I used the import feature for localization, and it seems to have altered all of my variables. I'm just using the legacy global-string variables as that's what this project was using when I inherited it, but it's stripped out part of each variable..
For example one variable is
GL_TEXT_CALENDAR_SUNDAY = "S";
yet when it's imported it's modified to
TEXT_CALENDAR_SUNDAY = "S";
the GL_ gets stripped out of every single variable and I'm not sure why, any ideas?