Please stop re-posting your question in different threads. If someone knows the answer and is willing to help, they will. Posting it every day in a different spot is not going to help.
Just ignore it. Its a miniscule optimization some developers do, but you don't have to, and especially if you're just starting out developing Lua AddOns, then just don't do anything with it. :)
This is only a problem when you use disembedded libraries, which is not something thats really recommended for the general user, so go deal with it yourself. :)
Libraries like this should be Load-On-Demand anyway, so they wouldn't load in the game anymore when they are no longer used.
I think the fonts in this forum are much smaller by default.
Additionally, the new ones seem to behave quite sanely when just increasing the zoom on that website, using 150% gives quite big fonts which still fit nicely on the screen for me (not that I would need it)
With a darker color theme it looks pretty good imho. Cannot cater to everyones special needs while still making it look good for the 99% I guess.
FWIW, I use Mapster at all times and the buttons work fine for me.
There is one known limitation, that is if you use the map size toggle in the title bar of the map window, it'll break the button. Unfortunately, due to the way the map and the quest things are integrated, this is rather hard to avoid.
PSA: LibActionButton-1.0 now uses LibButtonGlow-1.0 for the spell activation alerts, due to a taint bug when using the Blizzard APIs (or even the Blizzard template).
If you use LibActionButton-1.0 in your project, you should include LibButtonGlow-1.0 as well, otherwise the glow effects will no longer show (it will however not error out).
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It did happen occasionally that it skipped one month in the summer, presumably the person doing it was on vacation. ;)
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Libraries like this should be Load-On-Demand anyway, so they wouldn't load in the game anymore when they are no longer used.
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But using CF is a valid choice to escape this WoWAce policy if you don't like it.
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Additionally, the new ones seem to behave quite sanely when just increasing the zoom on that website, using 150% gives quite big fonts which still fit nicely on the screen for me (not that I would need it)
With a darker color theme it looks pretty good imho. Cannot cater to everyones special needs while still making it look good for the 99% I guess.
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There is one known limitation, that is if you use the map size toggle in the title bar of the map window, it'll break the button. Unfortunately, due to the way the map and the quest things are integrated, this is rather hard to avoid.
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No, the flag is not settable by you.
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If you use LibActionButton-1.0 in your project, you should include LibButtonGlow-1.0 as well, otherwise the glow effects will no longer show (it will however not error out).