Yes, there is going to be DXE for Cataclysm. It will be updated at least as fast as DV progresses through 25 man raid content. I'll be sure to add in features for moving things out of the way that were added.
Ok after a week of using this modifed timer I'm suggesting it could be added
as an option. It's pretty simple. Examples
3min 28 sec is shown as "3 28" the 28 is in smaller text.
23sec 10hundreths. 23 10.
So if the time is greater than 60sec then "min sec" is shown. If the time is less than 60sec then "sec hun" is shown. I found this works really well and its very easy to tell if you're looking at min or secs just by see'ing if the timer is counting down in secs or not moving. Takes much less space.
Getting the following error when I want to choose a different bar texture:
This was caused by an unstable version of AceGUI-3.0-SharedMediaWidgets that overwrote the stable one DXE is packaged with. You'll need to update your addons so the library is stable. I tested the packaged DXE by itself and I'm not getting the error.
The text width option is nice. Now just need an timer format text option the current one 0:00 00 takes up a lot of space. For me all I need is a M:HH M.HH. M = min, HH = hundreths of a second.
For now if you can tell me where the string format is done I can edit my self. 500 is really looking nice. Liking it a lot.
On line 40 in DXE/Widgets/Timer.lua you can change it to
self.left:SetFormattedText("%d",min)
that will affect the pane timer too. If you don't want it to affect the pane you could instead insert this after line 733 in DXE/Alerts/Alerts.lua
timer.left.SetFormattedText = function(self,text,min,sec)
self:SetText(min.."")
end
Hey Kollektiv. Currently the default threshold for timers to dropdown from top to center is 5 seconds. I was messing around with settings one day and was able to change this value to 10seconds. I reinstalled dxe and have been trying for the past few weeks but unable to increase the time. I know its possible to do it, I just forgot how. Any help would be appreciated.
You'll have to edit the flashtime located in whichever <zone>/Encounters.lua file. It's pretty big so it may be hard to find which one you want to modify. I will add a GUI option for this after I am being very busy with finals.
Sorry if you're already aware, but I believe the 10 Player Rotface Heroic Berserk is off - the Bar says 7 Minutes however we got to 10 Minutes before he berserked (don't ask how we survived that long).
I am having an issue while leading ICC raids. I have enabled raid warnings and it does the warning just fine, but I am a tank and (for example) on Deathbringer Saurfang it states a raid warning saying: "Rune of Blood on YOU" or something like that... Is there a way to say in the warning messages my characters name, instead of "YOU" so I can stop confusing my raid members?
Thanks in advance!
I'll fix this by replacing the YOU text with your player name before it announces it.
Disconnect issues should be fixed now. The problem was that trying to pass color coded text into SendChatMessage caused a client disconnect. I guess I should have read the note about this on wowwiki.
Just wondering if there's any way to tweak when alerts go off? Example: On LK the alert for the defile cooldown kicks off 10 seconds before it's actually cast. I'd like to change this to 3-5 seconds. I'm not sure if this is a major change or if there's a file I can edit quickly to get this going.
Thanks
You can change the flashtime number. For defilecd, it's at line 1668 in Encounters/Citadel/Encounters.lua in the latest release ( v488 ).
I updated to this version few days ago, and I keep DCing on boss fights (10 & 25). Beasts spawn on DBS, Spores on Festergut, Injection on Rotface, Stars on Alga, Adds on Anub, and many more. I am the Raid Leader and there are no assists in my raid, so I am the only one putting up marks and doing raid warnings. I know its DXE, cos when I started DCing on beasts spawn in DBS HM, I removed ALL addons, except for Grid, GridStatusRaidDebuffs, Clique & DXE and still DC'd. Then I disabled DXE out of the 4, and we started DBS HM again and this time I didn't DC at all. My whole raid uses DXE (but only release versions, not alpha or betas) and they were fine. Is it something that is spamming when such events occur leading to clogging the client and DCing? ATM, I am raiding without DXE, but I'd rather have DXE for HMs, so could you please look into this ASAP? Thank you
I'm confused as to why this is happening. Everything points to this being a combat log issue, but I have no idea why. No one in my guild using the mod is experiencing disconnect issues, nor am I. Try the latest release ( v488 ) and let me know if this is still happening to you. I made a few changes that probably shouldn't have any effect, but they could. I'm basically just shooting in the dark right now.
First, over the last few weeks on Putricide (heroic), I noticed that firing off an audio warning for casting Choking Gas Bombs isn't really the optimum, because standing behind him while flasks are spawned is normally too late and you're enjoying your nice little -100% melee hit debuff. Therefore I'd highly recommend to set the alert sound at three seconds before the cooldown finishes as he uses this ability very reliable. Actually the bars are already emphasized at this point of time.
Second point: I'd really love the option to lock the proximity window and make it "click-through".
You can set the sound for this yourself in the advanced options, or am I misreading what you're requesting? As for locking the proximity window you should make a ticket for this. Feature requests are much easier for me to keep track of in the ticket manager.
Actually you're probably right that you cannot get if a ghost targeted another raider,
but for dps and healers you can know if one is coming for you from threat.
Their mechanic is such that they pick a target and dump a chunk of threat on them.
Having the default client aggro warnings enabled or using a mod like my Fragile3 you'll get an overaggro warning when a ghost spawns that picked you (if you're not already tanking something).
I could probably listen to UNIT_THREAT_SITUATION_UPDATE for a few seconds after a ghost is summoned for any threat changes. I'm worried about misfirings from healing aggro, MC aggro, and a possibly a threat change from Deathwhisper getting hand of protection. Though these are probably uncommon. Any thoughts?
It's not possible to get a ghost's target before it explodes. DBM warns you when you get melee'd by a ghost, and by that time it's too late. EnsidiaFails probably has a report for this.
Is it just me or does it seem like all/some of the timers are about 5s off? Tonight on blood queen my buddy who uses DBM was calling out when bloodbolt whirl and for me with DXE the whirl would always hit at more like 2:05 then 2:00. Also have noticed this in the boss fight length. It is almost always about 5s longer than DBM/other mods record. Love the mod though.
I know the timers are correct on 25 heroic and 10 heroic. If you're doing normal mode it might be off -- i'll need a log to check the timers. DXE will start the timer when blood queen targets someone and stop when blood queen dies. DBM doesn't use this same method so fight length can be different.
For our last couple of raids on both LK 10 & 25 heroic, Shadow Trap marking hasn't been working correctly. When Shadow Trap goes out the skull is placed upon 1 persons head, but it's not the person who actually does the /say. To say this is confusing is a slight understatement :)
Just wondering if anyone else has noticed this behaviour at all?
Oops, this is a bug in the release version. I'll push out a fix later today. Thanks for reporting this.
I see shadowtrap warnings, but nothing for self. This should be an option, so am I suppose to just guess that i'm one of the stacked melee that's being targeted by shadowtrap. Can't you make it play a sound so that you actually know its on you. Just need a shadowtrap on self option under bars please. This is the download you posted that I'm using.
I didn't know you wanted it separated based on your last post. You should be more clear on what you want. I'll see about adding this.
My mistake, the DBM and BW timers are actually longer. BW actually doesn't have a Icy Grip timer until phase 2. I guarantee you the times I got are closer to the cooldown (lower bound). It's a cooldown timer, so it will either cast when it expires or a few seconds after.
Icy Grip always comes before Blistering Cold, so that's not the problem. DBM and BigWigs have the cooldown before the last phase at ~69s, where as DXE's is set at ~77. I didn't find an interval < 77 in all of my logs. Personally, I haven't seen Icy Grip cast any earlier than the current time it's set at, though I could be wrong.
I don't know, if this was already requested, but I would really love the possibility of a different warning from Defile casting for Casting Defile on me.
â¬d!t: Okay, it just seems, that I got a bug, that Defile on self isn't triggered correctly... or I just didn't observe it correct.
Using latest version. I couldn't find a shadowtrap on you option. There's the say option but that doesn't do any good as melee since we're stacked.
Download the alpha version from here http://www.wowace.com/addons/deus-vox-encounters/files/. Defile on self is the warning for when you're taking damage. I've added Defile Casting on self and Shadow Trap warnings/cooldowns to the alpha version.
The custom range will only set when the encounter is set. If it's already to Saurfang it won't update to the custom range. I'll change it so it updates in real time.
0
0
Thanks, I'll add this in when I have time.
This was caused by an unstable version of AceGUI-3.0-SharedMediaWidgets that overwrote the stable one DXE is packaged with. You'll need to update your addons so the library is stable. I tested the packaged DXE by itself and I'm not getting the error.
0
On line 40 in DXE/Widgets/Timer.lua you can change it to
that will affect the pane timer too. If you don't want it to affect the pane you could instead insert this after line 733 in DXE/Alerts/Alerts.lua
0
You'll have to edit the flashtime located in whichever <zone>/Encounters.lua file. It's pretty big so it may be hard to find which one you want to modify. I will add a GUI option for this after I am being very busy with finals.
Ah, I'll fix this, thanks for the information.
I'll fix this by replacing the YOU text with your player name before it announces it.
0
0
You can change the flashtime number. For defilecd, it's at line 1668 in Encounters/Citadel/Encounters.lua in the latest release ( v488 ).
I'm confused as to why this is happening. Everything points to this being a combat log issue, but I have no idea why. No one in my guild using the mod is experiencing disconnect issues, nor am I. Try the latest release ( v488 ) and let me know if this is still happening to you. I made a few changes that probably shouldn't have any effect, but they could. I'm basically just shooting in the dark right now.
You can set the sound for this yourself in the advanced options, or am I misreading what you're requesting? As for locking the proximity window you should make a ticket for this. Feature requests are much easier for me to keep track of in the ticket manager.
I'll fix this, thanks.
Edit: Looks like you already did =)
0
I could probably listen to UNIT_THREAT_SITUATION_UPDATE for a few seconds after a ghost is summoned for any threat changes. I'm worried about misfirings from healing aggro, MC aggro, and a possibly a threat change from Deathwhisper getting hand of protection. Though these are probably uncommon. Any thoughts?
0
0
I know the timers are correct on 25 heroic and 10 heroic. If you're doing normal mode it might be off -- i'll need a log to check the timers. DXE will start the timer when blood queen targets someone and stop when blood queen dies. DBM doesn't use this same method so fight length can be different.
Oops, this is a bug in the release version. I'll push out a fix later today. Thanks for reporting this.
0
I'm guessing you're using a non-English client. You should check the Deathwhisper yell phrase to see if it's correct http://www.wowace.com/addons/deus-vox-encounters/localization/.
I didn't know you wanted it separated based on your last post. You should be more clear on what you want. I'll see about adding this.
0
0
Edit: I meant longer
0
0
Download the alpha version from here http://www.wowace.com/addons/deus-vox-encounters/files/. Defile on self is the warning for when you're taking damage. I've added Defile Casting on self and Shadow Trap warnings/cooldowns to the alpha version.
0