Better, but still one bug that I noticed. Interrupts seem to work, but now if you manually interrupt a spell quickly enough, ie, mash "2" then "w" real quick, the cast bar ignores the interrupt part, and you get a full cast bar, even though you're running forward. Probably due to lag? Like, maybe the interrupt occurs before the start cast event?
Yeah, likely a lag issue. I'll take a look, but I'm not sure what can be done with the current setup for the castbar.
PS. You're my hero.
Lol, just doing what I can to help keep this going. Besides, you did all the legwork in finding out the best way to solve the problem ;). I appreciate that.