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    posted a message on Parrot 1.0 Beta for the 2.4 combat log
    Quote from Aur »

    from the earlier mentioned fixes that involved going into the .lua files, I'm going to hazard a guess as that functionality was removed to get the mod working again and it's functionality will be re-added once the issue is solved. But that's just a guess ^_^;


    exactly.
    I'm working on getting the Loot-messages back.
    Already works for the money (I hope)

    edit:
    so r73956 brings back all the loot-messages

    TODO:
    honor-gains
    reputation-gains
    experience-gains
    Skill-gains

    what else?
    Posted in: General AddOns
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    posted a message on Parrot 1.0 Beta for the 2.4 combat log
    Quote from sohmayuki »

    The icon when you gain clearcasting is wrong but the icon is correct for when clearcasting fades, could you change it to the same icon?


    Which Class are you playing?
    The Clearcasting-Trigger takes the priests "Clearcasting"-icon by default.
    So on a druid, the Icon displayed when the clearcasting occurs, is the priests one, and the one used for the fade is the druids one.

    So try setting the icon of the Clearcasting-Trigger to 16870 for druid or 34754 for priest.
    Posted in: General AddOns
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    posted a message on Parrot 1.0 Beta for the 2.4 combat log
    Quote from Mars »

    Why did you comment out the whole deDE locale strings?

    cause it's only 10% done. and it would look really messed up.
    Posted in: General AddOns
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    posted a message on Parrot 1.0 Beta for the 2.4 combat log
    So, I switched the whole Locale-system to LibRockLocale-1.0 in r73474.
    That makes it easier to introduce new Strings that need translation.
    Also the Parrot.lua is much smaller now, since all the Locales are in seperate Files now.
    I hope everything works as it was (did for me on a small deDE-test-locale)
    Posted in: General AddOns
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    posted a message on Parrot 1.0 Beta for the 2.4 combat log
    Quote from Anferny »

    Any shaman's not having their totems damage come up with parrot?


    Quote from Prof_Albert »

    So, I found a way to catch Guardian (totem) combatlog events. I'll take me a few more days to completely implement the events.


    I'm working on it.
    Posted in: General AddOns
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    posted a message on Parrot 1.0 Beta for the 2.4 combat log
    Quote from Marroc »

    Another bug:

    DoT spells seem to randomly lose their icons after ticking for a while (Can't seem to track down what causes it).


    Most likly it's because of the throttling. The first fix (r71318) didn't work every thime, but the second one did it 100% for me (r72628).
    Are you using 72628?
    Posted in: General AddOns
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    posted a message on Parrot 1.0 Beta for the 2.4 combat log
    Quote from Efimerlin »

    new errors since latest update...72200 according to wowaceupdater.

    [2008/04/30 21:10:27-572-x1]: Parrot-r71318\Code\TriggerConditions.lua:225: 'then' expected near '='


    oops.
    I must not upload code without testing.
    I must not upload code without testing.
    I must not upload code without testing.
    I must not upload code without testing.
    I must not upload code without testing.
    I must not upload code without testing.
    I must not upload code without testing.
    ...
    Posted in: General AddOns
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    posted a message on Parrot 1.0 Beta for the 2.4 combat log
    Quote from ananhaid »

    First of all,Thanks once again to work for Parrot.

    Almost of this be awesome works,but the non-english user had a flaw.

    2.4 added some parser at the CombatEvent.lua, but it not be localization for other client (zhCN/koKR/zhTW),not all of this cant be.

    For example,EnvironmentalParser

    And the toc included the LibParser-4.0 localization yet,but is not work.


    I hope I get this right...
    Parrot has a flaw for non-english users.
    There are some parsers in CombatEvent.lua that can't be localized yet (like the EnvironmentlaParser)
    The toc includes the LibParser-4.0 that should do the localization, but it doesn't.

    Well, everything I coded, I did without keeping localization in mind. I'll look into that now.
    Posted in: General AddOns
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    posted a message on Parrot 1.0 Beta for the 2.4 combat log
    Quote from Yesaria »

    on my Priest "Blackout" doesn't work.


    fixed. So are all Spellcast-, and buff/debuff-events.
    So the Triggersystem is now working with 2.4 *cheer*
    Posted in: General AddOns
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    posted a message on Shaman Reporting Addon (Possible fee :P)
    Well, Parrot can display which spell has been interrupted.
    I introduced the [ExtraSpell]-tag in the event-options.
    Posted in: Addon Ideas
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    posted a message on Parrot 1.0 Beta for the 2.4 combat log
    Quote from Recluse@Norgannon »


    2. Spell icons are quite often the wrong ones (I think someone posted earlier about this?). The main example I have encountered lately is Mage Arcane Blast shows Mark of the Wild icon.


    The Problem is that the spellIds in the combatlog are different from the ones in the SpellBook, and often contain wrong icons.
    A workaround mapping all spellIds with wrong Icons to the right ones.
    I don't know of a way to lookup which spellIds are in the Combatlog except fight and view the debugoutput. Since I don't play every class with every possible Spec, I'll need a little help here.

    I attached an addon, that sends all (that's really a lot) CombatEvents to ChatFrame1 (to send them to a different ChatFrame just edit the number in the .lua-file).
    So if you found a icon wrongly displayed, just cast the spell with the addon enabled, and look which spellID is put next to the spell in the ChatFrame and post it here.

    edit: just checked on arcane blast with my pal's mage, and it displayed the right icon for me (the damage and the debuff notification) on enUS-client.
    Maybe it was a Throttle-issue. When adding the damage for throttling, the spellIds got added, what could lead to strange icons for throttled events. That has been fixed in r71318.

    edit2: I extended the Triggersystem to work with CombatEvents again. so in r71524 The "Riposite-Trigger" (and many other) SHOULD work again.
    Posted in: General AddOns
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    posted a message on Parrot 1.0 Beta for the 2.4 combat log
    Quote from Anferny »

    Also for some reason I do not have pet damage scrolling (totems) anyone have ideas?


    So, I found a way to catch Guardian (totem) combatlog events. I'll take me a few more days to completely implement the events.

    Quote from Fulnir »

    Only having one issue with Parrot and that's dmg type recieved. When I get shadow dmg I get the following in my inc window: [666] Unknown and if fire dmg it's [666] Unknown.

    That means parrot recognizes what type of dmg I'm recieving, the text option is just messed up. I think this can be fixed in my own settings, but I don't know what to change for it to show the dmg type instead of the unknown tag.

    Thank you.


    Got that one too. It's when trying to display the [Type] in the Text as a string. I'll fix that soon.
    <edit>
    fixed it. Strings are not localized though
    </edit>

    Quote from Marroc »

    Display issue:

    Scrolling text appears ON TOP of sticky text... This kind of defeats the purpose of making things sticky >_<

    fixed in r71037.

    Quote from Konrado »

    I downloaded this file and replece file on code folder. All works only to 20-30 minuts after login. Later all dmg, buffs and heals msg disapear. Have i wrong ver, or something?


    I took the fix from the First Post and based a more general fix on it. I also committed it to the SVN, to you should get the current version of Parrot on http://files.wowace.com/Parrot/Parrot.zip
    So just use the WAU and you should get what you want.
    Posted in: General AddOns
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    posted a message on About Readyspells..
    Quote from halicz »

    And did i ask that someone could write me an addon or rewrite it for me? NO, i did not! So learn to read then talk again.

    I don't think that there are many users, that have an interface with only 3MB memory-usage.
    Posted in: Addon Ideas
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    posted a message on Parrot 1.0 Beta for the 2.4 combat log
    Quote from Bodkins »

    Since i got the parrot for 2.4 i have had a seemingly randomly occuring issue where my parrot will seem to 'lag' and then clumb say, 3 - 5 seconds of information together.

    So it will com up with nothing for up to abuot 5 seconds, then

    Fireball XXXX (1 Crit, 1 Hit)
    Scorch XXXX (2 Hits)


    I have no idea why its diong this - has this happened to anyone else?

    that's called throttling, and is in some cases a good thing (i.e. displaying AoE-damage)
    check your options Events->Throttle Events and make sure the "Skill damage" is set to "0.0" (AoE-damage will display every hit is a single event) or to "0.1" (so at least AoE-damage gets throttled).
    Posted in: General AddOns
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    posted a message on Parrot 1.0 Beta for the 2.4 combat log
    Quote from JustinM »

    Every time I download the newest version whether it's manually or through an automatic updater (WAU or jwow), Parrot.toc is for Interface 20300. I assume that's just an oversight on your part. I'm kind of tired of making the change myself, though, but I don't feel comfortable committing the change myself...stepping on toes, not particularly familiar with the SVN system other than for downloading, etc.
    Could you please tweak that for us? Pretty please? :D

    I'll bump the .toc when the addon is (at least near to) 100% compatible with 2.4. I definitly didn't want to do that while some people on deDE-locale get lots of localisation-errors. Also the Trigger-system is still quite buggy (--> not 100% compatible with 2.4)

    What's the point of bumpin the .toc yourself anyways? (there is a checkbox in the upper left corner of the addon menu "Load out of date addons", so you don't have to do that).

    Quote from seajewel »

    i really want the self heals showing on both sides to be fixed. I did see that someone had posted a way to edit the .lua file, but I'd really feel happier with this being done to the addon more officially, since it doesn't seem right. My seal of light shows up on both sides, and it's unnecessary spam, I think!
    Thanks!

    It can be configured in the options since r69638 (April 13).
    just go to the config: events->outgoing->self heals and uncheck the enable-box. The heals on yourself should stop showing on the outgoing side then.
    As I said some posts above: "some people like that spam"
    Posted in: General AddOns
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