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Oct 15, 2013Pfff, you should check out wowpedia the "better" version of wowwiki.Posted in: General Chat
Since the move to the curse network, search is broken there as well.
(not as bad as the forums here, but you can't get hits on half the API)
Oct 12, 20131. /run EnableAddOn("Blizzard_RaidUI")Posted in: AddOn HELP!
2. /console taintLog 0
4. Go into BugSack options and uncheck the taint errors.
If that doesn't get rid of errors, you'll have to re-enable all 3 Blizzard addons with the 2nd set of commands in the above post.
Oct 11, 2013If you're using Shadowed for all your unitframe needs you could try disabling the built-in ones entirely.Posted in: AddOn HELP!
Either through one of several addons that do only that, or manually with these commands.
If ShadowedUF keeps working with those Blizzard addons disabled you'll get rid of taint.
Keep in mind that should you wish to restore them you will have to do it again manually.
If you are not getting "Action Blocked" static popups and notice no adverse effects to your play:
- No fps drops,
- no failures to update your unitframes when players join or leave the group,
and the annoyance is just the errors your bug catching addon is recording,
you should look at disabling that category of errors.
They will still be happening "in the background" but you won't be bothered by them.
Taint in some occasions can happen without affecting gameplay (a taint-free situation is preferable obviously)
Oct 9, 2013Posted in: AddOn HELP!
- /console taintLog 1
- Play normally until you get the error.
- Look into \World of Warcraft\Logs\ for taint.log
- Open it in a text editor and look for the first addon mentioned.
- /console taintLog 0
(or you can bug the author to try fix the issue)
Sep 27, 2013Posted in: General AddOnsQuote from moreofthesamezI have never had logout problems with Wow and have played since vanilla but since 5.4 it was taking up to 40-50 seconds to exit WoW and after disabling all addons and loading one at a time it turned out to be Recount. Any ideas why that would happen?
Try clearing your saved fights before exiting.
Sep 25, 2013Posted in: General AddOns
That's in all likelihood corrupt saved variables after a game or computer crash (not exit or disconnect)Quote from TequimaOn logging in on my mage in the Shrine:
Date: 2013-09-25 18:29:27
Error occured in: Global
Message: WTF\Account\BLANK\SavedVariables\Skada.lua line 5317:
unexpected symbol near '<eof>'
Swatter, v4.4.0 (<%codename%>)
BlizRuntimeLib_enUS v188.8.131.52400 <eu>
Sep 16, 2013Posted in: AddOn HELP!Quote from DoctorDynaThat's good to know, thanks.
The issue still remains though, I've been glued to Vuhdo for a long while because it lets me bind the mousewheel, it's the only thing keeping me from trying other frames.
I'm guessing VuhDo has its own click-casting implementation (I haven't used it)
Grid doesn't, instead it supports Clique (along-side most unitframe addons).
Clique will definitely allow you to bind the mousewheel.
Bear in mind that if you make this switch you should probably
(a) make a note of what keybinds you're familiar with, so you can recreate them in Clique.
(b) not do it right before a planned raid :p
(c) spend some time sorting your keybinds in Clique.
Clique doesn't come with a pre-defined set of keybinds since it's role and class-agnostic, the user has to setup what they want and it will then work for custom unitframes (like Grid) or default blizzard unitframes etc.
Sep 16, 2013Posted in: AddOn HELP!
Grid2 is a completely separate addon from a different author.Quote from DoctorDynaJust a quick question before I start testing Grid2, has support to bind mousewheel up / mousewheel down been added?
It's not an upgrade or the evolution of Grid.:)
They have the same general use and concept but they are different implementations, you'll have to decide which one suits you better but they are not related.
I mean that going from Grid to Grid2 is akin to going from Grid to ShadowedUF, you're not "upgrading", don't let the name confuse you.
Same applies if going from Grid2 to Grid, you're switching unitframe addon, you're not "downgrading".
Aug 22, 2013ShowWorldPin() has a few obvious typos (including in line 155)Posted in: Lua Code Discussion
1. handers instead of handlers
Pin:SetScript("OnEnter", handers[Pin] end) -- what's that end doing in there?
Line 214 also has an extra end.
These might fix it (warning drycoded)
local function ShowWorldPin(pin) local Pin = WorldMapPins[pin] if Pin then if handlers[Pin] then Pin:SetScript("OnEnter", handlers[Pin]) end Pin:Show() Pin.visible = true end end
function lib:PLAYER_ENTERING_WORLD() for worldIndex, worldPin in pairs(WorldMapPins) do if worldPin.visible then -- respect settings worldPin:Show() else worldPin:Hide() end if handlers[worldPin] then worldPin:SetScript("OnEnter", handlers[worldPin]) end end end
Jul 31, 2013I did that on one of my addons recently, now just to remember which :PPosted in: Ace3
Ok, I remembered.
I did something like this:
local ACD = LibStub("AceConfigDialog-3.0") if ACD.OpenFrames.myPanel then -- we're in config end
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