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    posted a message on ClosetGnome - Wear it or lose it.
    figured this is caused by the closetgnomefishing modual,ill just delete it,great mod i switched over from itemrack and i love it
    Posted in: General AddOns
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    posted a message on ClosetGnome - Wear it or lose it.
    donno what causes it but i made a set labled fishing and deleted it,when i remade a set named the same it had the all the slots disabled,i logged out and deleted all the closetgnome saved files i could find,from toon named/saved and from savedvariables folders,logged back in a remade all my sets,same thing happened,odd as hell,even now when a switcher trigger is used it re-adds the fishing set wiith all the slots disabled.
    Posted in: General AddOns
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    posted a message on sound events
    bleh,didnt know that,wow wont start after i changed the file anyway,thnx man
    Posted in: General AddOns
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    posted a message on sound events
    can the "nil" sound be a txt file renamed to the original file name?or does it have to be a valid wav file?
    Posted in: General AddOns
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    posted a message on sound events
    is it possible to unregister specific sound events?similar to this error frame unregister?

    /script UIErrorsFrame:UnregisterEvent("UI_ERROR_MESSAGE");
    /use trinket
    /script UIErrorsFrame:RegisterEvent("UI_ERROR_MESSAGE");

    the event i wanta unregister is spell failure
    Posted in: General AddOns
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    posted a message on any ace2 addon that allows u to add item links to macros?
    i am currently useing supermacro for this feature and RunMacro("name"); macro command,any ace2 mod that does this?supermacro is abandoned,would be great if an ace2 mod could replace it.
    Posted in: Addon Ideas
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    posted a message on Prat 2.0 Chat Mod Framework (Official Thread)
    Quote from gx240 »

    What is the number that follows a persons name in Prat, and how do I turn it off? Here's a picture of what I'm talking about: http://img03.picoodle.com/img/img03/8/5/26/f_numberednamm_5dd6c65.jpg.


    this is a bug with previous version of player link menue,update it will sove it.
    Posted in: General AddOns
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    posted a message on any way to turn off sounds with a macro?
    the above methods tested useing the crit and on use dmg trinket that the shatar quartermaster sells
    Posted in: General AddOns
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    posted a message on any way to turn off sounds with a macro?
    no idea why u dont belive the above method gets rid of the error sound because those macros combined with the mods supermacro and ace2 events gets rid of them.
    Posted in: General AddOns
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    posted a message on any way to turn off sounds with a macro?
    would any1 know if it is possible to unregister the even that causes the error sound ?if so what even and how would i implement it?
    Posted in: General AddOns
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    posted a message on any way to turn off sounds with a macro?
    yea u can but error monster for me at least,has a bugg that u cant remove the default errors that it eats,they are repopulated when u relogg,also this stops the error sound
    Posted in: General AddOns
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    posted a message on any way to turn off sounds with a macro?
    those that are interested in a finctioning trinket macro this is what i did and it removes the text error and the error sounds that play


    for this to work u need 2 mods,supermacro mod from curse and ace2 mod from ace,download them both and install

    first make ur spell macro with this and change the tooltip and cast spell names to your prefered spell

    # showtooltip Arcane Explosion
    /script RunSuperMacro("Unregister")
    /use 13
    /use 14
    /stopcast
    /script RunSuperMacro("Register")
    /cast Arcane Explosion


    next make 2 supermacro macros and name them Register and Unregister
    put this in Register

    /script AceLibrary("AceEvent-2.0"):ScheduleEvent(function() SetCVar("SoundVolume", 1.0) end, 1.3);
    /script UIErrorsFrame:RegisterEvent("UI_ERROR_MESSAGE");


    put this in Unregister

    /script UIErrorsFrame:UnregisterEvent("UI_ERROR_MESSAGE");
    /script SetCVar("SoundVolume", 0.0);


    then put ur spell macro on ur hotbar,now adjust the 1.3 value untill the error sound is gone ,i started at 0.1(as above described)

    Posted in: General AddOns
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    posted a message on any way to turn off sounds with a macro?
    thank you that did it,only problem is u hafta have supermacro mod to fit it all in it heh,i had it anyway,appreciate ur response
    Posted in: General AddOns
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    posted a message on any way to turn off sounds with a macro?
    useing

    /script SetCVar("SoundVolume", 0.0);

    i can turn off the sound but if i add

    /script SetCVar("SoundVolume", 1.0);

    to the bottom of the macro the error sound plays -_-
    Posted in: General AddOns
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    posted a message on any way to turn off sounds with a macro?
    or can some1 dirrect me to a site that has the script sound commands?
    Posted in: General AddOns
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