wow.. just got to say wow.. to all u pot smoking freaks out there with the whole paranioa thing going on..
i have cartogropher, and everything else enabled.. and i don't have a problem, our guild dosn't have a problem etiher.
hell - I want my map poplulated with where shit is, -- DUAH -- set a way point to a quest hub and flight form and go -
as for herbs and mines, i FOUND a premade carto db with all that junk in it and - when asked i spam it to the guild, it's helpful to them, sence they don't have those nodes.
as for ur "Secret" route.. PLEEZZZ - puff puff pass my friend - enough wtih the pipe.
--now for all u sane ppl, ur right in the idea that the "sharing" aspect of cartogropher actualy work properly that if u don't want to share, or get notes from ohters it should act accordingly
I see the main thread about the waypoints module, there notes some glitch but i don't think this is the same...
BugSack
[2007/02/12 01:08:40-424-x1]: Cartographer-r27829\Cartographer_Notes\Notes.lua:2133: attempt to call method 'SetNoteAsWaypoint' (a nil value)
Dewdrop-2.0-27511 (DewdropLib):483: in function <...erface\AddOns\DewdropLib\Dewdrop-2.0\Dewdrop-2.0.lua:424>
when trying to set a way point from an existing note.
I know updates are slow moving, but hopefully soon things should get rolling again.
Also, there was some unintended breakage, but I believe the newest commit should fix most of it.
@quaunaut: Good ideas, I'll definitely keep those in mind.
hey takadi - i know ur still in dev with this addon but... wondering if u could post on your wikki the api methods for the class modules, im sure there is a few of us that would be willing to help out code our particular class's module :D
curse seems to have changed something - im getting
"2007-01-31 14:19: (DEBUG) AtlasLoot local version: 20070127"
"2007-01-31 14:19: (DEBUG) Could not find addon update date on page - is site ID correct?"
where on the previous days i have Never had a problem
This Mod is currently In DEVELOPMENT - if it doesn't work - TSOL - please don't complain that it's missing features - we know, - the Dev is still working on it
if u want to hack the lua up i figured out how to add buttons the hard way
i did this on my druid - so ... bite me
in your module somethingHent.lua file - for me it was \henge\modules\treehenge\treehenge.lua
there is a variable declaration around line 36
local spell = {
["motw"] = SL["Mark of the Wild"]
}
add to it in this format
["gotw"] = SL["Gift of the Wild"],
["thn"] = SL["Thorns"],
["ht"] = SL["Healing Touch"],
["rg"] = SL["Regrowth"],
["rj"] = SL["Rejuvenation"]
it's the next line, ["<ShortName>"]_=_SL["<Proper Name as seen in Babble-Spell.lua / or shift click'ed into a macro minus the rank>"],
Very important u put the comma between them and spell it right. as this declares the spell
now at the end of the file before the function "end" call put
HengeButton:Add({
["id"] = "ShortName",
["type"] = "action",
["name"] = SL["Full Name"],
["desc"] = nil,
["actions"] = {
["LeftButton"] = "ShortName"
["RightButton"] = "ShortName", --Add a Right Click for a different Spell
["Shift-LeftButton"] = "ShortName" --Add a Shift Left Click for a different Spell
},
["options"] = {
["anchor"] = "sphere:Main",
["xpos"] = 0,
["ypos"] = 0,
["angle"] = 115, --Increment this Number by atleast 10 when creating new buttons
["texture"] = "action:LeftButton"
}
})
that's my current hack, i haven't found a way for adding a water button, or use item button
(Also, if I added some buttons to the StoneHenge module to summon pets and stuff, would anyone be interested? And if so, should I commit the changes to SVN, or would posting a diff be better? Or is the Henge API in so much flux that it'd be better to hold off completely?)
could u post it and also ur method - im a druid and i need more buttons than MOTW :D
[2006/12/10 21:13:40-10-x2]: Bartender3\Options.lua:256: attempt to index field 'stanceinfo' (a nil value)
Bartender3\Options.lua:256: in function `hidden'
Dewdrop-2.0\Dewdrop-2.0.lua:981: in function `FeedAceOptionsTable'
Dewdrop-2.0\Dewdrop-2.0.lua:1431: in function <...erface\AddOns\DewdropLib\Dewdrop-2.0\Dewdrop-2.0.lua:1399>
Dewdrop-2.0\Dewdrop-2.0.lua:2143: in function <...erface\AddOns\DewdropLib\Dewdrop-2.0\Dewdrop-2.0.lua:2104>
Dewdrop-2.0\Dewdrop-2.0.lua:358: in function <...erface\AddOns\DewdropLib\Dewdrop-2.0\Dewdrop-2.0.lua:344>
When trying to bring up the stance option in FuBar menu
and also reloading the UI fixes the stance changing problems... least for me it does
also found that loot link was trying to hook somehow into all this junk
0
i have cartogropher, and everything else enabled.. and i don't have a problem, our guild dosn't have a problem etiher.
hell - I want my map poplulated with where shit is, -- DUAH -- set a way point to a quest hub and flight form and go -
as for herbs and mines, i FOUND a premade carto db with all that junk in it and - when asked i spam it to the guild, it's helpful to them, sence they don't have those nodes.
as for ur "Secret" route.. PLEEZZZ - puff puff pass my friend - enough wtih the pipe.
--now for all u sane ppl, ur right in the idea that the "sharing" aspect of cartogropher actualy work properly that if u don't want to share, or get notes from ohters it should act accordingly
0
BugSack
when trying to set a way point from an existing note.
Cartogropher release : r27829
0
hey takadi - i know ur still in dev with this addon but... wondering if u could post on your wikki the api methods for the class modules, im sure there is a few of us that would be willing to help out code our particular class's module :D
0
and .. Cartogropher Notes dosn't seem to be following the rules
iirc: http://www.wowwiki.com/API_SendAddonMessage
and the notes ascpect dosn't seems to lack a prefix or a uniform prefix..
IMHO, passivly i don't think it matters; but i think it might speed up the module if it dosn't parse EVERY thing in the addon chl
just wondering if this was working as intended?
0
"2007-01-31 14:19: (DEBUG) AtlasLoot local version: 20070127"
"2007-01-31 14:19: (DEBUG) Could not find addon update date on page - is site ID correct?"
where on the previous days i have Never had a problem
messages before are BAU - nothing unusual or odd.
0
please tell me u mean it's a superfisial addition and not a actual Code flag check?
0
0
if u want to hack the lua up i figured out how to add buttons the hard way
i did this on my druid - so ... bite me
in your module somethingHent.lua file - for me it was \henge\modules\treehenge\treehenge.lua
there is a variable declaration around line 36
add to it in this format
it's the next line, ["<ShortName>"]_=_SL["<Proper Name as seen in Babble-Spell.lua / or shift click'ed into a macro minus the rank>"],
Very important u put the comma between them and spell it right. as this declares the spell
now at the end of the file before the function "end" call put
that's my current hack, i haven't found a way for adding a water button, or use item button
GL
0
could u post it and also ur method - im a druid and i need more buttons than MOTW :D
0
do u mean
PT = AceLibrary("PeriodicTable-core-2.0") => PT = AceLibrary("PeriodicTable-2.0")
or the other way arround?
0
EzDismount from UI.worldofwar.net seems to work nicely for the combat forms but In and out of travel to a combat form is broked
0
[2006/12/10 21:13:40-10-x2]: Bartender3\Options.lua:256: attempt to index field 'stanceinfo' (a nil value)
Bartender3\Options.lua:256: in function `hidden'
Dewdrop-2.0\Dewdrop-2.0.lua:981: in function `FeedAceOptionsTable'
Dewdrop-2.0\Dewdrop-2.0.lua:1431: in function <...erface\AddOns\DewdropLib\Dewdrop-2.0\Dewdrop-2.0.lua:1399>
Dewdrop-2.0\Dewdrop-2.0.lua:2143: in function <...erface\AddOns\DewdropLib\Dewdrop-2.0\Dewdrop-2.0.lua:2104>
Dewdrop-2.0\Dewdrop-2.0.lua:358: in function <...erface\AddOns\DewdropLib\Dewdrop-2.0\Dewdrop-2.0.lua:344>
When trying to bring up the stance option in FuBar menu
and also reloading the UI fixes the stance changing problems... least for me it does
also found that loot link was trying to hook somehow into all this junk