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    posted a message on Grid — compact party/raid unit frames
    Thank you for the reply. Switched back to the Release version.
    Posted in: Grid & Grid2
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    posted a message on Grid — compact party/raid unit frames
    This may be a very dumb question...

    I joined an MC 40man raid today, but could only see 5 players in Grid. How can I make Grid show all 40?

    I found this page:
    http://www.wowace.com/addons/grid/tickets/337-grid-fails-to-show-proper-raid-size/

    However, I cannot find the option:
    Grid > Layout > [Group Type/Size] > Select "By Group 40"

    What am I missing?
    Posted in: Grid & Grid2
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    posted a message on PassLoot - Official thread
    Stupid question: how do you make PassLoot pick up gold?
    Posted in: General AddOns
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    posted a message on Analyst
    Quote from Bethink
    Yes. (Gold may be missed if a mail automation add-on removes the gold and deletes the mail before the content of the auction house receipt has been transmitted to the client.)


    Ah, I'm using Better Inbox to open all mail. I guess that's probably causing undercounting of gold.
    Posted in: General AddOns
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    posted a message on Analyst
    Does Analyst record the looting of "failed bid" gold from the mail box?
    Posted in: General AddOns
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    posted a message on Auracle - Official Thread
    Is it possible for Auracle to display text in the lower right corner as well as the center? See Debuff Filter for example. It displays time in the center as text and stacks in the lower right as text.
    http://www.wowinterface.com/downloads/info6530-DebuffFilter.html

    I know we can use the spiral to display stacks and text to display time, but I find the spiral very hard to see. The way Debuff Filter displays time and stacks is very clear.

    Thanks! A mod like Auracle is sorely needed.
    Posted in: General AddOns
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    posted a message on ag_UnitFrames Status (What's going on?)
    ag_UnitFrames-2008-08-06\ag_UnitClass.lua:335: Usage: aUFplayer:SetHeight(height)
    ag_UnitFrames-2008-08-06\ag_UnitClass.lua:335: in function `?'
    ag_UnitFrames-2008-08-06\ag_UnitFrames.lua:213: in function `CallMethodOnUnit'
    ag_Options-09-19-07\ag_ModuleOptions.lua:21: in function <Interface\AddOns\ag_Options\ag_ModuleOptions.lua:17>
    (tail call): ?:
    <in C code>: ?
    <string>:"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
    (tail call): ?:
    AceConfigDialog-3.0-25:781: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:600>
    (tail call): ?:
    <in C code>: ?
    <string>:"safecall Dispatcher[3]":9: in function <[string "safecall Dispatcher[3]"]:5>
    (tail call): ?:
    AceGUI-3.0-16 (Ace3):264: in function `Fire'
    ...ns\Ace3\AceGUI-3.0\widgets\AceGUIWidget-DropDown.lua:426: in function <...ns\Ace3\AceGUI-3.0\widgets\AceGUIWidget-DropDown.lua:417>:
    (tail call): ?:
    <in C code>: ?
    <string>:"safecall Dispatcher[3]":9: in function <[string "safecall Dispatcher[3]"]:5>
    (tail call): ?:
    AceGUI-3.0-16 (Ace3):264: in function `Fire'
    ...3\AceGUI-3.0\widgets\AceGUIWidget-DropDown-Items.lua:333: in function <...3\AceGUI-3.0\widgets\AceGUIWidget-DropDown-Items.lua:328>:


    I got that error when I went into settings, Player, Auras, set Auras to hidden.
    Posted in: Unit Frames
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    posted a message on ZOMGBuffs Official Thread
    Anyone having problems with ZOMGBuffs repeatedly buffing the same person with Shadow Protection?
    Posted in: General AddOns
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    posted a message on Grid
    I am using Grid_QuickHealth. It works as advertised and I see very fast updates of raid members' health. However, it seems that incoming heals are only calculated once in a while, so sometimes the incoming heals bar lags behind the damage taken.

    For example, 0.5 seconds ago, Grid shows that my incoming heal will heal the tank for 4000 to 100% health. However, the tank suddenly takes additional damage (and I see it thanks to Grid_Quickhealth), so my heal should only heal the tank to 75% health. However, Grid's incoming heal calculation is slow and still shows that my heal will heal the tank to 100% health.
    Posted in: Grid & Grid2
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    posted a message on ZOMGBuffs Official Thread
    Has anyone had problems with ZOMGBuffs' Shadow Protection detection? On my priest, I've had ZOMGBuffs repeatedly cast Shadow Protection on a person (also sometimes a group I think, if memory serves) even though he already has the buff.
    Posted in: General AddOns
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    posted a message on Mendwatch 2.4
    Stupid question: What's wrong with Mendwatch? I've been using it without noticing any problems. Am I missing a major flaw?
    Posted in: General AddOns
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    posted a message on Grid
    Upon login, everytime. Something to do with tektickles?
    Grid-76416\GridFrame.lua:398: Usage: <unnamed>:SetFont("font", fontHeight [, flags])
    Grid-76416\GridFrame.lua:398: in function `SetFrameFont'
    Grid-76416\GridFrame.lua:1120: in function `func'
    Grid-76416\GridFrame.lua:1154: in function `WithAllFrames'
    Grid-76416\GridFrame.lua:1120: in function `?'
    CallbackHandler-1.0\CallbackHandler-1.0.lua:146: in function <...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
    <string>:"safecall Dispatcher[3]":4: in function <[string "safecall Dispatcher[3]"]:4>
    <in C code>: ?
    <string>:"safecall Dispatcher[3]":13: in function `?'
    CallbackHandler-1.0\CallbackHandler-1.0.lua:91: in function `Fire'
    LibSharedMedia-3.0\LibSharedMedia-3.0.lua:153: in function `Register'
    tekticles-2.4.2.4\tekticles.lua:91: in main chunk
    <in C code>: in function `LoadAddOn'
    AddonLoader-2.0\AddonLoader.lua:109: in function `LoadAddOn'
    AddonLoader-2.0\Conditions.lua:91: in function <Interface\AddOns\AddonLoader\Conditions.lua:84>
    Posted in: Grid & Grid2
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    posted a message on MagicMarker - Raid Icon Marking made simple
    Would it be possible to add an option to disable smart target marking in combat? I routinely press alt, ctrl and shift in combat, so I don't want to accidentally mark targets while fighting.
    Posted in: Raid AddOns
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    posted a message on Heatsink: Ace3/LibBars/LibSink cooldown tracking
    For some reason Spell Reflect (warrior) was stuck on my emphasis bar, with no duration. It doesn't countdown, just stays there all the time. Re-casting Spell Reflect does not get rid of it. Turning emphasis off doesn't get rid of it. Reloading UI finally got rid of it. Not sure if I can reproduce it.
    Posted in: General AddOns
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    posted a message on BigWigs
    Is it possible to configure what boss events trigger the Flash'N'Shake effect? For example, I would like to make Archimonde's fear trigger Flash'N'Shake just for me (since I'm tanking).

    Is it possible to use the Emphasis feature but not have the timer bar move to a different position? I very much like the increased size, but I find that I lose track of timers when they move to a different position.

    Thanks.
    Posted in: Raid AddOns
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