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    posted a message on CastYeller2 - official thread
    Quote from Adirelle
    So I just checked the polymorph issue. Actually the different kinds of polymorphs are handled as ranks of the same spell instead of individual spells. CastYeller2 is specifically using names instead of spell ids to get rid of the rank. As this is a corner case, I'm afraid I can't solve this.



    It'd be nice if it could use either name or spellID number, I'm sure that would work to bypass the need for a rank check; but I realize that's probably more of an advanced feature for later or CastYeller3 if it's even possible. I don't know if any of the casting events or combat log triggers even return the spellID to use such a system. I'll stick to the generic announce for now. Thanks for looking into it though. :)

    And it is kind of lame that they did that. I think it was before the release of 3.0 that they changed the poly spells from individual spells with their own rank to different ranks in the same chain. Basicaly if they didn't do this I wouldn't be having this problem right now, BOOO! :p
    Posted in: General AddOns
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    posted a message on CastYeller2 - official thread
    Quote from Adirelle
    ATM there is only one polymorph announce for all polymorph spells but everything can be modified : delete the default polymorph announce and create a distinct announce for each variant.


    That's what I tried to do actually, but when I create a new announce and enter the individual spell name in the name window under the general tab of the newly created announcement it comes back with "Unknown spell: Polymorph(Rank 4)". Same result if I use Polymorph(Pig), Polymorph(Turtle), Polymorph(Black Cat), or Polymorph(Rabbit). The spell names are copy and pasted from a random cast macro that I use that has them shift clicked from the spellbook, so I know the names are right.

    I don't suppose it'll take spellID's? I've not tried that yet.
    Posted in: General AddOns
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    posted a message on CastYeller2 - official thread
    I was trying to set up different outputs for my different polymorph spells. Unfortunately, castyeller seems to only recognize the one polymorph. I was wondering if there was a way via spellID or spell name to set up different announces for the different poly spells.
    Posted in: General AddOns
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    posted a message on CastYeller - announces to your party/raid important spells you cast.
    Any chance we can get the new Stonard and Theramore portals added to the announcements?
    Posted in: General AddOns
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    posted a message on FactionFU
    Would be nice if FactionFu supported character profiles. I have different toons trying to track different factions and changing my watched faction every time I want to switch toons is a minor inconvenience. :)
    Posted in: AddOn HELP!
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    posted a message on AutoBar by Toadkiller (official thread)
    You forgot everyone's favorite, Windfury Weapon, of all things for the Shaman weapon buffs. ;) I only see the oil in my inventory, Rockbiter Weapon, Flametounge Weapon, and Frostbrand Weapon when I look at my weapon buff options.
    Posted in: General AddOns
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