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Oct 22, 2008Posted in: AddOn HELP!Quote from CivrockAfter trying GuildCheck for a few days... I'd like GuildLog back. :P I miss the actual log functionality where it saves what happened in its window indefinitely instead of just changes which disappear after checking them.
How would I fix the following error? It's actually the only one GuildLog throws when trying to open its window.
[2008/10/22 00:48:08-2986-x1]: Guild_Log\Guild_Log.lua:400: attempt to call method 'SetTextColor' (a nil value) <string>:"*:OnShow":1: in function <[string "*:OnShow"]:1> <in C code>: in function `Show' Guild_Log\Guild_Log.lua:333: in function `Guild_Log_look_Roster' <string>:"*:OnClick":1: in function <[string "*:OnClick"]:1>
If only ... :)
That's just the first thing it barfs on.
In any case I updated Guild Log for 3.0.2 but I'm hesitant to post a link to a filefront page atm.
Author has set the repository to private access only on Curse so I can't update it directly.
Oct 22, 2008[FONT=verdana][FONT=Arial]Scanning Report[/FONT][/FONT]Posted in: Updaters
[FONT=verdana][FONT=Arial]22 October 2008 16:28:25 - 16:28:28[/FONT][/FONT]
[FONT=verdana]Computer name: ----
Scanning type: Scan target
Target: Addons\30000\CurseUpdaterzip-1224675514.zip [/FONT]
[FONT=verdana][FONT=Arial]Result: 1 malware found[/FONT][/FONT]
That's from F-Secure Client Security.
Oct 21, 2008Is that the Hot Streak buff? (sorry if I'm way off the mark)Posted in: Addon Ideas
If it's a temporary buff, then Power Auras Classic (search for it on wowinterface) can help you make it more noticeable.
You can attach a graphic and /or a sound to it.
Oct 20, 2008Posted in: General AddOnsQuote from SGattonI don't know what happened the other day. I updated XLoot and XLoot Master through Curse Gaming Client because it said there was an update available. As soon as I did so, and I raided the same night (and I was loot master), I couldn't get a single loot window to popup with any XLoot addon enabled. I disabled XLoot and I could loot. I then rolled back the addon to the Dev3 copy I downloaded from here, and everyting worked perfectly again.
Updating through an auto-updater is not the best idea currently,
unless you have set it to only update from release versions.
There was for a brief period of time a beta of the next version of XLoot that Xinhuan is working on.
This is a rewrite and there was a bolded warning that none of the existing plugins would work with it.
If the updater installed that version in your interface it would break.
As well, do not use the Dev3 copy.
(it works but a couple more things were fixed and uploaded on Curse since)
are the current compatible versions at the time of posting.
Do not upgrade to the XLoot 1.x versions if you want to use the plugins.
(or until Xinhuan either makes it compatible or goes on to write plugins that work with it)
Stay with the 0.x versions for the moment and all should be ok.
Oct 20, 2008MrFIXlT posted a message on Addon causing memory allocation error: block too bigDid you maybe find an interesting (and complex) tag that you applied to Cowtip in between though?Posted in: AddOn HELP!
(between the time you were using it pre-3.0 and after you rebuilt your ui)
Oct 19, 2008MrFIXlT posted a message on Anyone willing to fix a couple things in MobInfo-2?This seems to have been picked up by someone over at wowui btw.Posted in: AddOn HELP!
Haven't checked if there's something more than widget fixes but would probably be good
to keep an eye on that page and submit bugs/requests over there.
Edit: Lol nvm I run a diff :)
It's actually the first file I had posted here.
The one with the scrollframe bug I fixed after Riamus reported it.
Other than that it's identical.
Interesting to see that it's already at v3.71 hehe.
I could be mean and remove the 2nd file from here but ok :)
Oct 19, 2008MrFIXlT posted a message on How do I go about getting a hijacked project removed?Posted in: General Chat
I'm guessing that's just garbage he created while trying to get the hang of Curseforge.
It is by the same guy and it's obviously not a project so it can be safely removed.
Oct 19, 2008MrFIXlT posted a message on How do I go about getting a hijacked project removed?Posted in: General ChatQuote from AckisWe check for malware, ToS violations, etc... it's hard to verify if every single addon is not copied from someone else however we do our best.
I've deleted it from CurseForge (and it will stop syndicating from Curse).
(I'll tone down the bolded parts)
PS. You're involved with Curse too now?
/pat my condolences :(
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