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    posted a message on Finding mini-zone maps in the current zone
    Quote from Torhal
    I'd bug Esamynn about Astrolabe after BlizzCon.


    I've been trying to report a Astrolabe bug to him ever since 6.0 hit, no luck even reaching him so far. Don't think Blizzcon was the reason for that. =)
    Posted in: Lua Code Discussion
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    posted a message on Finding mini-zone maps in the current zone
    You can get a complete list of zones from GetAreaMaps()

    Since I maintain HandyNotes these days, I went ahead and applied a fix that should make minimap pins work on those zones, which is similar code i wrote for GatherMate2 a couple weeks back. Works in Northshire at least.

    Although I wonder why this data is being collected in HN anyway and not just Astrolabe queried for it when required, but oh well.
    Edit: Apparently because Astrolabe doesn't have a public API for all those lookups!

    As a bonus, it should now even work in instances!
    Posted in: Lua Code Discussion
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    posted a message on Bartender4 - Official Topic
    Quote from Voxxel
    Still no cooldown count?

    May we ask to break the inexplicable archaic traditions and do us some innovation as a Xmas Gift 2014 and include a very simple numeric cooldown to Bartender so we don't have to install the 125th standalone addon for such a tiny feature. Franky, it should be a pretty basic and default part of any action bar. Everyone needs it.


    Cooldown Count is included in the game as a basic feature now, check the games options to enable it. No need for Bartender to add anything.
    Posted in: General AddOns
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    posted a message on Packager issues
    If its Git, just push two both repos at the same time, its trivial to setup with most Git clients.

    External repos have never worked flawless with the current packager, so I wouldn't hold my breath for a quick fix, considering they are working on a new platform which should embrace external repositories and promote them to full functionality.
    Posted in: General Chat
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    posted a message on Replacement UI for Premade Finder
    PvE and PvP are already classified separately, so thats hopefully just a bug on Blizzards side (or possibly user stupidity in using it?)

    Groups don't extend past their own region, so NA+Oceanic are really the only with the region requirement for world bosses, otherwise its really not required information (would never see a NA group in EU, for example)

    Could possibly use user-readable tags for the stuff that remains, that makes it less confusing for everyone.
    Posted in: Addon Ideas
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    posted a message on Replacement UI for Premade Finder
    Quite a bunch of your requirements are sadly not possible, since while you can write a replacement UI, you cannot get any extra information that the functions don't give you, or add any restrictions or anything like that.

    For example, you couldn't create new categories, as Blizzard defines which categories exist and which do not.

    Practically, you can take the data the group finder gives you and show it in nicer ways, maybe make the search a bit more sane, but sadly any actual new functions are rather limited.

    PS:
    There are no scenarios at level 100, which is why its not part of the group finder.
    Posted in: Addon Ideas
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    posted a message on Problem with curse client and zip files
    I would suggest to stop creating zip files with the ZIP64 extension? Its not like your addon needs it due to its sheer size or anything. :)
    Posted in: AddOn HELP!
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    posted a message on Stop marking my addons as inactive/abandoned.
    Quote from Phanx
    Well, auto-marking my addon as inactive/abandoned if I don't post an update for 90 days is unacceptable, so I'm going to continue marking my mature addons as "Mature". There's just no logical reason to force me to waste everyone's time (especially my own) by posting fake updates for 40+ addons every 90 days. :mad:

    And Torhal is going to be unflagging them again.. He likes that part of his job! :D

    As long as they have a file thats for the current version of WoW, they shouldn't get flagged. None of mine did, until the day 6.0 was set as the primary WoW version (where the over aggressive comes in)
    Posted in: General Chat
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    posted a message on Stop marking my addons as inactive/abandoned.
    I think you need to set it back to Release in the project settings.

    If the original author left, and noone has officially managed to take the project over (ie. by getting permission from the author and getting manager status on the project), it does kinda mean that the project at least is somewhat inactive.

    I think the inactive pass was too aggressive this time, as it usually only does its thing after months of inactivity and no current version, and not one day after the expansion release, but what can you do, just update them and set them back to release.
    Posted in: General Chat
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    posted a message on Stop marking my addons as inactive/abandoned.
    Mature is not a valid flag for addons, its only to be used on libraries.
    Posted in: General Chat
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    posted a message on Bartender4 - Official Topic
    The OneBag option is kind of intended to be used with a bag addon that also shows you one huge bag.

    I suppose it makes sense to open all bags when the OneBag option is set and the backpack icon is clicked.
    Posted in: General AddOns
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    posted a message on Packager issues
    We managed to poke the packager into submission, hopefully it works again.
    Posted in: General Chat
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    posted a message on Packager issues
    TinyDPS is queued up just fine, the packager is just stuck on one broken project just now..
    Posted in: General Chat
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    posted a message on ElkBuffBars v2 (finally Ace3 version)
    You can install the stand-alone version of Ace3, it'll also add /rl. Only the embeded library verion of Ace3 does not.
    Posted in: General AddOns
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    posted a message on Mapster: Official Thread
    Of course. A new version will be posted ready for the 6.0 patch on Tuesday/Wednesday.
    Posted in: Map/Minimap AddOns
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