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    posted a message on ZOMGBuffs Official Thread
    Quote from BWMerlin
    IIRC ZOMGBuffs has gone LDB so you will need broker2fubar if you are using fubar or an LDB display addon.

    This is not true, is it? Because without Fubar2Broker, I do not get anything from ZOMG...
    Posted in: General AddOns
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    posted a message on AutoBar by Toadkiller (official thread)
    Damn right.
    Posted in: General AddOns
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    posted a message on AutoBar by Toadkiller (official thread)
    Quote from Azethoth
    You misunderstand the problem. Reread the below again and notice the part where scanning gives you items that you do not want.

    Uhm... okay, re-read, but I still can't follow. I have yet to find a "Use: Blablabla" item that isn't actually usable. You may get the hand-symbol that gets a blue glow if you hover over the correct object to use it on, but I would not call that unusable. It may in some / many cases be easier to just click on the object in game, but who cares?
    Posted in: General AddOns
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    posted a message on AutoBar by Toadkiller (official thread)
    Why would it have to be a list of items to exclude? If you are scanning for usable quest items, you are only missing a scant few - those would be the ones to keep in a PT table? (would be something like usable items that belong to quests but do not say "Quest Item" in their tooltip)
    Posted in: General AddOns
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    posted a message on AutoBar by Toadkiller (official thread)
    Quote from Mikk
    My suggestion would be to use Quest:Quest items with "Use:" in their tooltips (there's a nice globalstring with that content), and then add periodictable on top of that to catch the few items not following the pattern.
    Sounds cool. ^^
    Is that much slower than a PT table?
    Posted in: General AddOns
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    posted a message on AutoBar by Toadkiller (official thread)
    How does Autobar currently handle Endless Mana Potion and Endless Healing Potion? This is not a missing item report, since I am not sure where they should belong. Share a CD with the other potions, but are ineferior.
    Posted in: General AddOns
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    posted a message on Poppins - Official Thread
    Great news! :D
    Posted in: General AddOns
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    posted a message on LDB display like FuBar?
    Never tried it myself, but can't TitanPanel display LDB-addons as well? That one should be mostly like Fubar, methinks.
    Posted in: Data Broker AddOns
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    posted a message on ItemValue
    ItemValue_DrDamage does not seem to work for Melee? Or at least not for Cats? Or maybe I am doing something wrong. I want a tooltip for Mangle (Cat). The way it is written in the tooltips it is spelled "Mangle - Cat". I hope. No idea if there are somewhere more spaces in the name.
    Anyway, if I enter that under "New DrDamage Set", I get the follwoing error as soon as I try to supply a spell rank in the field of the same name:
    [13:02:16] Interface\AddOns\DrDamage\Caster.lua:2591: attempt to perform arithmetic on field 'maxDam' (a nil value)
    [C]: ?
    Interface\AddOns\DrDamage\Caster.lua:2591: in function <Interface\AddOns\DrDamage\Caster.lua:2537>
    Interface\AddOns\DrDamage\Caster.lua:2435: in function `CasterCalc'
    Interface\AddOns\ItemValue_DrDamage\CasterSet.lua:264: in function `CalcValues'
    Interface\AddOns\ItemValue_DrDamage\CasterSet.lua:223: in function `UpdateValues'
    Interface\AddOns\ItemValue_DrDamage\CasterSet.lua:104: in function `setFunc'
    ...\AddOns\AutoBar\libs\Waterfall-1.0\Waterfall-1.0.lua:3335: in function <...\AddOns\AutoBar\libs\Waterfall-1.0\Waterfall-1.0.lua:3308>
    I delete the set, and add a new DrDamage_Melee set of the same name. Nothing I could supply then, no spell rank, nothing. But when I hover over an item, I get tons of these errors:
    [13:04:08] Interface\AddOns\DrDamage\Melee.lua:1381: attempt to index field '?' (a nil value)
    [C]: ?
    Interface\AddOns\DrDamage\Melee.lua:1381: in function `MeleeCalc'
    Interface\AddOns\ItemValue_DrDamage\MeleeSet.lua:229: in function `CalcValues'
    Interface\AddOns\ItemValue_DrDamage\MeleeSet.lua:190: in function `UpdateValues'
    Interface\AddOns\ItemValue_DrDamage\MeleeSet.lua:165: in function <Interface\AddOns\ItemValue_DrDamage\MeleeSet.lua:162>
    (tail call): ?
    Interface\AddOns\ItemValue\ItemValue.lua:1643: in function `GetTooltipText'
    Interface\AddOns\ItemValue\ItemValue.lua:1584: in function `handler'
    ...ddOns\ItemValue\Libs\TipHooker-1.0\TipHooker-1.0.lua:194: in function <...ddOns\ItemValue\Libs\TipHooker-1.0\TipHooker-1.0.lua:188>
    [C]: ?
    [C]: in function `SetBagItem'
    Interface\FrameXML\ContainerFrame.lua:673: in function `ContainerFrameItemButton_OnEnter'
    Interface\AddOns\ArkInventory\ArkInventory.lua:10325: in function `Frame_Item_OnEnter'
    [string "*:OnEnter"]:1: in function <[string "*:OnEnter"]:1>

    My guess is that the Melee set would be the right way to do this? DrDamage works and gives me numbers for mangle, btw.

    And it can't be a misspelled name alone. I tried "Attack" and "Shred" as well, also "Mangle" and "Mangle (Cat)". :(
    Posted in: General AddOns
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    posted a message on AutoBar by Toadkiller (official thread)
    Hmmm... I think updated to the latest version when last trying. Will check again.
    Posted in: General AddOns
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    posted a message on AutoBar by Toadkiller (official thread)
    I am getting "ghost"-tooltips when I use Autobar together with tekKompare.
    I have TipTac, tekKompare and Autobar installed, and the tooltips are set to appear in the lower left corner of the screen. And that's where it appears. But I also get 2-3 empty tooltip frames somewhere in the middle of my screen. A bigger one and 1-2 smaller ones, which looks to me like something tries to create item-comparison tooltips. I have not been able to track down when it starts happening. Usually not right after startup, but after some time playing, the start appearing, and from then on, I get them for each and every button of autobar.

    No idea if Autobar is to blame or tekKompare. Problem seems to go away when I uninstall tekKompare, but, well, it also goes away when I uninstall Autobar. ^_^*
    Posted in: General AddOns
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    posted a message on DrDamage - Official Thread
    Are you maybe showing average heals? If so, then the higher numbers may be correct, depending on how high your crit chance is.
    Posted in: General AddOns
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    posted a message on ArkInventory v2.00
    It seems I can't create new rules. I get a huge messagebox: "FAILED: passed key is nil".

    I still can reuse old, unused rules by renaming and changing them. I just can't create new ones...

    Also, the link to the rules wiki in the first post of this thread is outdated. :)
    Posted in: General AddOns
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    posted a message on SexyMap - A tiny bundle of minimap awesomeification
    Got the following on loading:
    Interface\AddOns\sexymap\Buttons.lua:227: attempt to perform arithmetic on local 'mx' (a nil value)
    (tail call): ?
    Interface\AddOns\sexymap\Buttons.lua:227: in function <Interface\AddOns\sexymap\Buttons.lua:224>
    Interface\AddOns\sexymap\Buttons.lua:275: in function `UpdateDraggables'
    Interface\AddOns\sexymap\Buttons.lua:290: in function `MakeMovables'
    Interface\AddOns\sexymap\Buttons.lua:148: in function <Interface\AddOns\sexymap\Buttons.lua:138>
    (tail call): ?
    [C]: ?
    [string "safecall Dispatcher[1]"]:18: in function <[string "safecall Dispatcher[1]"]:10>
    (tail call): ?
    ...ce\AddOns\Acheron\Libs\AceAddon-3.0\AceAddon-3.0.lua:729: in function `EnableAddon'
    ...ce\AddOns\Acheron\Libs\AceAddon-3.0\AceAddon-3.0.lua:753: in function `EnableAddon'
    ...ce\AddOns\Acheron\Libs\AceAddon-3.0\AceAddon-3.0.lua:869: in function <...ce\AddOns\Acheron\Libs\AceAddon-3.0\AceAddon-3.0.lua:841>
    [C]: in function `LoadAddOn'
    Interface\FrameXML\UIParent.lua:991: in function `UIParentLoadAddOn'
    Interface\FrameXML\UIParent.lua:241: in function `CombatLog_LoadUI'
    Interface\FrameXML\UIParent.lua:389: in function `UIParent_OnEvent'
    [string "*:OnEvent"]:1: in function <[string "*:OnEvent"]:1>


    and

    Interface\AddOns\sexymap\Buttons.lua:227: attempt to perform arithmetic on local 'mx' (a nil value)
    (tail call): ?
    Interface\AddOns\sexymap\Buttons.lua:227: in function <Interface\AddOns\sexymap\Buttons.lua:224>
    Interface\AddOns\sexymap\Buttons.lua:275: in function `UpdateDraggables'
    Interface\AddOns\sexymap\Buttons.lua:290: in function <Interface\AddOns\sexymap\Buttons.lua:280>
    (tail call): ?
    [C]: ?
    [string "safecall Dispatcher[2]"]:18: in function <[string "safecall Dispatcher[2]"]:10>
    (tail call): ?
    ...ce\AddOns\Acheron\Libs\AceTimer-3.0\AceTimer-3.0.lua:279: in function <...ce\AddOns\Acheron\Libs\AceTimer-3.0\AceTimer-3.0.lua:227>
    Posted in: Map/Minimap AddOns
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    posted a message on AutoBar by Toadkiller (official thread)
    Yesterday, my druid's class spells wouldn't always show. Sometimes the button only had thorns in it. Or maybe it just refused to pop up. Reload fixed it.
    Posted in: General AddOns
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