• 0.952966714905934

    posted a message on BfA Beta Addon Author Access in the Works?

    They have done it for years. They used to allow you to purchase a key as an author on their author rewards page. For Legion they asked for you to enter your battle.net email address, and they sent that list to blizzard.

     

    https://rom.curseforge.com/news/1155-wow-legion-beta-invites

    Posted in: General Chat
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    posted a message on BfA Beta Addon Author Access in the Works?

    Anyone have any news on this?

    Posted in: General Chat
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    posted a message on Castbars - Official Thread
    Do the tick indicators update based on haste effectively, or are they only accurate for Default ticks of each spell?
    Posted in: General AddOns
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    posted a message on ButtonFacade (was LibButtonSkin-1.0)
    oPie, Raven, and Bartender4 don't appear to be skinnable at all any more. I change skins and the icons might change size, but no borders or anything of the like is applied.
    Posted in: General AddOns
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    posted a message on Raven: Auras, Cooldowns and Notifications
    That sounds very awesome, much appreciated!
    Posted in: General AddOns
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    posted a message on kgPanels Offical Thread
    I think you would need to do something like registering the chat message events, then any time an event is sent, start a 60 second timer, when that runs out, hide the panel - obviously on the event you would also need to make it show the panel.

    There's quite a few things you'd need to do, but I think that should be it really, though I could be missing something about how kgPanels works, as I've not been using it long.
    Posted in: General AddOns
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    posted a message on Raven: Auras, Cooldowns and Notifications
    When I use /fstack all of the bars are named like: table: 3DC097 etc. The Anchor for the Raven Bars is correctly named, but only takes up the height of one bar, so setting a kg panel to anchor to that and setting the kgpanel to be 100% of it's height only leads to a panel that is one bar high. It would be nice if the Raven anchor grew with the amount of visible bars, then it would be a very simple process in kgpanels to simply link a panel to raven and set it at 100% of it's height - it would then automatically grow and shrink as more or less bars were there.

    Omen3 and Skada are two examples of this that work very well. I simply attach a panel to their frame, and it automatically resizes with the frame.
    Posted in: General AddOns
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    posted a message on Raven: Auras, Cooldowns and Notifications
    I hope someone might be able to help me here - I am trying to create a frame that dynamically changes size based on that of another frame. In particular, I am using Raven and I have a panel behind a set of bars - however I cannot get it to resize to encompass any new bars that are created, can anyone help please?
    Posted in: General AddOns
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    posted a message on kgPanels Offical Thread
    I hope someone might be able to help me here - I am trying to create a frame that dynamically changes size based on that of another frame. In particular, I am using Raven and I have a panel behind a set of bars - however I cannot get it to resize to encompass any new bars that are created, can anyone help please?
    Posted in: General AddOns
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    posted a message on childGroups Select name
    I assume you mean:

    [PHP]local Shaman = {
    type = "group",
    name = "|cFF00DBBD" .. L["Spell Options"] .."|r",
    order = 2,
    childGroups = "select",
    desc = L["Select a spell to configure"],
    args = { [/PHP]

    In which case, I already had tried that before, it didn't appear to show up anywhere. I have just tried this again now, and it doesn't appear anywhere either.
    Posted in: Ace3
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    posted a message on childGroups Select name
    I didn't localise anything at first, and then started to after creating a lot of code, so there's quite a lot of things that aren't localised yet, that's one of them ^.^

    Thanks though, that makes sense :D
    Posted in: Ace3
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    posted a message on childGroups Select name
    I have a group called Spell Options, and I have the childGroups set to Select. The problem is, in the Blizz options, I now have the header saying Spell Options, and then I have text next to the select box for the groups also saying Spell Options (see the attachment). My code is this:

    [PHP]local Shaman = {
    type = "group",
    name = "|cFF00DBBD" .. L["Spell Options"] .."|r",
    order = 2,
    childGroups = "select",
    args = {
    Description = {
    type = "description",
    name = L.Spell_Options,
    fontSize = "small",
    order = 0,
    },
    AncestralSpirit = {
    type = "group",
    name = "Ancestral Spirit",
    order = 25,
    args = {
    Title = {
    type = "header",
    name = L["Announce In"],
    order = 0,
    },[/PHP]

    That's basically the code of what you can see in the screenshot.

    Basically, what I want to know is, is it possible to have a different name for the select box, like "Select a spell to configure:" and still have the Header as Spell Options?

    Cheers.
    Posted in: Ace3
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    posted a message on LuaTexts Official Thread
    Okay first of all here is my code:

    [PHP]Spell = "Demonic Circle: Teleport"
    Spell2 = "Demonic Circle: Summon"
    UsableSpell = IsUsableSpell(Spell)
    SpellName,_,SpellIcon = UnitBuff(unit, Spell2)
    if SpellName == Spell2 then
    UpdateIn(1)
    if UsableSpell == 1 then
    Alpha(1)
    return "|T%s:25|t",SpellIcon
    else
    Alpha(0.5)
    return "|T%s:25|t",SpellIcon
    end
    else
    return nil
    end[/PHP]

    In short it shows an icon when I can use my teleport, it fades it out when I'm out of range of my summoned circle, and disappears entirely if I have no circle up.

    What I want however is to change the colour of the icon so that it is red if I'm out of range too.

    I tried |cFFFF0000 obviously but I guess that only works on text, so I was wondering how I might do this, anyone know?

    Thanks in advance :)
    Posted in: Unit Frames
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