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    posted a message on Give me mod ideas!!!!

    In reply to hackerdragon9999:

     I Want It In Survival Mode, Or Make a Hybrid Gamemode That Has Survival Health, Survival Mob Following, Survival Block Breaking, etc But Items Can Be Used Infinitely Like Creative Mode

    Posted in: Minecraft
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    posted a message on Give me mod ideas!!!!

    Make This One First:

     

    I Want a Mod That Removes The CPS Cap From Minecraft, Adds a New Client Sided Command: /unlimitedcps <left|right>: This Command Toggles Unlimited CPS Mode For That Mouse Button, In Unlimited CPS Mode, All Incoming Hold Clicks From The Mouse Are Cancelled And You Get Infinite CPS For That Mouse Button, The Mod Also Removes Lag From High CPS, Disables Particles Because If Not Then In Unlimited CPS Mode, It Would Have To Display Infinite Particles Which Would Instantly Crash The Game And The Server And The Mod Adds Hotkeys To Toggle Unlimited CPS Mode For Left And Right Mouse Buttons.

     

    Default Hotkeys:

    G: Toggle Unlimited CPS [Left Click]

    K: Toggle Unlimited CPS [Right Click]

     

    Minecraft Version: Forge 1.8

    Posted in: Minecraft
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    posted a message on Some Fabric 1.18.1 Mod Ideas (please make)

    In reply to Swaix01:

     It Doesn't Have To Be Unlimited FPS, This Mod Could Also Make It So That Nothing In Minecraft Can Cause Lag And The RAM Part Is Also In Minecraft, So It Has No Effect On Other Apps, Only Minecraft

    Posted in: Minecraft
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    posted a message on Mod Idea: UnlimitedCPS (please make)

    I Want a Mod That Removes The CPS Cap From Minecraft, Adds a New Client Sided Command: /unlimitedcps <left|right>: This Command Toggles Unlimited CPS Mode For That Mouse Button, In Unlimited CPS Mode, All Incoming Hold Clicks From The Mouse Are Cancelled And You Get Infinite CPS For That Mouse Button, The Mod Also Removes Lag From High CPS, Disables Particles Because If Not Then In Unlimited CPS Mode, It Would Have To Display Infinite Particles Which Would Instantly Crash The Game And The Server And The Mod Adds Hotkeys To Toggle Unlimited CPS Mode For Left And Right Mouse Buttons.

    Default Hotkeys:

    G: Toggle Unlimited CPS [Left Click]

    K: Toggle Unlimited CPS [Right Click]

     

    Minecraft Version: Forge 1.8

    Posted in: Minecraft
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    posted a message on Some Fabric 1.18.1 Mod Ideas (please make)

    In reply to Swaix01:

     

    And I Said That Optifine And Sodium Don't Give Unlimited FPS And Always 20TPS, I Want This Mod For a Reason 

    Posted in: Minecraft
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    posted a message on Some Fabric 1.18.1 Mod Ideas (please make)

    In reply to Swaix01:

    Ok, Just Remove The RAM Part Entirely But Everything Else Is Possible Right?

    Posted in: Minecraft
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    posted a message on Some Fabric 1.18.1 Mod Ideas (please make)

    In reply to Swaix01:

     What I Mean By That Is That The Mod Prevents Everything Except For Mod/Plugin Loading (Plugins If You're Using Hybrids) From Using RAM

    Posted in: Minecraft
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    posted a message on Some Fabric 1.18.1 Mod Ideas (please make)

    In reply to Swaix01:

    And Even 10,000 Entities Could Completely Kill Optifine And Sodium, The Stuff I Wanna Do Has Like 100,000+ Entities

     

    Posted in: Minecraft
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    posted a message on Some Fabric 1.18.1 Mod Ideas (please make)

    In reply to Swaix01:

     Which Feature Is Not Possible on Servers, No RAM Usage?, But It's Possible On Singleplayer Right? And If It's Client Sided Then It Doesn't Have To Be Installed On The Server, But Then Again, I'm Not Really a Mod Dev But I Only Want This For Singleplayer

    Posted in: Minecraft
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    posted a message on Some Fabric 1.18.1 Mod Ideas (please make)

    I Have a Few Mod Ideas For Fabric 1.18.1.

     

    Mod 1: This Mod Adds a New SubCommand For The /execute Command, This Sub-Command Is /execute timespersecond, Any Number You Put After That Is The Amount of Times Per Second That The Command Is Going To Execute (Type "inf" To Run The Command Infinite Amount Of Times Per Second), This Can Only Be Used in Repeating Command Blocks And Tick Functions.

     

    Mod 2: This Mod Just Makes It So That Entities Don't Lag Your Game, Super Useful For Datapacks That Use Entities (Like Armor Stands) To Run Commands.

     

    Mod 3: This Mod Makes The {Invisible:1b} NBT Tag Work With Everything Instead Of Just Armor Stands And Item Frames.

     

    Mod 4: This Mod Allows You To Retexture Any Item To Any Other Item By Applying The NBT Tag {itemtexture:"%itemID%"} (Example: If I Run /give @s diamond_sword{itemtexture:"minecraft:stick"} It Will Give Me a Diamond Sword That Works Like a Diamond Sword But Has The Texture of a Stick)

     

    Mod 5: Gives You Unlimited FPS, Always 20 TPS And If Possible, 0ms Ping, Unlike Other Infinite FPS Mods, These Changes Are Not Just Visual, They Do Affect The Game.

     

    Mod 6: Adds a New NBT Tag: {TrueInvisible} (Value), When This Tag Is Applied To An Entity, it Will Not Be Visible Even In Spectator Mode And That Mob Will Not Be Visible In Any Way, So Like The Shulker When You Give It Invisibility It Still Displays Like The Inside Head Of The Shulker, TrueInvisible Will Not Display That.

     

    Mod 7: Makes The /reload Command Instant.

     

    Mod 8: Makes The Beacon Update Instantly

     

    Mod 9: adds Some New NBT Tags:

    {InvisibleHand} (value): When The Value Is Set To 1, You Can't See The item In The Player's Hand

    {Scale} (String): The Number In The String Is The Size Multiplier Of The Item (Only In Hand, Size Changes Are Not Visible In Slots)

    {NoHitbox} (Value): When Set To 1, The Entities Hitbox Is Removed, Not The Collison Box, Just The Hitbox.

    {NoCollision}: Removes The Entities Collision Box, Meaning That It Can Phase Through Blocks, These 2 NBT Tags Should Also Work With Blocks If Mod 12 Is Installed.

     

    Mod 10: Removes The 32500 Character NBT Limit Completely, And Sets It To Infinity, Meaning That String Values Have No Limit.

     

    Mod 11: Removes Every Possible Value Cap And Sets Every Possible Value To a String.

     

    Mod 12: Allows NBT Data To Be Applied To Any Block, Not Just TileEntities

     

    Mod 13: Allows Commands To Edit Player NBT Data

    Posted in: Minecraft
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    posted a message on Give me mod ideas!!!!

    In reply to hydralofty:

     Can You Make a Mod That Adds a New NBT Tag {itemtexture} (String), This NBT Tag Is The Texture Of The Item, If It's Empty Then The Item Will Have Normal Texture, Example: If I Run Command /give @s diamond{itemtexture:"minecraft:netherite_ingot"} It Will Give The Player Who Executes The Command (@s) a Diamond That Works Like a Normal Diamond But Has The Texture Of a Netherite Ingot, You Can Do This With Any Item, This Was Just An Example.

    Posted in: Minecraft
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    posted a message on Mod Idea: InfiniteItems

    Minecraft Forge 1.16.5 Mod Idea: InfiniteItems

     

    This Mod Adds 2 New Commands And 1 New Item NBT Tag.

    Commands:

    /infiniteitem: Gives The NBT Tag {IsInfinite:1b} To Your Held item, All Items (Blocks, Glowstone In Respawn Anchors, Spawn Eggs, Eyes Of Ender, Ender Pearls, etc) With This Tag Can Be Used Infinitely.

     

    /infiniteitemsadmin <playerName>: Toggles Admin Mode For That Player, All Players That Have Infinite Items Admin Enabled Will Be Able To Use Any Item Infinitely, Don't Enter a Player Name To Toggle Admin Mode For The Player Who Is Executing The Command.

     

    /infiniteitemsreload: Reloads The InfiniteItems Config.

     

    Permissions:

    infiniteitems.create Allows The Player To Use The /infiniteitem Command.

    infiniteitems.admin Allows The Player To Use The /infiniteitemsadmin Command

    infiniteitems.reload Allows The Player To Use The /infiniteitemsreload Command

     

    Config:

     

    #━━━━━ InfiniteItems Config ━━━━━#

     

    #━━ Settings ━━#

    #If Set To True, Only Blocks Will Be Able To Become Infinite, Default: false

    blocks-only= <true|false>

     

     

    Posted in: Minecraft
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    posted a message on Mod Idea: Zero-Tick Redstone (please make)

    Minecraft Forge 1.16.5 Mod Idea: Zero-Tick Redstone

     

    This Mod Adds a Bunch of Zero-Tick, Instant And Gametick Redstone Components,

    Explanation Of What These Units Are:

    Redstone Components Rely On Redstone Ticks, a Redstone Tick Is 0.1 Seconds, But Things Like Command Blocks Rely On Gameticks, a Gametick Is 0.05 Seconds (2x The Speed of A Redstone Tick)

     

    Instant Redstone Components Have An Instant Of Delay, So They Fire One Instant After Each Other

     

    Zero-Tick Components All Activate In The Same Instant

     

    Gametick Components Activate in One Gametick

     

    Content:

    Gametick Components:

     

    Gametick Observer: Observer But Has a Gametick Of Delay And Gives Out a 1 Redstone Tick Pulse

    Gametick Repeater: Instead Of Redstone Ticks, It Has Gameticks Of Delay, Making It 2x Faster Than Normal Repeaters

    Gametick Comparator: Comparator But With a Gametick Of Delay

    Gametick Torch: Redstone Torch But Gametick Delay

     

    Instant Components:

    Instant Repeater: Delay Is In Instants Instead of Ticks

    Instant Observer: Gives a 1 Gametick Pulse 1 Instant After Block Update

    Instant Torch: Redstone Torch With An Instant Of Delay

    Instant Comparator: Redstone Comparator But Has An Instant Of Delay

     

    Zero-Tick Components:

    Zero-Tick Pistons And Sticky Pistons: Have No Animation And No Delay, They Extend And Retract Instantly

    Zero-Tick Repeater: Has No Delay Setting, Always Zero-Tick

    Zero-Tick Observer: Gives a Zero-Tick Pulse 1 Instant After Block Update

    Zero-Tick Pulse Generator: Gives a Zero-Tick Pulse Instantly After Activating, It's Also A Full Block Like An Observer And Has 5 Inputs And 1 Output, So Where You Are Looking When You Place It Like Observers Will Be The Output Side, All Other Directions Will Be Inputs, So You Can Run Redstone Straight Into The Input Or Power It With From an Adjacent Block (That Is On The Input).

    Zero-Tick Comparator: Comparator But With No Delay

    Zero-Tick Torch: Redstone Torch With No Delay

    Zero-Tick Hopper: Hopper That Has No Locking/Unlocking Delay And Transfers All Items Instantly

    Zero-Tick Updater: a Block That Is Like Note Blocks But Has No Delay And Makes No Sound, And Causes a Block Update When Powered/Unpowered

    Transparent Zero-Tick Updater: Zero-Tick Update But It's Transparent (Redstone Signals Can't Pass Through It)

    Zero-Tick Redirector: a Solid Block That Redirects Redstone.

    Transparent Zero-Tick Redirector: a Transparent Block That Redirects Redstone

    Zero-Tick Dispenser: Dispenser That Has No Delay

    Zero-Tick Dropper: Dropper That Has No Delay

    Infinite Zero-Tick Dispenser: Infinite Version Of a Dispenser That Doesn't Change The Item In Any Way When Activated And Has No Delay

    Infinite Zero-Tick Dropper: Infinite Version Of a Dropper That Has No Delay
    Zero-Tick Transmitter: Wirelessly Transmits Redstone Signals, Can Be Linked To An Infinite Amount Of Receivers Using a Link, Linked Receivers Are Stored In The NBT Of The Block, This Block Is Immovable By Pistons (Only Supreme Pistons Can Move It) And Has No Delay
    Zero-Tick Receiver: Receives Redstone Signals From Transmitters, This Block Is Immovable By Pistons (Only Supreme Pistons Can Move It) And Has No Delay

    Other Components:

    Infinity Versions Of Zero-Tick And Normal Pistons That Are Not Affected By The Code That Makes Pistons Not Extend When There Is Over %pushLimit% Blocks In Front Of Them, Removing Push Limit From All Infinity Pistons

    Supreme Versions Of Infinity, Zero-Tick And Normal Pistons That Can Move Any Block (Bedrock, Obsidian, etc)

    Super Sticky Versions Of Infinity, Admin, Zero-Tick And Normal Pistons That Are Just Like Sticky Pistons But They Can Pull Blocks That Sticky Pistons Can't (Example: Glazed Terracotta)

    Super Slime And Honey Blocks That Can Stick To Blocks That Normal Versions Of Them Can't (Example: Glazed Terracotta) (Excluding Other Types Of Sticky Blocks Like Slime Blocks Next To Honey Blocks)
    Zero-Tick Link: Links Zero-Tick Transmitters To Receivers, Right Click A Transmitter To Select It And Then You Can Right-Click As Many Receivers As You Want To Link Them To That Transmitter

     

    Zero-Tick Pulses Can Only Be Used on Zero-Tick Components.

     

    Custom Pistons And Sticky Pistons Added By This Mod Also Have To Be Affected By Quark Mod's MovableTileEntities Feature

     

    When a Zero-Tick Piston Receives A Zero-Tick Pulse, It Doesn't Show The Piston Arm Whatsoever, It Just Teleports The Block And Doesn't Show The Piston Arm, Because It Retracts instantly.

    Zero-Tick Pulses Will Not Be Visible Because They Are Instant

    Infinite Zero-Tick Dispensers And Droppers Also Have an Amount Setting, This Is The Amount Of The Item That They Fire, This Value Is Stored In a StringValue (A Value Stored In a String Meaning That It Has No Limit)

     

    Zero-Tick Sticky Pistons And All Variants Of Them Extend Their Blocks And Don't Retract Them Only When They Receive Zero-Tick Pulses (Vanilla Zero-Tick Pulses Are Actually Just 1-Gametick Or Gametick Pulses) And In That Case They Will Teleport Their Blocks Like Said Above

     

    The Mod Also Changes The Delay Of Redstone Dust, All Custom Wires (Including InfiniWires) From The More Wires Mod And All Components (Including Modded Ones) That Have 1 Gametick Of Delay To No Delay

     

    Infinite Dispensers Also Do Modded Actions Infinitely (Example: Quark Mod's "Dispensers Place Blocks" Feature), Basically Infinite Dispensers Don't Have The Code That Makes Them Consume An Item On Use.

     

    A Redstone Clock That Uses Zero-Tick Comparators/Observers Will Pulse An Infinite Amount Of Times Per Second.

     

    And Finally, This Mod Removes The 32,767-Character Limit For NBT, Meaning That StringValues Have No Limit.

     

    Minecraft Version: Forge 1.16.5

    Posted in: Minecraft
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    posted a message on Infinite Dispensers And Droppers

    I'm Looking For a Mod That Adds An Infinite Version Of a Dispenser And a Dropper, This Version Of The Block Will Not Do Anything To The Item It Used When Activated, So It Will Not Change The Item In Any Way, No Consuming Items And No Modification Of Item (Example: When a Water Bucket Is Dispensed It Will Not Empty The Bucket)

     

    Minecraft Version: Forge 1.16.5

    Posted in: Minecraft
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    posted a message on Give me mod ideas!!!!

    Okay, Maybe these Mods Are Very Complex So I Want a Simple Mod That Adds An Infinite Version Of a Dispenser And Dropper, This Version of The Block Will Not Consume The Item On Use Or Empty Things Like Buckets, Minecraft Version: Forge 1.16.5, All Other Mods Have To be For Fabric 1.18.1

    Posted in: Minecraft
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