I am trying to override buff filtering by implementing PostUpdateAuraIcon(icons, unit, icon, index, offset, filter, isDebuff).
The problem is I get an error message which says that I am using UnitBuff wrong:
local function PostUpdateAuraIcon(icons, unit, icon, index, offset, filter, isDebuff)
name, rank, texture, count, dtype, duration, timeLeft = UnitDebuff(unit, index, filter)
name, rank, texture, count, duration, timeLeft = UnitBuff(unit, index, filter)
The error message is "Usage: UnitBuff("unit", index [,raidFilter])" which occurs in the UnitBuff line.
Here's the raid layout i've been working on these days, it amazes me every day what can be done with oUF. Next step will be tags but hmmm later, i have so many 'if' conditions it scares me to even try.
Your raid health code seems messed up, a good example is the 5th member of group 4