If you use discord you can join the MMD community. There are people always looking for developers and posting simple ideas https://discord.mcmoddev.com/
The code doesn't look bad. It's honestly one of the better src sets I've looked at in a while. The only thing it needs is some package structure and more documentation.
Was a bit confused as I didn't know it had that effect on players. Though honestly should be an easy mod to create given the effect is already part of the game.
I made something like this back in 2012 for the Artilects mods as a prototype. I called them Shoe bots due to there small size. They acted very similarly to a roomba with the ability to collect items but also the ability to mine + build. I'll see if I can find the old code and share it with whoever wants to make this mod.
Hmm might need a bit more logic than just full hunger. Not sure exactly what could be implemented but the idea does sound interesting. Especially if it was combined with a mod that tracked the carb count of the food. So higher carb foods would result in more negative effects if constantly consumed.
Had an idea like this a while back for Creepers due to there plant-like nature. The idea would be that creepers would explode and have a 5% chance to spread spores. The spores would then fly away randomly and take root on the ground. Then the creeper would grow over time resulting in a baby creeper. Which will then grow into a full creeper, potentially with random effects based on growth block.
If i ever get around to making the mod I will keep this idea in mind :)
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If you use discord you can join the MMD community. There are people always looking for developers and posting simple ideas https://discord.mcmoddev.com/
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The code doesn't look bad. It's honestly one of the better src sets I've looked at in a while. The only thing it needs is some package structure and more documentation.
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Ah you mean the Shulker https://minecraft.gamepedia.com/Shulker
And levitation effect https://minecraft.gamepedia.com/Status_effect#Levitation
Was a bit confused as I didn't know it had that effect on players. Though honestly should be an easy mod to create given the effect is already part of the game.
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I made something like this back in 2012 for the Artilects mods as a prototype. I called them Shoe bots due to there small size. They acted very similarly to a roomba with the ability to collect items but also the ability to mine + build. I'll see if I can find the old code and share it with whoever wants to make this mod.
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I'll add this to my TODO list as it would make a great excuse to test my JSON system with entities.
That being said if anyone else wants to do this feel free. It will be a while before I even get around to it.
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Hmm might need a bit more logic than just full hunger. Not sure exactly what could be implemented but the idea does sound interesting. Especially if it was combined with a mod that tracked the carb count of the food. So higher carb foods would result in more negative effects if constantly consumed.
Also, this mod might help https://minecraft.curseforge.com/projects/the-spice-of-life it changes how food works to prevent spamming one food type.
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Not sure what is 'shurker charge' or how it works but ICBM has anti-gravity explosives https://minecraft.curseforge.com/projects/icbm
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Had an idea like this a while back for Creepers due to there plant-like nature. The idea would be that creepers would explode and have a 5% chance to spread spores. The spores would then fly away randomly and take root on the ground. Then the creeper would grow over time resulting in a baby creeper. Which will then grow into a full creeper, potentially with random effects based on growth block.
If i ever get around to making the mod I will keep this idea in mind :)