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    posted a message on Skada: a damage meter
    Recent changes changed the default # of players shown to 13 instead of 10 (making the window longer) which is annoying and I can't find an option to change it.
    Posted in: General AddOns
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    posted a message on Identify RealID friends between sessions
    Interesting idea but I think I will just go the safe route and use the toonname:)
    Posted in: Lua Code Discussion
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    posted a message on Identify RealID friends between sessions
    Right I remember that now. Guess I will have to use whatever toon they are on when realID whispers come in then. Thanks:)
    Posted in: Lua Code Discussion
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    posted a message on Identify RealID friends between sessions
    Problem with that is how do you get the real name from "|Kf8|k0000000000000|"? I could isolate "0000000000000" from the string using gsub but where is the actual name?

    Taken from wowiki on escape sequences:

    |K[gsf][0-9]+|k[0]+|k New in 4.0 - Represents a Battle.net friend's name. The 3rd character indicates given name, surname, or full name. The number which follows it represents the friend's Bnet Presence ID. The zeros between the |k form a string of the same length as the name which will replace it. E.g. if your first name is John and your presence id is 30, your given name (John) would be represented by the string |Kg30|k0000|k .
    Posted in: Lua Code Discussion
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    posted a message on Identify RealID friends between sessions
    Nice thought but I tried that as well. givenname and surname both are "|K" strings as well using the prescence ID which will change and make them both become unknown to the client at some point.
    Posted in: Lua Code Discussion
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    posted a message on Identify RealID friends between sessions
    Been trying to figure this one out for a while. Whisp saves a history of tells sent/received by a player. I save this info in the database under the character name. In the case of BNET/realid whispers I have tried a few different things.

    If I save them to the DB using the 2nd argument of "CHAT_MSG_BN_WHISPER" for example which is the player name in this format: "|Kf8|k0000000000000|k". This will work for a few sessions (seems to be a random amount) but then the players presenceID ( 8 ) will change and this player name string becomes unknown in the game.

    I can't seem to find anything that will reliably identify a BNET friend between sessions. Is there some way to do this that I am missing or is it impossible?

    Thanks
    Posted in: Lua Code Discussion
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    posted a message on SmartRes2 Official Forum
    Haven't had time to notice if mass res is coming up yet.
    Posted in: General AddOns
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    posted a message on SmartRes2 Official Forum
    I will update it tonight sorry been busy:(
    Posted in: General AddOns
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    posted a message on "Mark forums read" security error
    Same here also I can't even sign in on my second computer anymore.
    Posted in: General Chat
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    posted a message on I will be retiring...
    I can take care of smartres since I am already on it. Take care:)
    Posted in: General Chat
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    posted a message on 4.1 problem: Addon messages
    Doh!
    Posted in: Need Help?
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    posted a message on 4.1 problem: Addon messages
    Was working fine for me in tues/wed raids unless they changed something again since then?
    Posted in: Need Help?
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    posted a message on BigWigs
    Yay I want my bigwigs player position display back!
    Posted in: Raid AddOns
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    posted a message on ace options table error
    Found the problem. In hermes he didn't make his options local. But my options are local so not sure why they interfered anyway but if I change hermes options to local everything works fine.
    Posted in: Lua Code Discussion
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    posted a message on ace options table error
    Hmm on further investigation if I disable Hermes my options work fine again. Seems like they are intermixing somehow but haven't figured it out yet.

    edit: rolled back hermes to 1.0g and they work fine together. Inthedrops any thoughts what might be going on?
    Posted in: Lua Code Discussion
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