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    posted a message on Unofficial oUF - methods used for layouts
    Quote from Moon Witch »

    Edit: still working on the unit:match("^raid") thing to add raid frames to my oUF. But I may end up discarding it totally and work on a seperate raid layout.


    I use

    if(self:GetParent():GetName():match"oUF_Raid") then 


    To manage my raid frames within my layout.
    Posted in: Unit Frames
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    posted a message on Unofficial oUF - methods used for layouts
    Stable or the Main Branch? Mine currently works with the Stable version.
    Posted in: Unit Frames
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    posted a message on Unofficial oUF - methods used for layouts
    Yeah it does.
    Posted in: Unit Frames
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    posted a message on Unofficial oUF - methods used for layouts
    Best I can figure out its due to the header frame... and the party frames are its children...

    0 = UIParent
    1 = Its children (in this case the regular frames and the party header)
    2 = Their Children (Like the party frames)

    Not entirely sure as to why it works like that, but that's my best guess honestly.
    Posted in: Unit Frames
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    posted a message on Unofficial oUF - methods used for layouts
    if not(unit) then hp:SetFrameLevel(2) else hp:SetFrameLevel(1) end 


    This works with my setup for party and other frames since the first handler handles party frames... not found a work around for my raid frames yet.
    Posted in: Unit Frames
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    posted a message on Unofficial oUF - methods used for layouts
        -------------------------------------------------
    	-- Healthbar
    	-------------------------------------------------
    	local hp = CreateFrame('StatusBar', nil, self)
    --	hp:EnableMouse(true) -- shouldn't need this if you have self set to intercept mouseclicks
        hp:SetFrameLevel(1) -- puts the hp frame lower than the future highlight frame
    	hp:SetHeight(unit and 22 or 17.5)
    	hp:SetStatusBarTexture(texturebar)
    	hp:SetPoint('TOPLEFT')
    	hp:SetPoint('TOPRIGHT')
    
    	hp.bg = hp:CreateTexture(nil, 'BORDER')
    	hp.bg:SetAllPoints(hp)
    	hp.bg:SetTexture(texturebar)
    
    	hp.value = setFontString(hp, fontnormal, 10)
    	hp.value:SetPoint('RIGHT', -2, 0)
    
    	self.Health = hp
    	self.OverrideUpdateHealth = updateHealth
    	
    	local hl = self:CreateTexture(nil, 'HIGHLIGHT') -- set the highlight to th self frame so it doesn't interfere with hp clicking -- 
    	hl:SetAllPoints(self.Health) -- so the highlight is over the Health frame
    	hl:SetTexture(highlight)
    	hl:SetBlendMode('ADD')
    
    	self.Highlight = hl 



    Can't take credit for any of these changes since I had haste help me with the same issue. Hope that helps you Caellian
    Posted in: Unit Frames
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    posted a message on addonpkg - Perl command line svn addon updater and archiver. (Mac OS X/Windows)
    I had a feeling that's what it was, didn't know if they changed the url for trunk or what not, just figured I'd see if it was just me or not.
    Posted in: Updaters
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    posted a message on addonpkg - Perl command line svn addon updater and archiver. (Mac OS X/Windows)
    Giving me these errors for all my addons when trying to -fetch.

    subversion/libsvn_ra_dav/util.c:826: (apr_err=160004)
    svn: PROPFIND request failed on '/wowace/trunk/!!!StandaloneLibraries'
    subversion/libsvn_ra_dav/util.c:389: (apr_err=160004)
    svn: Missing node-id in node-rev
    Unable to get: !!!StandaloneLibraries

    (This is with !!!StandaloneLibraries, but same for all addons today.)

    Any information on how to rectify this would be nice. Thanks again.
    Posted in: Updaters
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    posted a message on Mac and Linux bash scripts for both SVN and /files/ Updating/Installing.
    Works great so far, should mention for the addons that begin with a '!' to contain them with in apostrophes, for those who don't realize it right off hand. Other than that there are still some addons which aren't lod supported such as !!!StandaloneLibraries, Bigwigs, and PeriodicTable-3.0. Hopefully you can update the LOD scripts to contain them. Though I think with the way its currently implemented it wouldn't support the libraries directly from lod on !!!StandaloneLibraries but I could be wrong.
    Posted in: General Chat
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    posted a message on OneBag 2.0.6026 [Released 7/28/2006]
    Quote from AndyG »

    First of all, thanks for this great addon. Best bag addon I've seen. There's only one little thing I'd like to see added. Bagnon as a tiny plugin called Spot, which allows the user to doubleclik on the "title" and a seach box comes up. As I enter text into that search box it filters my inventory by highlighting the items matching the input. That tiny little thing (well, I have no idea whether it is a tiny thing to implement :S) would be awesome.

    Thanks.

    PS: If this exists allready, I am sorry, but I can't find it.


    Same. This feature is probably the only thing that has me wanting to swap back to Bagnon. Other than that I prefer the layout of the OneStorage based addons.
    Posted in: General AddOns
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