Could be related yes. To me it seems to relate to spellPushback though and channeling.
It's not. The spell pushback was to high in the old code, that should be fixed now however. The other issue was that attempting to cast another spell while channeling would cause the bar to hide, that should also be fixed now.
Interface\AddOns\oUF\ouf.lua:87: attempt to call field '?' (a nil value)
[C]: in function `?'
Interface\AddOns\oUF\ouf.lua:87: in function <Interface\AddOns\oUF\ouf.lua:85>
That's most likely due to a layout. It's at least the error you'll get when you register an event on oUF, and don't set a handler for it.
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I changed it to 1e6, test it.
Sometimes this forum drives me mad:
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Should be fixed now.
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Yes, and that's why I replied with noted on that one :(
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Both of those issues should have been fixed with the commits Moon Witch listed earlier.
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It's not. The spell pushback was to high in the old code, that should be fixed now however. The other issue was that attempting to cast another spell while channeling would cause the bar to hide, that should also be fixed now.
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Noted.
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That error? what error?
I suppose I did something wrong with the git then. Also, that castbar issue. I am going to test it without oUF, perhaps it's a blizz thing?
The button smash commit should have fixed that.
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And no error makes no unable to do anything about it :)
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Lua doesn't use regexps. You can solve it with:
in this case however.
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That's most likely due to a layout. It's at least the error you'll get when you register an event on oUF, and don't set a handler for it.