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    posted a message on Acolyte - Warlock AddOn
    Quote from Doggabone »

    2) When you mouse out [sic] of the menu without selecting anything, the menu doesn't pop closed - it just stays open forever
    I actually like that - just to confuse the issue. ;)


    "Sic" is Latin for "thus" or "just as" and is used to mean that while you recognise there is some kind of error in the text you are quoting (usually spelling), you are nonetheless quoting the text intact. Using "sic" and editing the text is incorrect usage - not to mention some would consider editing their quoted text arrogant and rude regardless.

    In any case, "mouseout" is the correct term for the event generated when the mouse moves out of a ui element. "Mouse out" is just a description of what you do to generate that event.

    -k
    Posted in: General AddOns
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    posted a message on Acolyte - Warlock AddOn
    Very nice - may well replace necrosis for me!

    Only 2 small problems I have so far:

    1) When the menus do drop down so that they go "over" other parts of my UI, they actually don't - their framelevel isn't high enough. So for example, depending on where I have it placed, when I open the menu, I may not be able to read or click on any of the options because my action bars or player frame or something are effectively on top of the menu.

    2) When you mouseout of the menu without selecting anything, the menu doesn't pop closed - it just stays open forever.

    If you can possibly fix those you'll be making another Warlock very happy :)

    PS: Any chance of getting the config menu to pop up on a rightclick of the drag handle? No big deal, but slightly nicer than having to access to command line to get the config menu up.

    -k
    Posted in: General AddOns
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    posted a message on Automaton
    Nice work wobbles, thanks x 1mill ;)

    -k
    Posted in: General AddOns
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    posted a message on uGuild - error with 24782
    Locals.lua - line 14 is missing a comma. That's it.

    -k
    Posted in: FuBar AddOns
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    posted a message on Automaton
    Unshapeshift module removes Shadowform and other unecessary buffs whenever you speak to a wind rider master (not when you select a flight path, just speaking to a wind rider master removes these buffs.)

    Quote from Aeyan »

    Quote from Kal »

    Understandable behaviour for the unshapeshift module on a druid; completely unnecessary and indeed potentially harmful on a priest. Any chance of a fix?

    -k


    Seconded, and it also cancels paladin auras.


    Still hoping for a fix for this bug.

    -k
    Posted in: General AddOns
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    posted a message on Mountme no longer work
    I think you may have misunderstood me - yes, of course MountMe will work fine in conjunction with a macro, but I don't think you can replicate MountMe's functionality using only WoW's macro language and no mod at all - which is what the poster I was replying to was suggesting.

    MountMe doesn't do what SgtPwn thinks it does.

    -k
    Posted in: General AddOns
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    posted a message on Mountme no longer work
    Quote from SgtPwn »

    Not that you even need mountme anymore... you can just use a macro.


    Those macros are great, but don't have anything to do with what MountMe does.

    MountMe automatically equips any gear in your inventory with riding speed buffs - like boots with spurs, gloves with +riding enchant, carrot-on-a-stick, and it automatically unequips them and re-equips your previous items when you dismount. It can be configured not to do this under circumstances e.g. in a BG, when flagged for PvP, etc.

    Good luck doing that with a macro.

    -k
    Posted in: General AddOns
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    posted a message on Automaton
    Quote from Kal »

    Just updated via WAU and it now seems Shadowform is being cancelled when I speak to a windrider?

    -k


    ^^^

    Understandable behaviour for the unshapeshift module on a druid; completely unnecessary and indeed potentially harmful on a priest. Any chance of a fix?

    -k
    Posted in: General AddOns
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    posted a message on Automaton
    Just updated via WAU and it now seems Shadowform is being cancelled when I speak to a windrider?

    -k
    Posted in: General AddOns
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    posted a message on XLoot
    Likewise, Sariash. Can't get those darned anchors to stay hidden!
    Posted in: General AddOns
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    posted a message on Explain to me, real slow like, where I should place libraries.
    The latter - you don't actually use the !!!StandAloneLibs folder at all, after installation.

    -k
    Posted in: General AddOns
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    posted a message on PerformanceFu error with r18365
    ... and fixed in r18392. Cheers ck!

    -k
    Posted in: FuBar AddOns
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    posted a message on PerformanceFu error with r18365
    I hope this is the right place for this report!

    Fubar_PerformanceFu r18365, disembedded:

    FuBar_PerformanceFu\PerformanceFu.lua:192: unexpected symbol near `#'
    <in C code>: in function `LoadAddOn'
    <in C code>: in function `pcall'
    FuBar\FuBar.lua:652: in function <Interface\AddOns\FuBar\FuBar.lua:648>
    FuBar\FuBar.lua:927: in function `LoadPlugin'
    FuBar\FuBar.lua:1040: in function `event'
    AceEvent-2.0\AceEvent-2.0.lua:430: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:407>


    Obviously the addon fails to load.

    -k
    Posted in: FuBar AddOns
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    posted a message on Not Ace related in anyway... but help needed none the less.
    Are you using Automaton by any chance?

    Check the options in /auto plates.

    -k
    Posted in: General Chat
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    posted a message on Vendor price info mod?
    Thanks for the replies guys.

    I tried Ludwig out, I definitely like it as an item database (amazingly low memory) but I'm not convinced about the sale price feature. I don't really want to have to develop my own price database, that sort of misses the point of why I need the addon in the first place. I haven't been able to find "Monetary" either here or on the usual mod sites, can someone give me a link? Seems my search-fu is weak today....

    -k
    Posted in: General AddOns
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