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    posted a message on Why cartographer is great enough that I refuse to use it.
    wow.. just got to say wow.. to all u pot smoking freaks out there with the whole paranioa thing going on..

    i have cartogropher, and everything else enabled.. and i don't have a problem, our guild dosn't have a problem etiher.

    hell - I want my map poplulated with where shit is, -- DUAH -- set a way point to a quest hub and flight form and go -

    as for herbs and mines, i FOUND a premade carto db with all that junk in it and - when asked i spam it to the guild, it's helpful to them, sence they don't have those nodes.

    as for ur "Secret" route.. PLEEZZZ - puff puff pass my friend - enough wtih the pipe.


    --now for all u sane ppl, ur right in the idea that the "sharing" aspect of cartogropher actualy work properly that if u don't want to share, or get notes from ohters it should act accordingly
    Posted in: Map/Minimap AddOns
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    posted a message on Setting a Waypoint from a note Error
    I see the main thread about the waypoints module, there notes some glitch but i don't think this is the same...

    BugSack
    [2007/02/12 01:08:40-424-x1]: Cartographer-r27829\Cartographer_Notes\Notes.lua:2133: attempt to call method 'SetNoteAsWaypoint' (a nil value)
    Dewdrop-2.0-27511 (DewdropLib):483: in function <...erface\AddOns\DewdropLib\Dewdrop-2.0\Dewdrop-2.0.lua:424>


    when trying to set a way point from an existing note.

    Cartogropher release : r27829
    Posted in: Map/Minimap AddOns
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    posted a message on Henge - Button spheres for all!
    Quote from Takadi »

    I know updates are slow moving, but hopefully soon things should get rolling again.
    Also, there was some unintended breakage, but I believe the newest commit should fix most of it.

    @quaunaut: Good ideas, I'll definitely keep those in mind.



    hey takadi - i know ur still in dev with this addon but... wondering if u could post on your wikki the api methods for the class modules, im sure there is a few of us that would be willing to help out code our particular class's module :D
    Posted in: General AddOns
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    posted a message on SendMessageAddon
    So i installed Prat and for kicks i put the AddonMessages into frame 3

    and .. Cartogropher Notes dosn't seem to be following the rules

    iirc: http://www.wowwiki.com/API_SendAddonMessage

    SendAddonMessage("prefix", "text", "DISTRO")


    and the notes ascpect dosn't seems to lack a prefix or a uniform prefix..

    IMHO, passivly i don't think it matters; but i think it might speed up the module if it dosn't parse EVERY thing in the addon chl

    just wondering if this was working as intended?
    Posted in: Map/Minimap AddOns
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    posted a message on WoW UI Updater (Windows/Linux/Mac) - supports multiple sites
    curse seems to have changed something - im getting

    "2007-01-31 14:19: (DEBUG) AtlasLoot local version: 20070127"
    "2007-01-31 14:19: (DEBUG) Could not find addon update date on page - is site ID correct?"

    where on the previous days i have Never had a problem

    messages before are BAU - nothing unusual or odd.
    Posted in: Updaters
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    posted a message on GPL licensing of addons and libraries
    Quote from Karl The Pagan »

    Adding license info / handling to AceAddon would be fabulous. Perhaps I'll poke my nose into it.


    please tell me u mean it's a superfisial addition and not a actual Code flag check?
    Posted in: General Chat
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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    WTB the setting of keybindings interactively :D i loved this feature as it was easy to use and not as Conveluded as the default ui makes it :D
    Posted in: General AddOns
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    posted a message on Henge - Button spheres for all!
    This Mod is currently In DEVELOPMENT - if it doesn't work - TSOL - please don't complain that it's missing features - we know, - the Dev is still working on it

    if u want to hack the lua up i figured out how to add buttons the hard way
    i did this on my druid - so ... bite me

    in your module somethingHent.lua file - for me it was \henge\modules\treehenge\treehenge.lua
    there is a variable declaration around line 36

    local spell = {
    	["motw"] = SL["Mark of the Wild"]
    }

    add to it in this format
    	["gotw"] = SL["Gift of the Wild"],
    	["thn"] = SL["Thorns"],
    	["ht"] = SL["Healing Touch"],
    	["rg"] = SL["Regrowth"],
    	["rj"] = SL["Rejuvenation"]

    it's the next line, ["<ShortName>"]_=_SL["<Proper Name as seen in Babble-Spell.lua / or shift click'ed into a macro minus the rank>"],
    Very important u put the comma between them and spell it right. as this declares the spell
    now at the end of the file before the function "end" call put

    HengeButton:Add({
        ["id"] = "ShortName",
        ["type"] = "action",
        ["name"] = SL["Full Name"],
        ["desc"] = nil,
        ["actions"] = {
          ["LeftButton"] = "ShortName"
          ["RightButton"] = "ShortName", --Add a Right Click for a different Spell
          ["Shift-LeftButton"] = "ShortName" --Add a Shift Left Click for a different Spell
        },
        ["options"] = {
          ["anchor"] = "sphere:Main",
          ["xpos"] = 0,
          ["ypos"] = 0,
          ["angle"] = 115, --Increment this Number by atleast 10 when creating new buttons
          ["texture"] = "action:LeftButton"
    		}
      })


    that's my current hack, i haven't found a way for adding a water button, or use item button

    GL
    Posted in: General AddOns
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    posted a message on Henge - Button spheres for all!
    Quote from Codayus »

    (Also, if I added some buttons to the StoneHenge module to summon pets and stuff, would anyone be interested? And if so, should I commit the changes to SVN, or would posting a diff be better? Or is the Henge API in so much flux that it'd be better to hold off completely?)


    could u post it and also ur method - im a druid and i need more buttons than MOTW :D
    Posted in: General AddOns
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    posted a message on Henge - Button spheres for all!
    Quote from Firiel »

    Don't work for druid
    have to change in TreeHenge.lua

    PT = AceLibrary("PeriodicTable-core-2.0")

    by

    PT = AceLibrary("PeriodicTable-2.0")

    do u mean

    PT = AceLibrary("PeriodicTable-core-2.0") => PT = AceLibrary("PeriodicTable-2.0")
    or the other way arround?
    Posted in: General AddOns
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    posted a message on Shifter2 (SwiftShift Ace2-ified)alpha
    Quote from digitalruse »

    Any new updates on this mod for tomorrow? I'll miss it terribly.

    -DR


    EzDismount from UI.worldofwar.net seems to work nicely for the combat forms but In and out of travel to a combat form is broked
    Posted in: General AddOns
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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    BugSack reports

    [2006/12/10 21:13:40-10-x2]: Bartender3\Options.lua:256: attempt to index field 'stanceinfo' (a nil value)
    Bartender3\Options.lua:256: in function `hidden'
    Dewdrop-2.0\Dewdrop-2.0.lua:981: in function `FeedAceOptionsTable'
    Dewdrop-2.0\Dewdrop-2.0.lua:1431: in function <...erface\AddOns\DewdropLib\Dewdrop-2.0\Dewdrop-2.0.lua:1399>
    Dewdrop-2.0\Dewdrop-2.0.lua:2143: in function <...erface\AddOns\DewdropLib\Dewdrop-2.0\Dewdrop-2.0.lua:2104>
    Dewdrop-2.0\Dewdrop-2.0.lua:358: in function <...erface\AddOns\DewdropLib\Dewdrop-2.0\Dewdrop-2.0.lua:344>

    When trying to bring up the stance option in FuBar menu

    and also reloading the UI fixes the stance changing problems... least for me it does

    also found that loot link was trying to hook somehow into all this junk
    Posted in: General AddOns
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