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    posted a message on SpellReminder - Official Thread
    Fixed thanks, SR was ignoring disableDetection for spells in your spellbook.
    SR will now no longer detect any spell while disableDetection is on.
    Posted in: General AddOns
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    posted a message on SpellReminder - Official Thread
    I'll see what i can do about splitting buffs and debuffs into two categories.

    Im not sure how to handle things like this:
    Tier4 set bonus for warriors Revenge gives a buff on the warrior called "Revenge" (more damage on next ability)
    Warrior talent gives a debuff on cast called "Revenge" (stun)

    SR will only give one configuration option for this spell, and both occurances will use the same settings. Its very rare, but can happen.
    Posted in: General AddOns
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    posted a message on SpellReminder - Official Thread
    Quote from NightOwl »
    Or routines to remember which processed spells which are stated as useless so the program will not detect it again.

    Thats a good idea, some sort of "Ignore" option, well currently the Inactive list serves as a kind of ignore, but you have to actually keep it in there instead of clearing them.

    I'm considering removing the "Clear Inactive" option too, as it is quite confusing. I only added it in to help myself test something and i forgot to remove it.
    Posted in: General AddOns
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    posted a message on SpellReminder - Official Thread
    Config of the spells themselves is about as easy as it can get. What you said you dont like is the long list of spells, but how do you suggest i work around that? The way spellreminder was always intended to work was to adapt itself based on the spells it found you used. There was always going to be a lot of spells to maintain. I dont really see any way i can make it simpler.

    I have level 70 warrior shaman priest hunter and a 63 mage. I play them all regularly and personally i havent had a problem with setting up spells, in fact once i have setup colours and groups for specific spells i found i could just leave all the config alone and never even look at it again.

    Anyways, long and short is, i need some suggestions. In my eyes i cant make the config easier. If you think i can, please tell me how. I'm at a loss.


    EDIT:
    btw, if you use "remove inactive spells" you'll keep re-detecting those spells every time. Just mark spells as inactive then leave them as inactive and you wont keep having to re-configure those spells.
    Posted in: General AddOns
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    posted a message on SpellReminder - Official Thread
    Why dont you disable detection?

    EDIT: Clarification
    What i mean is, when you have got all the spells you want to detect, like after you spellsteal the mage at illidari council or gruul or whatever. You can then disable detection so you dont get more. (It will still track those spells you have already detected).
    Posted in: General AddOns
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    posted a message on SpellReminder - Official Thread
    r78584:

    Finally fixed the stupid bug with refreshing bars - hopefully more responsive too.
    Added frFR file for TrAsHeR to update.
    Restructured the directory (put the locale files in their own folder).

    Hope you enjoy it :)
    Posted in: General AddOns
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    posted a message on SpellReminder - Official Thread
    Quote from Kaerus »

    currently using hotcandy on my druid, but would like to use something a little more customizable. does spellreminder remove bars when a target is swiftmended?

    if the "aura" is removed from the target, then yes
    Posted in: General AddOns
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    posted a message on SpellReminder - Official Thread
    Quote from TrAsHeR »

    hi oridan

    can you create file locale-frFR.lua please

    i can't, i don't know why :/

    can you attach it here please and i'll commit it for you. thanks
    Posted in: General AddOns
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    posted a message on SpellReminder - Official Thread
    Quote from v_or »

    If in Filters i choice "None", SR going to error:
    [2008/07/16 16:29:13-5543-x4]: SpellReminder-2.0\SpellReminder.lua:1203: attempt to index field 'bar' (a nil value)
    r78531.

    fixed

    Quote from reale »

    Thank you for all the fixes :)

    Only problem I'm having now is Mangle is showing twice on single mobs sometimes:
    Any ideas?

    Can you try with the latest revision please? :)
    Posted in: General AddOns
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    posted a message on Undocumented COMBAT_LOG_EVENT arguments
    Quote from Elsia »

    Two events get renamed in 2.4.3, and 3 got added. I edited the first post to reflect this change:

    Prefix SPELL
    Postfix (_AURA_DISPELLED, _AURA_STOLEN, before 2.4.3), (_DISPEL, _STOLEN, after 2.4.3) (_AURA_BROKEN, _AURA_BROKEN_SPELL, _AURA_REFRESH, added with 2.4.3)


    thank you, was just about to report this myself :)
    Posted in: Lua Code Discussion
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    posted a message on SpellReminder - Official Thread
    Chinese Locale added thanks to wowui.cn.

    Quote from TrAsHeR »

    Ok Oridan :)

    Sorry :P

    you still need to upload the file (or attach it here) :D
    Cheers!
    Posted in: General AddOns
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    posted a message on SpellReminder - Official Thread
    Fixed the bug with libBars that was causing buffs over 1hour to show the seconds wrong.
    Posted in: General AddOns
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    posted a message on SpellReminder - Official Thread
    @TrAsHeR: Thanks for doing the fr locale, but please commit the locale files too, you just killed it by changing the TOC without commiting the rename :D

    EDIT: I've applied the rename to get it working again, you just need to commit "locale-frFR.lua" now.
    Posted in: General AddOns
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    posted a message on SpellReminder - Official Thread
    r78466 update

    ok, "Reverse Timer Sort" option has been added to:
    Timer Bars -> Bar Groups -> <group>

    Also localisation has been added.
    Please feel free to help out with translations (there are a lot to do and I can barely speak english, let alone any other languages!).


    I've looked at the font issue and i dont think theres anything i can do about that.
    I'll have a fix for the weird "seconds" on flasks soon.
    Posted in: General AddOns
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    posted a message on SpellReminder - Official Thread
    i could make another option to show the least time at the top if you like (will be tomorrow now tho, heading off to bed now).

    I also noticed the odd timer with flasks, gotta spend some time figuring that one out, but its probably me not "flooring" the seconds left.

    As for the missaligned text, its quite odd, if you make the text 1 size smaller, those then become central again. I have a feeling its just a font quirk that the parenthesis arc much lower than the text baseline. I'll check it out with other fonts and see if theres anything i can do.
    Posted in: General AddOns
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