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    posted a message on Pitbull way to have two sets of debuffs in diff areas or filter thing
    I am setting it so i have poisons isolated and would be cool to be ablet to configure and size poisons seperately from other debuffs. IS this possible ?

    If not, a way to set it so that i could only filter out my own debuffs rather than all of everyone elses and the ones i have selected of my own in global options.

    (this would let me turn them off for pitbull and use another mod or something to do a second set of debuffs)
    Posted in: Unit Frames
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    posted a message on ElkBuffBars v2 (finally Ace3 version)
    Hi there, is there a way to get elk to go horizontal rather than vertical.... i do see an option under bar to have it say left to right but i dont notice it working

    Let me know :)
    Posted in: General AddOns
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    posted a message on Grid
    Should I continue use to regular grid or upgrade to grid 2 ?
    Posted in: Grid & Grid2
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    posted a message on elk and grid storing lua files in main saved variables ?
    I think i tried that with elk and had to load a backup because it creates the "default" settings for it when you try that.
    Posted in: Grid & Grid2
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    posted a message on elk and grid storing lua files in main saved variables ?
    Yeah I wont :) but its already all set up. lol.... Its weird cuz they dont have an option of "save as" where they have all kinds of import options..

    Oh well no big deal


    Quote from Pastamancer »

    Don't use the default profile if you want per-character profiles.
    Posted in: Grid & Grid2
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    posted a message on elk and grid storing lua files in main saved variables ?
    I noticed this so when i try and use the default profile it will change each character on that account. Only way to avoid this is to like create a personal one in the settings or is there a way one could change it so it will store the default one in each characters saved variables folder ;) ?
    Posted in: Grid & Grid2
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    posted a message on Dumb Grid question - change icons to "same" as aggro alert, inc heal
    I will check and see maybe I have too many loaded.

    I have the 4 corner box indicators working great, but I also have configurability for center icon, right icon, left icon, and a few others. When I set them up as on the layout they will show the actual icon for the spell. Be nice to have more "colored box" sections instead of these. I might have some extra stuff loaded i don't need.

    Thanks for replying :)


    Quote from maia »

    I'm unsure what you're saying. A Grid unit frame currently has:
    - a health bar
    - an incoming health bar
    - 4 colored box indicators, one for each corner
    - 1 colored border indicator
    - 1 center icon, including a border (for debuffs etc)
    - a center text, and an optional second line of center text

    I hope you didn't simply install all available Grid modules? Because some of them have overlapping functionality, some don't work anymore, and some interfere with others.
    Posted in: Grid & Grid2
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    posted a message on Dumb Grid question - change icons to "same" as aggro alert, inc heal
    I guess i should say that i can configure it but it is just displaying them as icons instead of little color thingies :)


    Quote from perforate »

    Yep just its set up currently for icons in some locatoins i will go in and check and change them, as I find it much more important to see an indicator with a specific color than an icon :) thanks so much



    Posted in: Grid & Grid2
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    posted a message on Dumb Grid question - change icons to "same" as aggro alert, inc heal
    Yep just its set up currently for icons in some locatoins i will go in and check and change them, as I find it much more important to see an indicator with a specific color than an icon :) thanks so much



    Quote from maia »

    You're referring to the corner indicators, which you will find in the frame menu. Basically the idea of Grid is that you first define a status (e.g. "alert if someone has <20%mana"), then bind it to whatever indicator you want (corner, border,...).

    Hope that helps.
    Posted in: Grid & Grid2
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    posted a message on Dumb Grid question - change icons to "same" as aggro alert, inc heal
    Hi there was going through it and was wondering. I would much prefer to change the left icon the botton middle icon the top midddle icon left icon and right icon to the colorable "blocks" that i have showing my heals and my pwr:shield..... went through the options....couldnt find it. and I see others with this setup on theirs...

    any help with this :) ? thanks!
    Posted in: Grid & Grid2
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    posted a message on Bongos3 - A main actionbar replacement
    Hey there, is there a way you can add it in so that you can have opacity be 0 for when an ability is on cooldown and then it will come back so that its almost like an on / off switch.

    let me know :)




    Quote from Tuller »

    First, The binding system is a bit weird. Action button bindings are actually per profile. The reason this is done is that the normal binding system requires consistent names for buttons, and I cannot guarantee that in Bongos3. Class, pet, spell, and macro buttons are done via the normal binding system, and use that per character bindings check box. At some point, they'll all likely be made per profile.

    Second, I reset everyone's bindings, and forgot to tell you all :)
    Posted in: General AddOns
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    posted a message on WitchHunt 3.0 for 2.4
    Great update, great slick interface and addon :)

    Couple of suggestions for it would be to have it come preset with "pvp" and "Player" spells that would be commonly desired for seeing in the output.

    Another thing perhaps I am dumb, but would it be a good idea to color code the actual types of spells being cast too. all heals one color, holy damage, shadow damage, control spells.

    Just some thoughts :)





    Quote from yacoob »

    I mean "Enemy players only" :)

    Glad to see that option as "is coming" :)
    Keep it good work, Thanks :)
    Posted in: General AddOns
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    posted a message on Witch Hunt notifies abreviated anyway to have it say "so and so starts to cast"
    just wondering...

    any other ideas.. just not sure if it will be as effective with the abbreviation
    Posted in: General AddOns
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    posted a message on Parrot 1.0
    Yeah I am, so that is NECB and not SCT ? I thought it was sct hehe...
    Posted in: General AddOns
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    posted a message on Parrot 1.0
    is there a way to add sound files... I think I am going to like parrot more than SCT, but I'd like to figure out a way to ensure that when I get a killing blow on a player it says something cool like SCT does...


    Let me know :)
    Posted in: General AddOns
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