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    posted a message on Skillet - the lilsparky branch
    Just curious to know if anyone else seems to have "lag" issues when crafting items. I updated to the newest version (7), but it seems that when I start crafting any items as soon as it gets done my FPS take a major dive (usually run about 60FPS, it spikes down to about 20 or so... sometimes lower). This seems to happen every time I craft something whether it's one item, or multiple items. It's nothing major at the moment, just curious. Any clues?

    Thanks, for the good job... keep it up.
    Posted in: General AddOns
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    posted a message on Cartographer_Trainers, _nnTrainers?
    Yep, did that.

    Even added the "<Script..." into the embeds.xml and still nothing.

    In fact here is the file itself after I edited it...

    embeds.xml
    <?xml version="1.0" encoding="utf-8"?>
    <Ui xmlns:xsi="[url]http://www.w3.org/2001/XMLSchema-instance"[/url] xmlns="[url]http://www.blizzard.com/wow/ui/"[/url] xsi:schemaLocation="[url]http://www.blizzard.com/wow/ui/[/url]
    ..\FrameXML\UI.xsd">
    <Script file="Libs\Babble-Tradeskill-2.2\Babble-Tradeskill-2.2.lua"/>
    <!-- Removed by files.wowace.com for no-ext zip. --></Ui>


    Added a directory in the Cartographer_nnTrainers directory called "Libs" and put the Babble-Tradeskill-2.2, LibBabble-CreatureType-3.0, LibBabble-Faction-3.0, and LibBabble-Inventory-3.0 folders into it from the zipped files I downloaded. Still nothing.

    Obviously I'm doing something wrong because others have gotten it to work, I'm just not sure what's wrong. :)
    Posted in: AddOn HELP!
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    posted a message on Cartographer_Trainers, _nnTrainers?
    Yes, it did... thanks.

    However, even after downloading the files nnTrainers still does not want to work or even show up in the Cartographer menu. I added a "Libs" directory and put the three LibBabble files and the Babble_Tradeskill file into it, but still nothing. Am I still doing something wrong?

    Thanks
    Posted in: AddOn HELP!
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    posted a message on Cartographer_Trainers, _nnTrainers?
    I came here looking for the answer to the same question the Op posed. Now that I know the reason they are not working can I ask where to obtain the specified Libs that are missing and where to insert them in the nnTrainer directory so I can get this mod back up and running? Thanks for any help. :)
    Posted in: AddOn HELP!
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    posted a message on Skillet - the lilsparky branch
    Just wanted to post my thanks for the help with my "lock up" problem. After installing the lilsparky version it seems to have dissipated so I can only assume it was a problem with the original version.

    I have to say that I like this version's layout a lot more and the ability to change profession from inside the frame is a plus as well. The only problem I had was with the rareness filtering ability (Grey to Orange... if that makes sense). It's nothing with the configuration in a sense, I use Armor Craft and Ackis Recipe List a,d those buttons seem to cover up the filter oprions in the frame. However, I see that someone else has already brought this to your attention, so I will wait for the fix. Until then I'll deal, it's only a small annoyance. :)

    Keep up the good work.

    By the way, is this forum going to be the only place to get updates or do you have a download area elsewhere? This is so I know where to come to check for updates. Thanks
    Posted in: General AddOns
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    posted a message on Skillet - the lilsparky branch
    Quote from lilsparky »

    crashing or locking up? if it's locking up, it could be related to the local cache getting cleared. when i first started my branch, i took the naive approach of just looping api calls when they returned nil (they often return nil when the client doesn't have the data cached). that caused the game to lock up. not sure if that problem exists in the trunk skillet.


    Sorry, didn't think when I wrote the post that there might be confusion between "crash" and "locked up". Sometimes I link the two together without thinking. :)

    It's locks up and I have to three finger salute and stop the WoW.exe process to get out. The version I'm using at the moment is the, I guess, original version. I have the "lilsparky" version now which I plan to try when I get home. As for the "no recipe" issue I'll try what you posted above and see if that fixes the issue when it happens.

    Thanks for the help.
    Posted in: General AddOns
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    posted a message on Cartographer_nnTrainers Not Showing Notes Automatically
    I was having the same issue after using WAU the other day, all the icons for nnTrainer disapeared. After reverting back to a previous version (sorry forgot the number and I don't have it on this computer) they started showing up again. Not sure if this helps and if I remember to I'll post the version I reverted to when I get home from work later today.
    Posted in: AddOn HELP!
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    posted a message on Skillet - the lilsparky branch
    Quote from Wiltock »

    At the bottom of the very first post, if you was logged in to the forums, you should see two zip files: Skillet libs only.zip and skillet(3).zip

    If you are not logged into the forums, attachments will not show, at least for me they don't.


    Thank would explain it... duuur... thanks. :)
    Posted in: General AddOns
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    posted a message on Skillet - the lilsparky branch
    Been having issues with Skillet (assuming it's skillet since I disable other mods when trying to track down the issue and it still occurs) either crashing the game or loading and not listing any recipes, so I was going to try this version. Unfortunately I can't seem to find where to download this package from. I thought I read that there was a link on the first post but I didn't see it, did I miss it or could you pint me in the right direction.

    Also, any clue on why this would cause WoW to crash? I never had this issue up until around patch 2.4, but it seems to come back after each subsequent patch. Thanks.
    Posted in: General AddOns
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    posted a message on Cartographer_Quests Bug
    I came here looking for a solution on this same problem and since this topic was written a little over a month ago I was curious to know if a fix has been produced or if it's something that's still being looked into. For me it's mostly just an annoyance, but since it seems to be happening with more and more quest notes I was hoping to find more information about this problem and a possible solution. Not sure if this has been logged into he author's bug database or not, but if it hasn't maybe this bump will help it along. :)

    Thanks for the hard work, keep it up.
    Posted in: Map/Minimap AddOns
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    posted a message on Skillet - Official Thread
    Quote from torano »

    Did an update tonite and couldn't see my tradeskill skills anymore in the skillet windows - seems they are on the wrong frame lvl or something. Reverted back to a version of Skilled from a few days ago and all is back to normal. So, something up with the version uploaded today.


    I actually came here to ask the same question, so I guess I'm not the only one having this same problem.

    For some reason when I open up Skillet to craft something it will list one item at the very top of the screen and the others I can see a little bit in what looks to be a frame behind the actual work area. If I use the scroll bar the top item will change but nothing else comes to the "surface" basically meaning I can't craft about 90% of what my character knows. If I reload the UI the problem sometimes fixes itself, but later when I open Skillet again the problem reoccurs. Any ideas?

    If I remember to, I'll post a SS later when I get home if it happens again. Just figured I'd read the forums to see if anyone knew what was going on and if there was a fix for it.

    Other than this, great mod. Keep up the good work.
    Posted in: General AddOns
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    posted a message on Cartographer 2.0
    OK, question... I hope I'm posting it in the right area. If not feel free to point me to the right spot or move this query.

    I upgraded all my ACE mods last night via WAU. Everything looks good though I'm trying to get used to this new Rock structure.

    My only complaint now that I know what this is, is that all my configurations for Cartographer got lost somewhere. I used to have a map of every mineral vein that I had mined previously noted in each area, and now not only has that information vanished, but it won't add any more notes when I do mine. Is there anyway to get this info back, as with one of the other posters I made the mistake of not backing up and I'm wondering is it's lost for good... my own fault, but I'd like to get the notes back if possible. The one good thing is that the quest/vendor/trainer info hasn't been lost only those things added for gathering professions that I had on various characters (fishing, mining, herbalism). Any clues?

    Thanks.
    Posted in: Map/Minimap AddOns
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    posted a message on Fubar - Rock Configuration Question
    I found this post by accident looking for something else entirely.

    My question is, after reading a little into these posts, what is Rock specifically? Pardon my ignorance, but I didn't know anything about it till last night when I ran WAU and it suddenly appeared as a mini-map icon.

    Personally I have to agree that I liked the original drop-down menu for FuBar and wouldn't mind having it back, but also having the ability to configure everything off a main menu is nice as well... my own opinion.

    Edited: Found another forum pertaining to my deleted question. Will post there.

    Thanks

    Posted in: FuBar AddOns
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