Mobs drop different lottery tickets that can be turned into a block which gives the player an item from a configurable list (also item chance can be configurable). Different tiers of tickets like a runner up prize, consolation and Grand Prize tickets, to get items from different lists.
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Jan 9, 2018Posted in: Minecraft
Basically make a 3x3, 5x5, etc. with materials, the materials + size determines the amount of power stored with configs to adjust how certain blocks effect the power storage and what power the multiblock stores (FE, Tesla, IE, RF etc.). The multiblock should have a "core" block in the center which gives the base amount of storage and I/O rate you have while the other blocks multiply this storage or the I/O rate. The ability to add blocks to be used in the multiblocks as cores or modifiers in the config giving each block custom values would be nice as well.
Jan 5, 2018Posted in: Minecraft
When struck by lightning while wearing metal armor (maybe add a config with a whitelist for armor types) the lightning damage acts like a wither effect which does more damage the more metal armor pieces you have on. Maybe also a player could get the effect if in a pool of water that is struck by lightning as well which refreshes the effect until they leave the water (maybe convert the water to electrified water which acts like liquid poison and converts back to water after some time). The water effect could also be amplified by the metal armor.
Nov 28, 2017Posted in: Minecraft
A mod where you have a chance to get samples from stone (or some other method) which can be researched, either by using a block to research it or by collecting enough of them, to unlock an ore using Ore Stages. Samples could also be restricted to certain stages where, for example, you can't research diamond ore until you get to X stage.
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