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    posted a message on StatLogic Error
    I'm getting this error but have no idea what addon it is coming from as i assume statlogic is a library

    [2008/08/22 13:11:51-30-x1]: StatLogic-1.0\StatLogic-1.0.lua:4561: attempt to call local 'strutf8lower' (a nil value)

    ---
    Posted in: AddOn HELP!
  • 0

    posted a message on Acheron - Death Reports [official thread]
    [2008/08/15 20:54:12-154-x1]: Acheron-1.0\Display.lua:384: attempt to index field '?' (a nil value)
    Acheron-1.0\Display.lua:361: in function `Report'
    Acheron-1.0\Display.lua:301: in function <Interface\AddOns\Acheron\Display.lua:299>

    Just trying to report to raid
    Posted in: Raid AddOns
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    posted a message on UnderHood Official Thread
    I stumbled across mention of this addon in another thread and had a look, I've been usinf Nurfed for the HUD forever and have yet to find a replacement I liked. Hopefully this is it, looks to have great potential, nice work.

    Got the same spells.lua error as mentioned above but changing that in the LUA fixed it and I managed to get it working.

    Is there any news on the updates/new verion you were talking about in your last posts?
    Posted in: General AddOns
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    posted a message on The New Curse Client
    I tested the updater last week (obviously I understand that there are a lot of addons currently hosted here that are not yet on curse)

    The main problem i found was that after it scanned my installed addons and suggested addons from curse to "update" it suggested a variety of UI compilations for some of the addons, I assume because that individual addon i was trying to update was included in the compilation.

    The updater provided no information as to what was included in these compilations (nor for any of the addons tbh so i had no idea if what it suggested for some was a suitable alternative)

    Obviously I said no to all of these but it would seem sensible to NOT include all these compilations when trying to update individual addons. (On a tangent the plethora of UI compilations that appear on the curse site when you try and search for addons via the various categories is crazy, perhaps these should be in a seperate section)
    Posted in: Updaters
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    posted a message on Skinner
    Quote from MegaManJuno »

    ... There's already skins for all of these. Check your AddonSkins folder under Skinner and copy them to SkinMe.


    Ahh thanks very much
    Posted in: General AddOns
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    posted a message on Skinner
    I'm still seeing too many sockets, for example last Item I tried to socket only had one but the visual showed 3 slots.

    Also have a few requests for skinning please :)

    AckisRecipeList
    AdvancedTradeSkillWindow
    Altoholic
    BankItems
    beql
    EveryQuest
    GemHelper
    OneBag
    RecipeRadar
    TradeJunkie
    WoWEquip
    xcalc

    Thanks

    Posted in: General AddOns
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    posted a message on Skinner
    [2008/06/11 17:05:09-96-x1]: Skinner-2.4.1\UIElements2.lua:805: attempt to index local 'color' (a nil value)
    <in C code>: ?
    AceEvent-2.0-66043 (Ace2):368: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:345>
    Posted in: General AddOns
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    posted a message on HeadCount - Raid attendance and loot tracker
    Gotta agree so far this is a great addon.

    @ Serious you can always try using LootToGuild for broadcasting who loots what in a Raid
    Posted in: Raid AddOns
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    posted a message on Omen - Bug Reports and Suggestions
    Have we got the ability to have multiple Omen windows open to show threat on multiple targets yet?
    Posted in: Raid AddOns
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    posted a message on Omen - Bug Reports and Suggestions
    Please correct me if I'm wrong but am I right in thinking that if it can differentiate between mobs (if they have different names) it will be possible to have multiple threat tables and be able to see who in a group/raid has what threat on each mob?

    e.g.

    | Boss | Add 1 | Add 2 |
    | MT | OT 1 | OT 2 |
    | OT 1 | MT | Player 1 |
    | Player 1 | Player 1 | Player 4 |
    | Player 2 | Player 3 | Player 5 |
    Posted in: Raid AddOns
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    posted a message on Combine: Guild/Raid management.
    I guess not
    Posted in: General AddOns
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    posted a message on Manufac: Retooled Professions
    Getting this error message whn mousing over some gem recipes that prevously gave me no probs

    [2007/04/26 14:07:46-427-x10]: ManufacSnoop-2.0\ManufacSnoop.lua:431: attempt to index field '?' (a nil value)
    ManufacSnoop-2.0\ManufacSnoop.lua:296: in function <Interface\AddOns\ManufacSnoop\ManufacSnoop.lua:139>
    (tail call): ?:
    Manufac-2.0.r32738\Manufac.lua:854: in function `PreMenu'
    Manufac-2.0.r32738\Manufac.lua:803: in function <Interface\AddOns\Manufac\Manufac.lua:802>
    Dewdrop-2.0-33692 (FuBar):1793: in function <...erface\AddOns\FuBar\libs\Dewdrop-2.0\Dewdrop-2.0.lua:1742>
    Dewdrop-2.0-33692 (FuBar):2621: in function <...erface\AddOns\FuBar\libs\Dewdrop-2.0\Dewdrop-2.0.lua:2580>
    Dewdrop-2.0-33692 (FuBar):420: in function <...erface\AddOns\FuBar\libs\Dewdrop-2.0\Dewdrop-2.0.lua:406>

    ---
    Posted in: General AddOns
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    posted a message on Combine: Guild/Raid management.
    bumpity bump

    Any news on whether this will see the light of day?
    Posted in: General AddOns
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    posted a message on Mining/Herbalism sharing thread
    Haven't been using Cartographer_Opening as it wasn't getting updated, instead I've been using Cartographer_Treasure.

    Here's a copy of that .lua file for you to look at, its format is diff from Opening.

    *edit*
    My Treasurer.lua looks very messy tbh, dont know why it needs the icon & title bit, I copy and pasted the Blood of heroes EPL locations from your Opening.lua straight into the EPL section of my treasurer/lua and it worked fine.

    Renaming your Opening as Treaurer and replacing doesn't work however

    Posted in: Map/Minimap AddOns
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    posted a message on Mining/Herbalism sharing thread
    Boydon is it possible you can convert the wowhead blood of heores info as well?
    Posted in: Map/Minimap AddOns
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