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    posted a message on PitBull 4.0
    The time has come where I get the urge to attempt to make my own UI. Im trying to get my Pitbull player frame to look something like this....

    .......100/100[ ]
    ..21.1k/21.1k[ ]
    ..................[ ]
    ..................[ ]

    (The skewed [ ]'s represent vertical power/health bars)

    What's the best way to arrange my power/health text like that?


    Try something like this.

    local s = Status(unit)
    if s then
    return s
    end
    local curp,maxp,curh,maxh = Power(unit),MaxPower(unit),HP(unit),MaxHP(unit)
       return "%s/%s\n%s/%s", curp,maxp,Short(curh),Short(maxh)


    I used something similar to get this.
    Posted in: Unit Frames
  • 0

    posted a message on Post cool PitBull layouts here!
    I've been working on this layout for my unit frames for a day or three now and finally got it about where I want it. Player is on the bottom left, player pet is on the bottom right, target (which I will be changing a bit soon) is on top.
    Posted in: Unit Frames
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