• 0

    posted a message on Prat 3.0 Chat Mod Framework
    Quote from Dugya1442
    I feel like a moron for asking this but i cant seem to get my chat bar to show up on screen. I also cant seem to find a command in-game to reset it or get it to show up. If i disable Prat it shows up underneath the chat tab as always, but when i enable Prat again it isn't showing up. Any help would be appreciated.

    Thanks in advance.


    The editbox is a prat module, type /prat and click the Module Control tab and make sure editbox is set to enable,then you go to the Display Settings tab and click editbox and you will then see attach to..
    Posted in: General AddOns
  • 0

    posted a message on Skinner
    Quote from Luckyjack_SL
    Tried it with version 1.0-r2634 (which is a release) and your latest alpha r2695. Both give me that error. I will try and delete the whole map and any savedvariable files (if they exist) and redo the install on it to see if I can get rid of it.

    I'm running edge most of the time on addons (I realize it's a risk, but most of the times it turns out quite nice due to all small bugfixes most of the time). But it seems I will have to revert to release for the time being to keep my skins and artwork intact.

    Thanks, Lucky.


    That error you are getting about the bgTexture is ONLY caused if you are using a certain ARL alpha AFTER the posted ARL release which is r2634. Plain and simple. :).
    Posted in: General AddOns
  • 0

    posted a message on PeriodicTable-3.1
    Quote from Azethoth
    PT3 is generally maintained by authors of mods. Your question is best answered by saying what mod you are using that is missing them and then asking its author to fix it.



    Well Mendeleev I use but, that just uses that data from LPT3 basically, afaik.
    Posted in: Libraries
  • 0

    posted a message on Skinner
    Jncl,

    I have edited AckisRecipeList.lua in Skinner, you can see it here
    It will be fine for current arl release and latest arl alphas for people.
    Posted in: General AddOns
  • 0

    posted a message on Skinner
    --disregard--
    Posted in: General AddOns
  • 0

    posted a message on Skinner
    Getting an error with skinner, about bugsack...Bugsack addon not being skinned....Using bugsack r215..

    1x Skinner-b2.10835.1\Skinner.lua:299: table index is nil
    Skinner-b2.10835.1\Skinner.lua:1859: in function <Skinner\Skinner.lua:1845>
    Skinner-b2.10835.1\Skinner.lua:1891: in function `skinScrollBar'
    Skinner-b2.10835.1\SkinMe\BugSack.lua:15: in function <Skinner\SkinMe\BugSack.lua:2>
    (tail call): ?:
    <in C code>: ?
    Skinner-b2.10835.1\Skinner.lua:803: in function <Skinner\Skinner.lua:801>
    Skinner-b2.10835.1\Skinner.lua:848: in function `?'
    Skinner-b2.10835.1\AddonFrames.lua:127: in function <Skinner\AddonFrames.lua:71>
    (tail call): ?:
    <in C code>: ?
    <string>:"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
    (tail call): ?:
    AceTimer-3.0-5 (Ace3):165: in function <Ace3\AceTimer-3.0\AceTimer-3.0.lua:139>
    
      ---
    
    Posted in: General AddOns
  • 0

    posted a message on Can't log back in during mid fight of a boss...
    This is pretty irritating now, but if I get disconnected during a boss fight, when I try to log back in, I just get disconnected again. I have tried disabling recount and then logging in, and that didn't work, I just get disconnected again. And then I try the , disable all addons, and log back in, and what do you know, it let me in. However, stock UI == teh suck. So, what addons could be/are the culprits in preventing you from like logging back in during a boss fight? ><
    Posted in: AddOn HELP!
  • 0

    posted a message on Skinner
    The ARL panel recently had some changes to it in an alpha, therefore the ARL skinner skin is erroring now, thought I'd provide the error:

    [2009/11/13 14:48:45-3099-x1]: Skinner-b2.10772.1\Skinner.lua:1171: attempt to index field 'obj' (a nil value)
    Skinner-b2.10772.1\Skinner.lua:1216: in function `moveObject'
    Skinner-b2.10772.1\SkinMe\AckisRecipeList.lua:14: in function <Interface\AddOns\Skinner\SkinMe\AckisRecipeList.lua:11>
    (tail call): ?:
    <in C code>: in function `DisplayFrame'
    AckisRecipeList-1.0 2648\AckisRecipeList.lua:1819: in function `Scan'
    AckisRecipeList-1.0 2648\ARLFrame.lua:1914: in function `ToggleFrame'
    AckisRecipeList-1.0 2648\AckisRecipeList.lua:369: in function <Interface\AddOns\AckisRecipeList\AckisRecipeList.lua:369>
    
      ---
    
    Posted in: General AddOns
  • 0

    posted a message on PeriodicTable-3.1
    When are the drops from ToC and Onyxia going to get included into LPT?
    Posted in: Libraries
  • 0

    posted a message on SyncFriends
    Quote from Tekkub
    Well MY addon is better than blank because it more or less has lines of code.


    /agree ;)
    Posted in: General AddOns
  • 0

    posted a message on Recount
    Elsia, am I overlooking something or does it look like it's numbering them incorrectly?
    Posted in: General AddOns
  • 0

    posted a message on Skinner
    Got the following error with latest version..

    [2009/10/25 18:41:08-2810-x2]: Skinner-b2.10505.5\Skinner.lua:743: attempt to index field '?' (a nil value)
    Skinner-b2.10505.5\NPCFrames.lua:74: in function <Interface\AddOns\Skinner\NPCFrames.lua:72>
    (tail call): ?:
    <in C code>: in function `ClassTrainerFrame_Update'
    Blizzard_TrainerUI\Blizzard_TrainerUI.lua:52: in function `ClassTrainerFrame_Show'
    Interface\FrameXML\UIParent.lua:976: in function <Interface\FrameXML\UIParent.lua:474>:
    
      ---
    
    Posted in: General AddOns
  • 0

    posted a message on Recount
    Also, take a look here:

    http://miksta.teamofprogrammers.com/fdgdfgd.jpg

    Looks like recount is numbering the recorded fights incorrectly?? (using latest revision)
    Posted in: General AddOns
  • 0

    posted a message on ElkBuffBars v2 (finally Ace3 version)
    Quote from jedimaster711
    Hi, I'm a big fan of this addon, but occasionally, like during a 25 man raid, the buff bars go off the screen. Is there a way to limit the number of buffs that can be set? or possibly not to show certain buffs (like int buffs if ur a rogue) short of black/white-listing?


    Ugh huh.. right click the group, and you'll see 'filter' .. it's all there.
    Posted in: General AddOns
  • 0

    posted a message on Recount
    Elsia,

    Dunno if this was fixed after the revision I have, but got the following errors:

    [2009/10/24 13:48:54-2724-x1]: Recount-1085\Recount_Modes.lua:224: attempt to index field '?' (a nil value)
    Recount-1085\GUI_Main.lua:672: in function `UpdateDetailData'
    Recount-1085\GUI_Main.lua:1043: in function `func'
    Interface\FrameXML\UIDropDownMenu.lua:563: in function `UIDropDownMenuButton_OnClick':
    <string>:"*:OnClick":1: in function <[string "*:OnClick"]:1>
    
      ---
    


    [2009/10/24 13:49:02-2724-x4]: Recount-1085\Recount_Modes.lua:224: attempt to index field '?' (a nil value)
    Recount-1085\GUI_Main.lua:672: in function `UpdateDetailData'
    Recount-1085\GUI_Main.lua:978: in function <Interface\AddOns\Recount\GUI_Main.lua:791>
    (tail call): ?:
    <in C code>: ?
    <string>:"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
    (tail call): ?:
    AceTimer-3.0-5 (Ace3):158: in function <Interface\AddOns\Ace3\AceTimer-3.0\AceTimer-3.0.lua:132>
    
      ---
    
    Posted in: General AddOns
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