In reply to Shiv_G3:
I'll try another character anyway.
The weird + signs are a change I made and will fixed in the next release.
Bugfix for Hidden SkinFrames (as reported by raineday/DarkLimpan/MacallanTwoFive)
Skinned BigWigs QueueTimer Status Bar (as reported by Carica18)
Updated HealBot skin
Updated UIWidgets skin
beta9.36839.3 & beta9.36839.3-classic
@reshiwan2, not sure what's causing the button issue that you're reporting. I can't reproduce it with my setup. Can you post your Skinner.lua SV file please. The WeakAuras button issue is due to a missing character in the font your client is using, I'll see if I can find a universal character to use instead.
In reply to reshiwan2:
I can't see much detail in the screenshot, other than the button edges seem to be very close together. The Button skinning code hides the Blizzard textures and adds another frame which has the Background, Border and gradient chosen in the options.
It should look similar to the attached screenshot.
Updated HealBot & SavedInstances skins (as reported by Carica18)
Skinned BigWigs QueueTimer StatusBar (as requested by Carica18)
Updated numerous skins & functions
beta9.36839.2 & beta9.36839.2-classic
@Carica18, I didn't get the SavedInstances error that you reported, not sure if it's fixed. Please let me know if there are still issues.
Add Option for FrameBorders (as requested by raineday), under General Options
Bugfix for ObjectiveTrackerFrame (as reported by EpidemeDaBear)
Updated RaiderIO skin (as reported by EpidemeDaBear)
Updated AudioOptions skin
Updated TOC, .gitignore & .pkgmeta & added .pkgmeta_classic to support BigWigs packager script
Updated debug code
beta9.36839.1 & beta9.36839.1-classic
@EpidemeDaBear, I didn't get the error you rerported, the version I tested with was v202012080600 not v202012080603
In reply to raineday:
I've been changing frames to just have a border when they are a child frame overlaying an existing skinned frame, so that the underlying frames gradient shows through.
If you would like the previous layout with child frames having their own gradient I can add an option to achieve that.
As the current build/approve process appears to have stopped/stalled I am now using the BigWigs packager tool.
I have uploaded beta9.36753.4 and beta9.36753.4-classic versions and they are now available for download.
I removed the ObsoleteSkins directory from the package as it isn't required for users.
N.B. The packager script I'm using produces no-lib versions but doesn't upload them to CurseForge.
HTH, any issues please let me know.
Updated UIButtons skinning code inc. Bugfix (as reported by neoseph82)
Updated GarrisonCommander (as reported by raineday) & Sorted (as reported by Shiv_G3) skins
Bugfix for DropDown button issue
Updated QuestInfoFrame skin
Updated PlayerChoiceUI skin
Updated QuestFrame skin
Localised Profile change message
Updated ClassicSupport loading code
Updated PlayerChoiceUI skin (as reported by Fakelessgaming)
Updated RaidFrame skin - @Fakelessgaming, this was already skinned, if you're still not seeing it skinned then there are either errors or another addon causing it to not be skinned
Updated removeRegions skinning code (as reported by Palizangetsu), if there are still issues then I'm at a loss to explain or fix them.
Updated SpellBookFrame skin
Updated TOC file (as reported by icedawg)
Updated All Chat related skins
Updated TorghastLevelPicker skin
Updated GarrisonMissionPage skin
Updated EncounterJournal skin
Updated Ace3 & Prat3 skins