    
      ---
    [2009/09/03 18:52:48-3268-x1]: oRA3-252\modules\Cooldowns.lua:742: attempt to index upvalue 'display' (a nil value)
    oRA3-252\modules\Cooldowns.lua:210: in function <Interface\AddOns\oRA3\modules\Cooldowns.lua:205>
    (tail call): ?:
    <in C code>: ?
    <string>:"safecall Dispatcher[3]":9: in function <[string "safecall Dispatcher[3]"]:5>
    (tail call): ?:
    AceGUI-3.0-25 (Ammo-matique):305: in function `Fire'
    ...ue\Libs\AceGUI-3.0\widgets\AceGUIWidget-CheckBox.lua:49: in function <...ue\Libs\AceGUI-3.0\widgets\AceGUIWidget-CheckBox.lua:45>:
    
      ---
    [2009/09/03 18:52:48-3268-x1]: oRA3-252\modules\Cooldowns.lua:738: attempt to index upvalue 'display' (a nil value)
    oRA3-252\modules\Cooldowns.lua:208: in function <Interface\AddOns\oRA3\modules\Cooldowns.lua:205>
    (tail call): ?:
    <in C code>: ?
    <string>:"safecall Dispatcher[3]":9: in function <[string "safecall Dispatcher[3]"]:5>
    (tail call): ?:
    AceGUI-3.0-25 (Ammo-matique):305: in function `Fire'
    ...ue\Libs\AceGUI-3.0\widgets\AceGUIWidget-CheckBox.lua:49: in function <...ue\Libs\AceGUI-3.0\widgets\AceGUIWidget-CheckBox.lua:45>:
    
      ---
    Popping when locking/unlocking and showing the cooldown display.



    Edit: Not happening during a raid.
    Posted in: Raid AddOns
  • 0

    posted a message on oRA3 - UNOFFICIAL
    Quote from cohu
    I tried the latest oRA3 yesterday in our Coliseum Raid. Really liked it so far. Great work with the MT functionality!

    There is one thing tho, does the Cooldown Monitor only work for players with oRA3 installed? Because i could only see myself in there...

    It does, which is a shame as plenty of people stick to oRA2 because of the lack of MT windows in oRA3. Would be great if it could ''listen'' in on cooldown data from oRA2.
    Posted in: Raid AddOns
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    posted a message on Skada: a damage meter
    I enabled the SkadaEnemies module (previously only used SkadaDamage), and snakes from Snake trap appear to be listed under the damage done view. Any reason for this?
    Posted in: General AddOns
  • 0

    posted a message on oRA3 - UNOFFICIAL
    I see MT functionality has been added in the latest alpha's, but what kind of functionality is there currently? Ability to set MT's or has it finally been decided to support tank frames after all (I've looked everywhere for a standalone MT window addon, and sUF doesn't have MT's)?
    Posted in: Raid AddOns
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