How do I get Pitbull Auras to show things like Track Herbs, Track Minerals, and Eating / Drinking? All the other buff / debuff auras work great but these do not show.
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Apr 29, 2008TY Avazza for taking the time. You are going to make me a developer whether I like it or not, aren't you? ;)Posted in: General AddOns
I think I understand the basic mechanics:
- Put all the shared media I want to use into /Interface/Addons/SharedMedia/Backgrounds or /Border or whichever subfolder in SharedMedia is appropiate
- The batch file you linked to will tell LibSharedMedia 3.0 to look in SharedMedia for the textures, etc.
That the basics?
Apr 29, 2008Thank you.Posted in: General AddOns
I am sure I am trying your patience and for that I apologize. I am not much of a developer though. When you say 'move it' do I simply cut and paste into the 'My Media' folder and then kgPanels will automatically see it?
Where should the My Media folder be (//path//path...) so I am sure I have it in the right place?
I assume I should keep my old SharedMedia 1.0 and 2.0 libraries becuase lord knows what add ons are using them - right?
TY again for helping a n00b.
Apr 29, 2008OK, last question. Seriously.Posted in: General AddOns
eePanles had a lot of default artwork in the pulldown that seemed to come from SharedMedia 2.0. kgPanels has none - juts the Roth border and a few of the Blizzard backgrounds.
Do I have the wrong version of SharedMedia installed or do I need to manually install all those old eePanels options (e.g. all Hal's textures, Glamor, glass, gloss, etc.)
Apr 28, 2008Is there any way I can copy the files into a folder that kgPanels will see directly using SharedMedia? I have about 100 files and I'd rather not import them all by hand. But for the life of me I cannot figue out the 'default' folder kgPanels uses for its artwork.Posted in: General AddOns
Apr 28, 2008Ah. So just dump all my .tga files in /Interface/Textures and then manually add them into kgPanels? OK. Cool.Posted in: General AddOns
TY for the help.
Is there any way I can copy the files into a folder that kgPanels will see directly using SharedMedia? I have about 100 files and I'd rather not import them all by hand. But for the life of me I cannot figue out the 'default' folder kgPanels uses for its artwork.
Apr 28, 2008Um, no. I am not sure what that is :)Posted in: General AddOns
I've downloaded various mods and UI compilations over time. I've never messed with the SharedMedia because I just used what came with them. So now I seem to have SharedMedia, SharedMedia 1.0, Shared Media 2.0, LibSharedMedia, LibeSharedMedia 2.0, etc.
I think it's a mess.
I loaded kgPanels because I want to make a UI myself from the ground up. Would MyMedia help?
TY again for taking the time to educate me on this.
Apr 28, 2008So, not to be a complete moron, but can I cut and paste the older Shared Media .tga files somewhere into LibSharedMedia 3.0 and have them show up in the pull down menus within kgPanels?Posted in: General AddOns
Oh, and by the way, ty for this awesome mod :)
Apr 27, 2008n00bie to the whole panel thing here - sorry if this is obvious.Posted in: General AddOns
in eePanels2 I have a ton of Border Textures available to me. In kgPanels I only have 5. Are my shared media files messed up? What can I do to see all those textures in kgPanels?
Oct 16, 2007I have been using Bongo2 for a while and like its cast bar. When I started using agUF the old Blizzard cast bar reappeared overlapping the Bongos2 cast bar. Both are now on screen.Posted in: Unit Frames
Is there an agUF setting to hide the Blizzard cast bar?
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