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  • 0

    posted a message on Skinner

    new error..

     

    3x Skinner\Core\MainFuncs.lua:220: attempt to index field 'obj' (a nil value)
    [string "=(tail call)"]: ?
    [string "@Skinner\AddonSkins\WorldQuestTab-9.0.03.lua"]:37: in function <Skinner\AddonSkins\WorldQuestTab.lua:5>
    [string "=(tail call)"]: ?
    [string "=[C]"]: in function `xpcall'
    [string "@Skinner\Core\UtilFuncs.lua"]:60: in function <Skinner\Core\UtilFuncs.lua:54>
    [string "=(tail call)"]: ?
    [string "@Skinner\Core\AddonFrames.lua"]:131: in function `AddonFrames'
    [string "@Skinner\Core\Skinner-beta9.36710.1.lua"]:494: in function <Skinner\Core\Skinner.lua:494>

     

    Posted in: General AddOns
  • 0

    posted a message on Skinner

    When I right click on a chat tab and choose settings, I get following error.

     

    3x Skinner\UIFrames.lua:1502: bad argument #1 to 'wipe' (table expected, got nil)
    [string "=[C]"]: in function `wipe'
    [string "@Skinner\UIFrames.lua"]:1502: in function `skinTabs'
    [string "@Skinner\UIFrames.lua"]:1508: in function <Skinner\UIFrames.lua:1471>
    [string "=(tail call)"]: ?
    [string "=[C]"]: ?
    [string "=[C]"]: in function `Show'
    [string "@FrameXML\UIParent.lua"]:2893: in function `SetUIPanel'
    [string "@FrameXML\UIParent.lua"]:2699: in function `ShowUIPanel'
    [string "@FrameXML\UIParent.lua"]:2606: in function <FrameXML\UIParent.lua:2602>
    [string "=[C]"]: in function `SetAttribute'
    [string "@FrameXML\UIParent.lua"]:3457: in function <FrameXML\UIParent.lua:3436>
    [string "=[C]"]: in function `ShowUIPanel'
    [string "@FrameXML\FloatingChatFrame.lua"]:409: in function `func'
    [string "@SharedXML\UIDropDownMenu.lua"]:905: in function `UIDropDownMenuButton_OnClick'
    [string "*:OnClick"]:1: in function <[string "*:OnClick"]:1>
    
    Locals:
    (*temporary) = nil
    (*temporary) = "table expected, got nil"
    

     

    Posted in: General AddOns
  • 0

    posted a message on Skinner
    Quote from Jncl >>

    In reply to icedawg:

     Hi,

        I haven't been in a battleground etc for a while. I'll check them out.

        The options you need to disable are Timer Frames skin/glaze under Player Frames Menu.

     

     

        Edit: Just revisited an Island Expedition, the bars used there are UIWidgets, so you'll need to disable the UI Widgets option under UI Frames menu

     Great works now, thanks for helping..

    Posted in: General AddOns
  • 0

    posted a message on Skinner

    Same after reset Skinner..  maybe I'm changing wrong setting in skinner?

     

    Attached pics of before and after /reload in battlegrounds..

     

     

    Posted in: General AddOns
  • 0

    posted a message on Skinner

    In reply to Jncl:

     well I changed in Player Frames. unticked PVP frame. also unticked Timer Skin.

    and in UI Frames. unticked PVP Match Frame.

     

    When I get into any Battlegrounds it's skinned after reload its unskinned..  This is after reload/fresh login wow..

     

    I'll reset all skinner defaults and try again..

     

     

    Posted in: General AddOns
  • 0

    posted a message on Skinner

    I think bug a with Battleground/Arena Timer I disabled it in Skinner option, but it still gets skinned.  After a /reload it's not skinned..

     

     

    Posted in: General AddOns
  • 0

    posted a message on BetterMagnet
    Quote from copystring
    It doesn't error after you log in but it errors after you reload the ui? That is very strange... Are you using disembedded libaries?



    Nope no disembedded libraries. Other then ACE3 to see if it would help my problem with BetterMagnet.
    Posted in: General AddOns
  • 0

    posted a message on BetterMagnet
    Quote from copystring
    /bettermagnet config should work, you getting any errors?


    If ACE3 lib is not loaded It doesn't work at all.. no error or anything
    If I have ACE3 lib installed and loaded with BetterMagnet it loads up fine,
    but if I do a /rl I get this error..

    Interface\AddOns\BetterMagnet\BetterMagnet.lua: Usage: EmbedLibrary(addon, libname, silent, offset): 'libname' - Cannot find a library instance of "AceEvent-3.0".
    Posted in: General AddOns
  • 0

    posted a message on BetterMagnet
    I can't get this to work at all.. even with all other addons turned off.

    How do I get the config window up? I tried everything /bettermagnet /bettermagnet config /bm etc etc..
    Posted in: General AddOns
  • 0

    posted a message on UI Screenshots - Show us what you use!
    Quote from Magnahin
    Do I dare post a pic of a squareborder UI?

    I'll take my chances! /hides

    http://i44.tinypic.com/2dgw4du.jpg


    What clock addon you using?

    And that casting bar done in oUF?
    Posted in: General Chat
  • 0

    posted a message on tomQuest2
    Great!

    Thanks



    Quote from gagou
    new alpha up with the following:

    include libSharedMedia-3.0:

    • for font in questTooltip, questTracker and questInformation modules (fix ticket 31 for rainrider)
    • for sound in soundNotification module
    enhancements for questTracker:

    • option to auto hide tracker in combat
    • option to auto hide completed quests
    • option to dispay quest by zone (will have the same look than the ldb tooltip)
    Bugfixes for questlog and ligtheaded frame
    default anchor position for questtooltip anchor (should fix ticket 24 for Sefi)
    Posted in: General AddOns
  • 0

    posted a message on UI Screenshots - Show us what you use!
    Magnahin I sent you a private msg.
    Posted in: General Chat
  • 0

    posted a message on tomQuest2
    Option to hide Quest Tracker in Combat would be nice..
    Remove Completed Quests from Tracker as well.
    Posted in: General AddOns
  • 0

    posted a message on DogTag Questions Go Here
    Any way to show a number of a debuff applied on target? for example Warriors Sunder Armor stacks 5 times.. would like to see how many is active on my target.

    Currently using this code. Works fine, shows Icon and Duration left. Doesn't show how many sunders on target.

    [[if IsEnemy then
      (if AuraDuration("Sunder Armor", unit="target") >= 11 then
        Icon("Interface/Icons/Ability_Warrior_Sunder", size=30) AuraDuration("Sunder Armor"):Round:Green:Paren
      elseif (AuraDuration("Sunder Armor", unit="target") < 11) and (AuraDuration("Sunder Armor", unit="target") >= 6) then
        Icon("Interface/Icons/Ability_Warrior_Sunder", size=30) AuraDuration("Sunder Armor"):Round:Color("ffff00"):Paren
      elseif (AuraDuration("Sunder Armor", unit="target") < 6) and (AuraDuration("Sunder Armor", unit="target") >= 3) then
        Icon("Interface/Icons/Ability_Warrior_Sunder", size=30) AuraDuration("Sunder Armor"):Round:Color("ff8800"):Paren
      elseif (AuraDuration("Sunder Armor", unit="target") < 3) and (AuraDuration("Sunder Armor", unit="target") > 0) then
        Icon("Interface/Icons/Ability_Warrior_Sunder", size=40) AuraDuration("Sunder Armor"):Round:Red:Paren
      else
        "Sunder Armor":Red
      end)
    end]]



    *EDIT* I figured it out.. I made a few changes as well, removed the icon with Text..\

    New Code

    [[if IsEnemy then
      (if AuraDuration("Sunder Armor", unit="target") >= 11 then
        Outline "Sunder ":Green "x " NumAura("Sunder Armor") AuraDuration(Outline "Sunder Armor"):Round:Green:Paren
      elseif (AuraDuration("Sunder Armor", unit="target") < 11) and (AuraDuration("Sunder Armor", unit="target") >= 6) then
        Outline "Sunder ":Yellow "x " NumAura("Sunder Armor") AuraDuration(Outline "Sunder Armor"):Round:Color("ffff00"):Paren
      elseif (AuraDuration("Sunder Armor", unit="target") < 6) and (AuraDuration("Sunder Armor", unit="target") >= 3) then
        Outline "Sunder ":Red "x " NumAura("Sunder Armor") AuraDuration(Outline "Sunder Armor"):Round:Color("ff8800"):Paren
      elseif (AuraDuration("Sunder Armor", unit="target") < 3) and (AuraDuration("Sunder Armor", unit="target") > 0) then
        Outline "Sunder ":Red "x " NumAura("Sunder Armor") AuraDuration(Outline "Sunder Armor"):Round:Red:Paren
      else
        Outline "No Sunders!":White
      end)
    end]]
    Posted in: Unit Frames
  • 0

    posted a message on Bagsy: Just Another Bag Plugin
    Thank =)
    Posted in: Data Broker AddOns
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