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  • Shadowed103
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  • Member for 17 years, 1 month, and 7 days
    Last active Mon, Oct, 11 2021 04:56:48
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  • View Shadowed103's Profile

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    Oct 2, 2012
    Shadowed103 posted a message on Shadowed Unit Frames [official]
    That one was fixed around 14 hours ago.
    Posted in: Unit Frames
  • View Shadowed103's Profile

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    Oct 2, 2012
    Shadowed103 posted a message on Shadowed Unit Frames [official]
    Should be fixed
    Posted in: Unit Frames
  • View Shadowed103's Profile

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    Oct 1, 2012
    Shadowed103 posted a message on Shadowed Unit Frames [official]
    Blizzard issue, every addon has the same issue.
    Posted in: Unit Frames
  • View Shadowed103's Profile

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    Sep 30, 2012
    Shadowed103 posted a message on Shadowed Unit Frames [official]
    The latter is probably another addon, and if it's not then not much can be done about it. SUF doesn't call Hide on the arena pet frames, so it shouldn't be an issue.
    Posted in: Unit Frames
  • View Shadowed103's Profile

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    Sep 29, 2012
    Shadowed103 posted a message on Shadowed Unit Frames [official]
    As long as it doesn't happen on normal use and only after configuration, I'm not too concerned. I'm guessing it's some weird edge case, but if you see it popup again after configuring, just reload.

    If you do notice it happening without having configured the position first, definitely let me know though.
    Posted in: Unit Frames
  • View Shadowed103's Profile

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    Sep 29, 2012
    Shadowed103 posted a message on Shadowed Unit Frames [official]
    Are you doing any sort of weird anchoring of the party frames? It's using the same system that most every other addon uses for party frames, so if there was a core issue with it, other people would likely see it.

    Also does it happen all of the time?
    Posted in: Unit Frames
  • View Shadowed103's Profile

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    Sep 28, 2012
    Shadowed103 posted a message on Shadowed Unit Frames [official]
    Posting a comment on SUF, posting in this topic and opening a ticket is an excellent way to make me annoyed at you.
    Posted in: Unit Frames
  • View Shadowed103's Profile

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    Sep 21, 2012
    Shadowed103 posted a message on Shadowed Unit Frames [official]
    The vehicle power is actually fixed, confirmed myself in Ulduar. Will apply to everything.
    Posted in: Unit Frames
  • View Shadowed103's Profile

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    Sep 20, 2012
    Shadowed103 posted a message on Shadowed Unit Frames [official]
    The alpha is the current solution, it's going to be a few days before I have time to go test it further.
    Posted in: Unit Frames
  • View Shadowed103's Profile

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    Sep 20, 2012
    Shadowed103 posted a message on Shadowed Unit Frames [official]
    Try alpha, it should selectively disable it while I sort out the inconsistency on Blizzards side.
    Posted in: Unit Frames
  • View Shadowed103's Profile

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    Sep 20, 2012
    Shadowed103 posted a message on Shadowed Unit Frames [official]
    Yea you don't
    Posted in: Unit Frames
  • View Shadowed103's Profile

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    Sep 19, 2012
    Shadowed103 posted a message on Shadowed Unit Frames [official]
    For frequent updates it can matter, I missed that it was text tags though.

    I know what the issue is though now, I'll look into it shortly.
    Posted in: Unit Frames
  • View Shadowed103's Profile

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    Sep 19, 2012
    Shadowed103 posted a message on Shadowed Unit Frames [official]
    Are there any other vehicles you notice this with that are easier to duplicate?
    Posted in: Unit Frames
  • View Shadowed103's Profile

    0

    Sep 18, 2012
    Shadowed103 posted a message on Shadowed Unit Frames [official]
    Double checking on Aces High, it seems to work fine for me.
    Posted in: Unit Frames
  • View Shadowed103's Profile

    0

    Sep 16, 2012
    Shadowed103 posted a message on Shadowed Unit Frames [official]
    You're close, the timeElapsed/parent parts are unnecessary to run twice, just the Show() is necessary. It's been fixed, thanks!
    Posted in: Unit Frames
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