• 0

    posted a message on Ackis Recipe List
    Added tickets for the strata and tooltips, should I add one for unignoring recipes, or is that possible and I'm just missing it?
    Posted in: General AddOns
  • 0

    posted a message on Skinner
    Blizzard futzed with the Combat log filter frame, I can't seem to get it to hide completely now, it still shows a blank frame when you mouseover it or the combat log tab, and skinner once again is skinning it, haven't been able to dig thru the framexml etc to figure out what they changed. Such an ugly waste of space, bah, hehe.
    Posted in: General AddOns
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    posted a message on LibDataBroker-1.1 not-really-official thread
    No, native ldb with button bin, and ldbicon both, from the bugsack feed, among others, the tooltip flickers like its constantly redrawing/fading onupdate.
    Posted in: Data Broker AddOns
  • 0

    posted a message on Altoholic - Official Thread
    Font, FontSize, background color/alpha (basically I want to make it a solid black) Ability to remove/change the border.



    Mail thing is just something to mention, I already rewrote the parts of Mail Info to make the warning part work, hehe. (wtb a real expiration/return warning integration with one of the mailmods)
    Posted in: General AddOns
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    posted a message on Altoholic - Official Thread
    After it settles a bit, can we get some more options for the tooltip? Font/etc or possibly use the standard tooltip so it honors tooltip addons? Atleast, I think that's why it's ignoring tiptac, anyways.

    ..and the warning for mail still seems to do almost nothing :)
    Posted in: General AddOns
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    posted a message on Ackis Recipe List
    Could you raise the strata of the mainframe, with it at background, it has a bad habit of blending in to anything else, questlog trackers etc.

    One other question, not sure how you're doing your tooltip, but it doesn't respond to tiptac for me, leaving the font etc too small and just plain unreadable :) hehe

    This is with I believe r1000.

    Also, is there any way to remove an 'ignored' recipe? Doesn't seem so, if I'm not missing something
    Posted in: General AddOns
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    posted a message on LibDataBroker-1.1 not-really-official thread
    Not really sure the best place to put this, but I'm having strange issues with the ldb tooltip in conjuntion with tiptac, it flickers horribly, both when using something like buttonbin, or even using the libdbicon minimap icon, has anyone else encountered something like this?
    Posted in: Data Broker AddOns
  • 0

    posted a message on RBM Offical Thread
    And, chased down the 'everyone else's cooldowns show up to me' bit, Cooldownwatch lua, change the UNIT_SPELLCAST_SUCCEEDED function to :

    function module:UNIT_SPELLCAST_SUCCEEDED(_,sourceid, spell, rank)
        if sourceid ~= "player" then return end
        local id, label
        if GetSpellLink(spell, rank or "") then
            id = GetSpellLink(spell, rank or ""):match("spell:(%d+)")
        end
        if not id then return end
        if interrupts and db.TrackInterrupts and interrupts[id] then
            self:AdvancedTimedBar(db.AnnounceInterrupts, labels[spell.." "], L["Interrupts"], spellCooldowns[spell], spellIcons[spell], true)
        
        elseif trackingOthers then
            if infiniteDurations and infiniteDurations[id] then
                inInfinite = spell
                return
            end
            if db.TrackOthers[id] then
                label = labels[sharedCooldowns and sharedCooldowns[id] or spell.." "]
                self:AdvancedTimedBar(
                    db.AnnounceOthers[id], 
                    label,
                    L["Cooldowns"],
                    spellCooldowns[spell],
                    spellIcons[spell],
                    true
                )
            end
            if cooldownEnders and cooldownEnders[id] then
                for chainedCD in pairs(cooldownEnders[id]) do
                    label = labels[sharedCooldowns and sharedCooldowns[chainedCD] or GetSpellInfo(chainedCD).." "]
                    if self:IsBarActive(label) then
                        self:CancelBar(label, db.AnnounceOthers[chainedCD])
                    end
                end
            end
        end
    end
    Posted in: Raid AddOns
  • 0

    posted a message on RBM Offical Thread
    The main thing it needs is changing the 4 or so checks in DebuffWatch to also check isMine rather than just duration, beyond that it's not really that messy. Otherwise its just fixing up some spellids and such.
    Replace UpdateUnit, line 750ish with this:

    function module:UpdateUnit(name, unit, activeAuras, oldAuras)
        for aura in pairs(activeAuras) do
            activeAuras[aura] = nil
            oldAuras[aura] = true
        end
        name = db.TrimNames == -1 and self:TrimString(name) or db.TrimNames > 0 and name:sub(1, db.TrimNames) or name
        
        local i = 1
        while UnitBuff(unit, i) do
            local aura, _, texture, count, _, duration, remaining, isMine = UnitBuff(unit, i)
            if (duration and isMine and db.Buffs[aura]) or db.Timeless[aura] then
                local label
                do
                    local aura = db.TrimAuras == -1 and self:TrimString(aura) or db.TrimAuras > 0 and aura:sub(1, db.TrimAuras) or aura
                    label = db.HideBuffNames and (count > 0 and aura.." ("..count..")" or aura) or labels[count > 0 and aura.." ("..count..")" or aura][name]
                end
                if not self:IsBarActive(label) then
                    if duration and isMine and remaining then
                        self:LocalTimedBar(label, categories[aura], duration, icons[texture], true)
                        DEFAULT_CHAT_FRAME:AddMessage(remaining)
                        DEFAULT_CHAT_FRAME:AddMessage(" D ")
                        DEFAULT_CHAT_FRAME:AddMessage(duration)
                        if remaining + .1 < duration then
                            self:SetBarCurrentTime(label, remaining, false)
                        end
                    else
                        self:LocalTimelessBar(label, L["Timeless"], icons[texture])
                    end
                else
                    if duration and isMine then
                        if not self:GetBarTimeLeft(label) then
                            self:CancelBar(label)
                            self:LocalTimedBar(label, categories[aura], duration, icons[texture], true)
                        end
                        if self:GetBarTimeLeft(label) + .1 < remaining then
                            self:SetBarCurrentTime(label, remaining, false)
                        end
                    end
                end
                if db.HideBuffNames then
                    self:CancelBar(count > 1 and aura.." ("..(count - 1)..")" or "")
                else
                    self:CancelBar(count > 1 and labels[aura.." ("..(count - 1)..")"][name] or "")
                end
    
                aura = count > 0 and aura.." ("..count..")" or aura
                activeAuras[aura] = true
                oldAuras[aura] = nil
            end
            i = i + 1
        end
            
        i = 1    -- reset
        while UnitDebuff(unit, i) do
            local aura, _, texture, count, dispelType, duration, remaining, isMine = UnitDebuff(unit, i)
            if (duration and isMine and db.Debuffs[aura]) or db.Timeless[aura] then
                dispelType = dispelType or "none"
                
                local label
                do
                    local aura = db.TrimAuras == -1 and self:TrimString(aura) or db.TrimAuras > 0 and aura:sub(1, db.TrimAuras) or aura
                    label = db.HideDebuffNames and (count > 0 and aura.." ("..count..")" or aura) or labels[count > 0 and aura.." ("..count..")" or aura][name]
                end
                if not self:IsBarActive(label) then
                    if duration and isMine then    
                        self:LocalTimedBar(label, categories[aura], duration, icons[texture], true, nil, db.ColorByType and DebuffTypeColor[dispelType].r or nil, db.ColorByType and DebuffTypeColor[dispelType].g or nil, db.ColorByType and DebuffTypeColor[dispelType].b or nil)
                        if remaining + .1 < duration then
                            self:SetBarCurrentTime(label, remaining, false)
                        end
                    else
                        self:LocalTimelessBar(label, L["Timeless"], icons[texture], nil, db.ColorByType and DebuffTypeColor[dispelType].r or nil, db.ColorByType and DebuffTypeColor[dispelType].g or nil, db.ColorByType and DebuffTypeColor[dispelType].b or nil)
                    end
                else
                    if duration and isMine then
                        if not self:GetBarTimeLeft(label) then
                            self:CancelBar(label)
                            self:LocalTimedBar(label, categories[aura], duration, icons[texture], true, nil, self:LocalTimedBar(label, categories[aura], duration, icons[texture], true, nil, db.ColorByType and DebuffTypeColor[dispelType].r or nil, db.ColorByType and DebuffTypeColor[dispelType].g or nil, db.ColorByType and DebuffTypeColor[dispelType].b or nil))
                        end
                        if self:GetBarTimeLeft(label) + .1 < remaining then
                            self:SetBarCurrentTime(label, remaining, false)
                        end
                    end
                end
                if db.HideDebuffNames then
                    self:CancelBar(count > 1 and aura.." ("..(count - 1)..")" or "")
                else
                    self:CancelBar(count > 1 and labels[aura.." ("..(count - 1)..")"][name] or "")
                end
    
                aura = count > 0 and aura.." ("..count..")" or aura
                activeAuras[aura] = true
                oldAuras[aura] = nil
            end
            i = i + 1
        end
        
        for aura in pairs(oldAuras) do
            oldAuras[aura] = nil
            local label = labels[aura][name]
            if self:IsBarActive(label) and not db.StickyBars then
                self:CancelBar(label, false)
            end
            if self:IsBarActive(aura) and not db.StickyBars then
                self:CancelBar(aura, false)
            end
        end
    end
    Posted in: Raid AddOns
  • 0

    posted a message on Button Bin - Minimalistic LDB display addon
    The tooltips from ButtonBin don't seem to like TipTac very much, I'm getting an annoying flicker of the tooltips when hovering over the button bin icons, not sure why.
    Posted in: Data Broker AddOns
  • 0

    posted a message on o.O Old forum posts...
    One other thing I've noticed, is the New Posts button, is also pulling from some warhammer forums, not finding any way to disable that, can we get one, assuming these forums will stay, and just get the data from the old site.
    Posted in: General Chat
  • 0

    posted a message on Custom Raid Mark Icons?
    If it reads it just from a folder tree in the wow folder it is 'generally' ok, they've locked most of the parts of the mpq from reading external files they don't want changed. Actually changing the guts of the mpq is a good way to get banned though.
    Posted in: Addon Ideas
  • 0

    posted a message on Curse ownership discussion (Was: The New Curse Client)
    Just like BC was at what, like October? They still have ALOT of work to do, I would be suprised if it even comes out the same time BC did in Jan+ if not later
    Posted in: Updaters
  • 0

    posted a message on RBM Offical Thread
    Evergreen pouch isn't caught by the cooldown plugin, probably because it's not a trinket/wearable, need to add an exception (itemid 11020) for it in CooldownWatch.lua line 451ish

    					if not (select(9, GetItemInfo(itemID)) == "INVTYPE_TRINKET") then
    						if itemGroup then
    							itemLst[itemGroup] = itemGroup
    						else
    							if not itemfilterLst[select(7, GetItemInfo(link))] or itemID == "6948" or itemID == "11020" then
    								itemLst[itemID] = itemName
    							end
    
     
    Posted in: Raid AddOns
  • 0

    posted a message on ClassTimer - Official thread
    Seed of Corruption id 27243 for warlock, and Vengeance 20049 for rank 1(5 ranks based on talent points) for Paladin are missing from the bars file :)
    Posted in: General AddOns
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