• 0

    posted a message on Skinner

    Not sure if it's a skinner issue or an SpartanUI issue will post in both.

     EDIT: I've noticed with SpartanUI disabled it skins AceGUI-3.0 (libs)

    but when I enable SpartanUI skinner disables AceGUI-3.0 (libs) in the disabled skins category and I'm unable to "enable" the disabled skin.

     

     

    5x SpartanUI\core\Skin-Options.lua:153: attempt to index local 'frame' (a nil value)
    [string "@SpartanUI\core\Skin-Options.lua"]:153: in function <SpartanUI\core\Skin-Options.lua:151>
    [string "=[C]"]: in function `Open'
    [string "@SilverDragon\lib\AceConfig-3.0-3\AceConfigDialog-3.0\AceConfigDialog-3.0-80.lua"]:1959: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1957>
    [string "=[C]"]: ?
    [string "@Ace3\AceGUI-3.0\AceGUI-3.0-41.lua"]:72: in function <Ace3\AceGUI-3.0\AceGUI-3.0.lua:70>
    [string "@Ace3\AceGUI-3.0\AceGUI-3.0-41.lua"]:306: in function `Fire'
    [string "@Ace3\AceGUI-3.0-41\widgets\AceGUIContainer-BlizOptionsGroup.lua"]:20: in function <...GUI-3.0\widgets\AceGUIContainer-BlizOptionsGroup.lua:19>
    [string "=[C]"]: in function `Show'
    [string "@FrameXML\InterfaceOptionsFrame.lua"]:29: in function <FrameXML\InterfaceOptionsFrame.lua:18>
    [string "=[C]"]: ?
    [string "=[C]"]: in function `InterfaceOptionsList_DisplayPanel'
    [string "@FrameXML\InterfaceOptionsFrame.lua"]:47: in function `InterfaceOptionsListButton_OnClick'
    [string "@FrameXML\InterfaceOptionsFrame.lua"]:470: in function `InterfaceOptionsFrame_OpenToCategory'
    [string "@Skinner\Core\Options-Options.lua"]:2075: in function `?'
    [string "@FrameXML\ChatFrame.lua"]:5093: in function `ChatEdit_ParseText'
    [string "@FrameXML\ChatFrame.lua"]:4757: in function `ChatEdit_SendText'
    [string "@FrameXML\ChatFrame.lua"]:4793: in function `ChatEdit_OnEnterPressed'
    [string "*:OnEnterPressed"]:1: in function <[string "*:OnEnterPressed"]:1>

    Locals:
    self = <table> {
    ConfigTableChanged = <function> defined @SilverDragon\lib\AceConfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1828
    CloseAll = <function> defined @SilverDragon\lib\AceConfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1809
    OpenHookedSUISkin = true
    Close = <function> defined @SilverDragon\lib\AceConfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1819
    SetDefaultSize = <function> defined @SilverDragon\lib\AceConfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1839
    tooltip = AceConfigDialogTooltip {
    }
    Open = <function> defined =[C]:-1
    AddToBlizOptions = <function> defined @Ace3\AceHook-3.0\AceHook-3.0.lua:100
    BlizOptions = <table> {
    }
    popup = <unnamed> {
    }
    GetStatusTable = <function> defined @SilverDragon\lib\AceConfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:407
    OpenFrames = <table> {
    }
    Status = <table> {
    }
    frame = <unnamed> {
    }
    FeedGroup = <function> defined @SilverDragon\lib\AceConfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1599
    SelectGroup = <function> defined @SilverDragon\lib\AceConfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:437
    }
    name = "Skinner"
    frame = nil
    (*temporary) = "Skinner"
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = "attempt to index local 'frame' (a nil value)"
    GetAce3ConfigWindow = <function> defined @SpartanUI\core\Skin-Options.lua:58
    StdUi = <table> {
    HookDisabledBackdrop = <function> defined @SpartanUI\libs\StdUi\StdUi.lua:194
    SimpleEditBox = <function> defined @SpartanUI\libs\StdUi\widgets\EditBox.lua:30
    FauxScrollFrameEvents = <table> {
    }
    GlueAcross = <function> defined @SpartanUI\libs\StdUi\StdUiPosition.lua:114
    BuildElement = <function> defined @SpartanUI\libs\StdUi\StdUiBuilder.lua:55
    GlueTop = <function> defined @SpartanUI\libs\StdUi\StdUiPosition.lua:59
    RadioGroup = <function> defined @SpartanUI\libs\StdUi\widgets\CheckBox.lua:194
    moduleVersions = <table> {
    }
    HybridScrollFrame = <function> defined @SpartanUI\libs\StdUi\widgets\Scroll.lua:578
    HighlightButtonTexture = <function> defined @SpartanUI\libs\StdUi\widgets\Button.lua:73
    ScrollBarEvents = <table> {
    }
    FrameTooltip = <function> defined @SpartanUI\libs\StdUi\widgets\Tooltip.lua:129
    ClearBackdrop = <function> defined @SpartanUI\libs\StdUi\StdUi.lua:157
    PanelWithTitle = <function> defined @SpartanUI\libs\StdUi\widgets\Basic.lua:35
    SliderWithBox = <function> defined @SpartanUI\libs\StdUi\widgets\Slider.lua:218
    ScrollBar = <function> defined @SpartanUI\libs\StdUi\widgets\Slider.lua:256
    Frame = <function> defined @SpartanUI\libs\StdUi\widgets\Basic.lua:10
    GlueRight = <function> defined @SpartanUI\libs\StdUi\StdUiPosition.lua:79
    RegisterModule = <function> defined @SpartanUI\libs\StdUi\StdUi.lua:25
    dialogs = <table> {
    }
    SetRadioGroupValue = <function> defined @SpartanUI\libs\StdUi\widgets\CheckBox.lua:219
    Dialog = <function> defined @SpartanUI\libs\StdUi\widgets\Window.lua:45
    Util = <table> {
    }
    BuildWindow = <function> defined @SpartanUI\libs\StdUi\StdUiBuilder.lua:252
    GlueOpposite = <function> defined @SpartanUI\libs\StdUi\StdUiPosition.lua:120
    AddLabel = <function> defined @SpartanUI\libs\StdUi\widgets\Label.lua:70
    Autocomplete = <function> defined @SpartanUI\libs\StdUi\widgets\Autocomplete.lua:250
    Button = <function> defined @SpartanUI\libs\StdUi\widgets\Button.lua:108
    SetTextColor = <function> defined @SpartanUI\libs\StdUi\StdUi.lua:73
    ColorPi

     

     

    Posted in: General AddOns
  • 0

    posted a message on Skinner

    Jncl, I noticed this artifacting on some of the UI buttons when I was helping another wow player with SpartanUI settings. only happens in the interface menu's. If I disable the button skinning module it goes back to normal, I also get a "highlight" that reshiwan2 mention in the previous post. I've never used elvui so I don't know how it skins the menu buttons. *edit* it doesn't give me any errors in the UI so the game is still functional on my end. Thanks for all you do for the community.

       

    Posted in: General AddOns
  • 0

    posted a message on Skinner

    Jncl Thanks for doing that with the frame borders. I just upgraded to the latest release and noticed the background on the chat edit box isn't skinned anymore. I tested both the most recent updates and the  beta9.36839.1 version it's skinned and in this beta9.36839.2 version it's no longer skinned. I'm not sure if it's an addon thing but I use CTMod and basicchatmod for my chat window.  I've changed the edit box style and none of them skin it, if I disable those addon's it still doesn't skin it. If I disable skinner it has the dark background.

    Skinner enabled

    Skinner disabled

     

    Posted in: General AddOns
  • 0

    posted a message on Skinner

    In reply to Jncl:

     I would like that option to if it's possible. 

    Posted in: General AddOns
  • 0

    posted a message on Skinner

    Not sure what changed in background settings but this is the  skinned frame before the latest update

    Put your spoiler here.Before the newest update

     

    And this is the same frame in the newest release

    After newest release

     It's no longer "transparent" I've messed with the backgrounds and it seems that the background texture "Blizzard Dialog Background" is the same as "Blizzard Dialog Background Dark" or at least it does nothing when changing between the two of them.

    Posted in: General AddOns
  • 0

    posted a message on Skinner

    Garrison Commander Naval Map

    13x ...faceSkinner\AddonSkins\GarrisonCommander-3.3.5 90002.lua:162: attempt to index local 'frame' (a nil value)
    [string "@Skinner\AddonSkins\GarrisonCommander-3.3.5 90002.lua"]:162: in function <...faceSkinner\AddonSkins\GarrisonCommander.lua:150>
    [string "=(tail call)"]: ?
    [string "=[C]"]: in function `FillMissionPage'
    [string "@GarrisonCommander\ShipYard.lua"]:241: in function <GarrisonCommander\ShipYard.lua:240>
    [string "=(tail call)"]: ?

    Locals:
    this = <table> {
    OnInitialized = <function> defined @GarrisonCommander\libs\LibInit\LibInit.lua:373
    SetDefaultModuleLibraries = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:367
    FollowerOnShow = <function> defined @GarrisonCommander\ShipYard.lua:458
    Enable = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:294
    NewModule = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:235
    EnableModule = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:332
    modules = <table> {
    }
    GetModule = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:210
    IterateEmbeds = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:442
    ScriptMapButtonOnClick = <function> defined @GarrisonCommander\ShipYard.lua:240
    OpenFollowersTab = <function> defined @GarrisonCommander\ShipYard.lua:89
    EventCHAT_MSG_CURRENCY = <function> defined @GarrisonCommander\ShipYard.lua:389
    RefreshCurrency = <function> defined @GarrisonCommander\ShipYard.lua:392
    currentmenu = <unnamed> {
    }
    HookedGarrisonShipyardMap_UpdateMissions = <function> defined @GarrisonCommander\ShipYard.lua:230
    GetName = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:279
    baseName = "GarrisonCommander"
    Setup = <function> defined =[C]:-1
    name = "GarrisonCommander_ShipYard"
    GetTotFollowers = <function> defined @GarrisonCommander\ShipYard.lua:529
    IsEnabled = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:451
    orderedModules = <table> {
    }
    ShowEnhancements = <function> defined @GarrisonCommander\ShipYard.lua:474
    DisableModule = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:350
    RefreshFollowerStatus = <function> defined @GarrisonCommander\ShipYard.lua:513
    RemoveMenu = <function> defined @GarrisonCommander\ShipYard.lua:445
    GetMain = <function> defined @GarrisonCommander\ShipYard.lua:123
    OpenLastTab = <function> defined @GarrisonCommander\ShipYard.lua:67
    OpenMissionsTab = <function> defined @GarrisonCommander\ShipYard.lua:93
    CloseMissionControlTab = <function> defined @GarrisonCommander\ShipYard.lua:101
    RefreshMenu = <function> defined @GarrisonCommander\ShipYard.lua:412
    EventGARRISON_MISSION_STARTED = <function> defined @GarrisonCommander\ShipYard.lua:405
    HookedGarrisonShipyardMap_SetupBonus = <function> defined @GarrisonCommander\ShipYard.lua:171
    HookedGarrisonShipyardMapMission_OnEnter = <function> defined @GarrisonCommander\ShipYard.lua:364
    HookedClickOnTabs = <function> defined @GarrisonCommander\ShipYard.lua:337
    IsModule = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:217
    HookedGarrisonShipyardMapMission_OnLeave = <function> defined @GarrisonCommander\ShipYard.lua:357
    SetDefaultModuleState = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:387
    ScriptGarrisonShipyardFrame_OnShow = <function> defined @GarrisonCommander\ShipYard.lua:340
    Disable = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:314
    SetEnabledState = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:424
    HookedGSF_OnClickMission = <function> defined @GarrisonCommander\ShipYard.lua:243
    enabledState = true
    OpenProgressTab = <function> defined @GarrisonCommander\ShipYard.lua:97
    defaultModuleState = true
    GetMissions = <function> defined @GarrisonCommander\ShipYard.lua:126
    OnInitialize = <function> defined @GarrisonCommander\ShipYard.lua:53
    OpenMissionControlTab = <function> defined @GarrisonCommander\ShipYard.lua:105
    GetBigScreen = <function> defined @In

     

    Posted in: General AddOns
  • 0

    posted a message on Skinner

    Baudbag

    6x Skinner\Core\MainFuncs.lua:986: attempt to index field 'obj' (a nil value)
    [string "@Skinner\Core\MainFuncs.lua"]:1048: in function `skinSlider'
    [string "@Skinner\AddonSkins\BaudBag-9.0.5.lua"]:64: in function <Skinner\AddonSkins\BaudBag.lua:5>
    [string "=(tail call)"]: ?
    [string "=[C]"]: in function `xpcall'
    [string "@Skinner\Core\UtilFuncs.lua"]:60: in function <Skinner\Core\UtilFuncs.lua:54>
    [string "=(tail call)"]: ?
    [string "@Skinner\Core\AddonFrames.lua"]:131: in function `AddonFrames'
    [string "@Skinner\Core\Skinner-beta9.36710.1.lua"]:494: in function <Skinner\Core\Skinner.lua:494>

     outfitter

    5x Skinner\AddonSkins\Outfitter-6.0.0.lua:190: attempt to call method 'SetBackdrop' (a nil value)
    [string "@Skinner\AddonSkins\Outfitter-6.0.0.lua"]:190: in function <Skinner\AddonSkins\Outfitter.lua:5>
    [string "@Skinner\AddonSkins\Outfitter-6.0.0.lua"]:236: in function <Skinner\AddonSkins\Outfitter.lua:235>
    [string "=(tail call)"]: ?
    [string "=[C]"]: in function `Function'
    [string "@Outfitter\Libraries/MC2SchedulerLib/MC2SchedulerLib.lua"]:242: in function `OnUpdate2'
    [string "@Outfitter\Libraries/MC2SchedulerLib/MC2SchedulerLib.lua"]:178: in function `OnUpdate'
    [string "@Outfitter\Libraries/MC2SchedulerLib/MC2SchedulerLib.lua"]:20: in function <...fitter\Libraries/MC2SchedulerLib/MC2SchedulerLib.lua:20>

    Locals:
    self = <table> {
    add2Table = <function> defined @Skinner\UtilFuncs.lua:188
    makeIconSquare = <function> defined @Skinner\UtilFuncs.lua:837
    blizzLoDFrames = <table> {
    }
    cebRgns1 = <table> {
    }
    checkShown = <function> defined @Skinner\UtilFuncs.lua:390
    modules = <table> {
    }
    tbClr = <table> {
    }
    changeTandC = <function> defined @Skinner\UtilFuncs.lua:262
    Debug3 = <function> defined @FrameXML\UIParent.lua:5551
    isButton = <function> defined @FrameXML\UIParent.lua:5551
    bColour = <table> {
    }
    MogIt = <function> defined @Skinner\AddonSkins\MogIt.lua:5
    fontDP = <function> defined @FrameXML\UIParent.lua:5551
    ADDON_LOADED = <function> defined @Skinner\AddonFrames.lua:224
    mmButs = <table> {
    }
    skinNavBarButton = <function> defined @Skinner\UtilFuncs.lua:1258
    addButtonBorder = <function> defined @FrameXML\UIParent.lua:5551
    skinTooltip = <function> defined @Skinner\MainFuncs.lua:1310
    db = <table> {
    }
    clrButtonFromBorder = <function> defined @FrameXML\UIParent.lua:5551
    initialized = <table> {
    }
    shieldTex = "CastingBar\UI-CastingBar-Arena-Shield"
    isTT = false
    applyTexture = <function> defined @Skinner\MainFuncs.lua:449
    Backdrop = <table> {
    }
    bdTexName = "Blizzard ChatFrame Background"
    setActiveTab = <function> defined @Skinner\UtilFuncs.lua:1157
    lvlBG = "PetBattles\BattleBar-AbilityBadge-Neutral"
    AddonFrames = <function> defined @Skinner\AddonFrames.lua:160
    hasTextInName = <function> defined @Skinner\UtilFuncs.lua:654
    iofDD = <table> {
    }
    bdbTexName = "Blizzard Tooltip"
    NewModule = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:235
    skinGlowBox = <function> defined @Skinner\MainFuncs.lua:823
    keepFontStrings = <function> defined @Skinner\UtilFuncs.lua:774
    optionsFrame = <unnamed> {
    }
    hook = <function> defined @Skinner\UtilFuncs.lua:694
    DBObj = <table> {
    }
    ttHook = <table> {
    }
    isClsc = false
    updateSBTexture = <function> defined @Skinner\UtilFuncs.lua:1301
    name = "Skinner"
    getPenultimateChild = <function> defined @Skinner\UtilFuncs.lua:638
    round2 = <function> defined @Skinner\UtilFuncs.lua:1107
    ebRgns = <table> {
    }
    findFrame2 = <function> defined @Skinner\UtilFuncs.lua:512
    Unhook = <function> defined @Ace3\AceHook-3.0\AceHook-3.0.lua:418
    addSkinFrame = <function> defined @Skinner\MainFuncs.lua:337
    skinStatusBar = <function> defined @Skinner\MainFuncs.lua:1142
    clrBtnBdr = <function> defined @FrameXML\UIParent.lua:5551
    L = <table> {
    }
    pbtt = <table> {
    }
    Debug = <function> defined @FrameXML\UIParent.lua:5551
    BTr = 0.600000
    checkLoadable = <function> defined @Skinner\UtilFuncs.lua:374
    skinTabs = <function> defined @Skinner\MainFuncs.lua:1271
    HTr = 0.800000
    modUIBtns = <table> {
    }
    SetDefaultModuleLibraries = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:367
    iofSkinnedPanels = <table> {
    }
    EnableModule = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:332
    IterateEmbeds = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:442
    DBIcon = <table> {
    }
    RawHookScript = <function> defined @Ace3\AceHook-3.0\AceHook-3.0.lua:395
    getLastChild = <function> defined @Skinner\UtilFuncs.lua:632
    skinSlider = <function> defined @Skinner\MainFuncs.lua:1043
    bClr = <table> {
    }
    ignoreLQTT = <table> {
    }
    getGradientInfo = <function> defined @Skinner\UtilFuncs.lua:603
    defaultModuleState = true
    bgTexName = "Blizzard Dialog Background"
    BTb = 0
    skinExpandButton = <function> defined @FrameXML\UIParent.lua:5551
    skinEditBox = <funct

     

    Posted in: General AddOns
  • 0

    posted a message on Skinner

    also wondering if you could update baud bag, it also isn't being skinned properly. The screenshot shows the backpack is skinned the bank is using the default baudbag skin and the reagent's bank is double skinned (verified by the search box) search box is also not lining up properly. I was able to figure out the search bar coding (at least for my graphic's configuration)

     

    Baud bag without my edits

     

    original  coding in the skinner\addon\baudbag.lua

    self:addSkinFrame{obj=_G.BaudBagSearchFrame.Backdrop, ft="a", nb=true, y1=1, y2=25}
    end
    _G.BaudBagSearchFrame.EditBox:SetPoint("TOPLEFT", -3, 23)

     

     

    Second screenshot shows both bank and reangent's bank double skinned but the search bar is properly aligned (at least with my setup) on top of the properly skinned backpack

    search bar with my edits

    coding used to re-align the search bar

     

    self:addSkinFrame{obj=_G.BaudBagSearchFrame.Backdrop, ft="a", nb=true, y1=-26, y2=28} end _G.BaudBagSearchFrame.EditBox:SetPoint("TOPLEFT", -3, 6)

     

    *sorry added too much code*

     

    Posted in: General AddOns
  • 0

    posted a message on Skinner

    Only addon installed is skinner and the libs  extracted from the skinner directory, i also purged the saved variables in all directories.

     

    addon's installed

     

    before clicking the X on the map box

     

    after clicking the X on the map box

     

    Posted in: General AddOns
  • 0

    posted a message on Skinner

    In reply to Jncl:

     I'm using ctmod's map mod.
    Posted in: General AddOns
  • 0

    posted a message on Skinner

    Skinner has an issue skinning the map/quest log background as of 8.1 

     

    map/quest log background

     

    it is also not letting me close the map with the x button

     

    Not closing map

     

    *edit* also not giving any errors when the events happen, i have disabled skinner to see if it was another addon causing the issue, everything works as intended when skinner is disabled.

    Posted in: General AddOns
  • 0

    posted a message on Skinner

    I'm curious if you could update Skinner's - Questguru skin I've been trying to skin it to look like Classic Quest Log

     

    Classic Quest Log Screenshot

     

    This is what Questguru looks like with just Skinner and questguru

     

    Questguru and Skinner (No other addons)

     

    this is the default code from Skinner's Questguru.lua

     

    _G.QuestGuru.scrollFrame:DisableDrawLayer("BACKGROUND")
    self:skinSlider{obj=_G.QuestGuru.scrollFrame.scrollBar, adj=-4}
    _G.QuestGuru.detail:DisableDrawLayer("ARTWORK")
    self:skinSlider{obj=_G.QuestGuru.detail.ScrollBar}
    self:addSkinFrame{obj=_G.QuestGuru, kfs=true, ri=true, y1=2, x2=2}

     

    This is what it looks like with the modifications I made to the Questguru.lua

     

    Questguru with modification

     

    using this code:

    _G.QuestGuruDetailScrollFrame:DisableDrawLayer("BACKGROUND")_G.QuestGuruDetailScrollFrame:DisableDrawLayer("BACKGROUND") self:skinSlider{obj=_G.QuestGuru.scrollFrame.scrollBar, adj=-4} _G.QuestGuru.detail:DisableDrawLayer("ARTWORK") self:skinSlider{obj=_G.QuestGuru.detail.ScrollBar} self:addSkinFrame{obj=_G.QuestGuru, kfs=true, ri=true, y1=2, x2=2}

     

    Posted in: General AddOns
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