What font are you using for your UnitFrames?
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Jun 18, 2007Posted in: General AddOnsQuote from Kyron »
I recall of an option to hide chattabs even when i put my mouse on chat frames but i can't find it anymore, any idea ?
It's under the "ChatTabs' Module, you should see a dropdown menu that lets you choose Always Visible || Default || Always Hidden.
Jun 17, 2007Posted in: General AddOnsQuote from Narghul »
First of all thanks for a great addon!
Could you skin Examiner which is an updated version of SuperInspect
Link: ( http://www-en.curse-gaming.com/downloads/details/7933 )
As Fred already said, there is a skin file for this already. Open up your Skinner folder and look inside the AddonSkins folder for Examiner.lua then copy it to the SkinMe folder.
Jun 17, 2007Posted in: General AddOnsQuote from Mrs. Steele »
Quote from Slayman »
No need to, as fubar is bound to be either on top or bottom, u can just make it transparent and apply the top or bottom frame with or without a viewport.Quote from Cashtro »
Dear Skinner Developer,
I was wondering if u guys could make a skin for fubar?
You see quite easy and no need to be skinned at least not for me
But the FuBar tooltips are NOT skinned. I agree, I don't need the bar(s) skinned, but I'd love it if the tooltips were.
--->Dewdrop.lua and Tablet.lua (Dewdrop is for your Fubar menus/Tablet is for the tooltips)
Toss those in your SkinMe folder and voila!
Jun 16, 2007Posted in: General AddOnsQuote from OttoDeFe »
I used it - I'm using Evl_Cooldowns. Same addon, more or less.
Why have you chosen Evl_Cooldowns over Hourglass? What was the deciding factor for you in choosing so?
Jun 16, 2007That's definitely strange on how it's happening. All my #132 CTD errors started on 5/28 (I started a whole new compilation from scratch) and I couldn't figure it out for the most part. I've spent a lot of time doing WSG/AB with my current setup and as I mentioned, I haven't had any crash issues since 6/4. I still update everything daily(even multiple times in one day), and I don't know what to say anymore. There has to be some conflict somewhere between Pitbull and another Ace2 mod. I still think it has to do with the modules somehow, but I know diddly about LUA, so take what I said with a grain of salt.Posted in: Unit Frames
When you tried this out, have you left everything at defaults?
Jun 16, 2007r40261Posted in: Unit Frames
I suggest doing a fresh install, be sure to delete the addon and also anything that references to Pitbull in your WTF/Account/SavedVariables directory.
Jun 16, 2007Posted in: Unit FramesQuote from Peoii »
This is definitely not an isolated case. I've now talked with 3 other people having the exact same issue. My bet? If you're having it, in your World of Warcraft/Errors folder, your crashes started on the 14th of June, 2007.
It's getting more and more difficult to track down. I thought I had it, then today? Not a single crash. I've tried both AV & WSG as test subjects, and nothing... more will tell as the day goes on.
Alright, back to testing.
This CTD error started on 5/28/07 for me, and I have currently 21 error reports since then. The last time I crashed was on 6/4/07. I was getting these crashes for awhile and I found two things seemed to coincide with my crashing.
First, it only ever happened to me when I used WAU to download Pitbull (when WAU splits PB into packages). I found if I downloaded Pitbull directly from files.wowace.com, and left it in its default single folder, I wouldnt seem to have a problem.
Second, if I disabled any of the default modules, it would result in a crash upon the next loading.(whether into an instance/console reload/relogging). Since then I have manually updated Pitbull by visiting the download site. I have also stopped disabling modules, and instead just deactived whatever I don't want to use specifically on each unit frame.
It's been 12 days since I started doing this and I've yet to crash again. Somehow I have to think its related to the modules being LoD.
I currently run with !!!StandAloneLibraries (NO-EXT).
Jun 15, 2007Posted in: Unit FramesQuote from Phanx »
Shows "MaxHP (Status)" for units with a status, or "MaxHP" for units at full health, otherwise "CurHP-MissingHP" for players and pets, or "CurHP (PercentHP%)" for mobs/NPCs.
[Status?MaxHP:Short!IsMaxHP?MaxHP:Short!CurHP:Short] [~Status?~IsMaxHP?IsPlayerOrPet?MissingHP:Short:Negate:Color(ff7f7f)!PercentHP:Append(%):Paren:Prepend( )] [Status:Paren:Prepend( )]
I have an issue with this not showing the '%' for mobs/npcs/players. I've tried replacing :Append(%) with :Percent, but it has the same effect. Anyone out there able to find a solution for this?
Jun 15, 2007Posted in: General AddOnsQuote from OttoDeFe »
DoubleWide is da bomb!
That should be the default questlog window.
Jun 14, 2007Posted in: Unit FramesQuote from ckknight »
Quote from Malice »
@ckknight: Is it at all possible to change the strata of the unit frames? even if I had to modify it myself.
Not currently. Would you mind adding it to http://www.wowace.com/wiki/PitBull/Wish_List ?
Done, thank you.
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